DarkArchmage
(?)Community Member
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- Posted: Sun, 20 Mar 2005 21:49:13 +0000
>That's better! Asking a question without slinging names around!
-->Holy butt monkeys batman I didn't know that would hurt your feelings... Oh I'm sorry are you still in grade school, yeah I understand now. I'll be a little more careful with your feelings next time.
>Exibit a: Reality Revision... A Wish-Plus, that can be thrown around for (Like every oter psionic power) as many times as you have points to use it (So, Minnimum ML=17th, 250PP's a day (not counting any extras from ability scores/feats/racial abilitys and or a whole bunch of other stuffs designed to give you more PP's) so 14 times a day... Granted, each casting requires 5,000xp but if you're 17th level already, 5k isnt that much really!
-->Miricle: only costs XP when the DM thinks the deity is really going out of its way to preform the act. Additionally at 17th level you only have another 17,000 XP to go before your 18th level... If you really dont have a problem burning a little under 1/3 of your XP needed to level then well... I really dont have anything to say about that
>Exibit b: Volume of Power points: I have yet to see a character created in the ExPHB ever have a problem of 'Too Few Power Points' in fact the opposite is true, with Psions and their ilk still with a safe reserve at lower levels when their Wizard, Sorcoror Cleric and Druid counterparts would have been out ages ago. (Even the Soulknife, who has no need for a Psionic points pool, gains 'Wild talent' for 2PP as a bonus feat at 1st level, not to mention any Power points he may already have for his race being 'naturally' psionic.. and he doesnt even need to use them!)
--> You will see if you find the conversion solution as I did that there really isn't a difference between the amount of fire power a cleric with a decent wis bonus has.
>Exibit c: Augmenting Powers: Make your powers better (Bump their saves speifically) by spending extra power points. The balencing factor for this ability is explained in the need to spend more points... this point is made moot by the above arguement.
-->ok but why have to spend actions on bumbing up your saves if they already rock because your a cleric?
>Exibit d: Wild Surge/Overchannel: With the points noted above, need I say more?
-->Well given the rest of your arguments were just refuted maybe you should spell this one out for us.
>So there you have it... case and point.
--> oh yeah and counter point!
-->Holy butt monkeys batman I didn't know that would hurt your feelings... Oh I'm sorry are you still in grade school, yeah I understand now. I'll be a little more careful with your feelings next time.
>Exibit a: Reality Revision... A Wish-Plus, that can be thrown around for (Like every oter psionic power) as many times as you have points to use it (So, Minnimum ML=17th, 250PP's a day (not counting any extras from ability scores/feats/racial abilitys and or a whole bunch of other stuffs designed to give you more PP's) so 14 times a day... Granted, each casting requires 5,000xp but if you're 17th level already, 5k isnt that much really!
-->Miricle: only costs XP when the DM thinks the deity is really going out of its way to preform the act. Additionally at 17th level you only have another 17,000 XP to go before your 18th level... If you really dont have a problem burning a little under 1/3 of your XP needed to level then well... I really dont have anything to say about that
>Exibit b: Volume of Power points: I have yet to see a character created in the ExPHB ever have a problem of 'Too Few Power Points' in fact the opposite is true, with Psions and their ilk still with a safe reserve at lower levels when their Wizard, Sorcoror Cleric and Druid counterparts would have been out ages ago. (Even the Soulknife, who has no need for a Psionic points pool, gains 'Wild talent' for 2PP as a bonus feat at 1st level, not to mention any Power points he may already have for his race being 'naturally' psionic.. and he doesnt even need to use them!)
--> You will see if you find the conversion solution as I did that there really isn't a difference between the amount of fire power a cleric with a decent wis bonus has.
>Exibit c: Augmenting Powers: Make your powers better (Bump their saves speifically) by spending extra power points. The balencing factor for this ability is explained in the need to spend more points... this point is made moot by the above arguement.
-->ok but why have to spend actions on bumbing up your saves if they already rock because your a cleric?
>Exibit d: Wild Surge/Overchannel: With the points noted above, need I say more?
-->Well given the rest of your arguments were just refuted maybe you should spell this one out for us.
>So there you have it... case and point.
--> oh yeah and counter point!