warlord_stuart
My friends and i one made a board for a duelist of the roses style game where you throw out monsters and BS some fusions and whatnots,
Some of my magic friends decided to smash risk and magic together and use heroscape maps and figures to play out some games. it was really exciting but definately needed more testing and ideas. thinking of some way to use yugioh next time instead of magic. problem with yugioh is how un-flexible it is
Yugioh is in a Power Creep rut. Most people play only to win, and with that Konami has taken advantage and gave people cards that beat older card or stuff of that nature. Where only x-deck can win and has the most chance of winning. Unbalancing the game completely and making it really un-fun. I don't like having to follow a list online when I make a deck, I like to be able to sit down with my collection and build a deck, duel and learn what it needs and what it doesn't. I mean I do that and it works out very well. I have some "competitive" type decks that aren't meta or even follow a arch type. It isn't anti-meta either.
But I also made a game kinda like that lol. Well not like that but I made a bored game type thing with yugioh. Still needs work. xD