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What cards/support are you most looking forward to in Stardust Overdrive?

Fortune Lady support 0.14716981132075 14.7% [ 39 ]
Earthbound Immortal support 0.083018867924528 8.3% [ 22 ]
Koa'ki Meiru support 0.056603773584906 5.7% [ 15 ]
Gemini support 0.056603773584906 5.7% [ 15 ]
Ritual Monster support 0.086792452830189 8.7% [ 23 ]
New Lightsworn support 0.090566037735849 9.1% [ 24 ]
New Six Samurai support 0.14716981132075 14.7% [ 39 ]
Other 0.26415094339623 26.4% [ 70 ]
Chawklet Melk 0.067924528301887 6.8% [ 18 ]
Total Votes: 265
Tags: yugioh  thread 
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forum:106, topic:26425619
x Mydia x
Kaitou03
Mr.SmexyMan
Kaitou03
Hey Guys! Any new Spellcaster deck ideas!?

tuned magician sounds interesting
throw it into fortune ladies or figure some way to use it in a spell counter build

Is there a site where i can check out the cards for this deck?
Like what cards are in this build??


[x]

Thanx!! ^_^
 
     
 
Thanx for the help guys! But i can say that I am officially done with Spellcasters.!
We had a good run but i gotta put those cards up =/
What are the top decks so far?
     
Ritemaster Wilren
If Citadel has at least 1 Spell Counter on it, it won't be destroyed. If it doesn't have any, though, it's hosed.


I thought that Heavy Storm, being a spell, would give it that one counter, wouldn't it?

Although the majority of my question was actually the stuff about Dust Tornado.
 
     
 
i'm also in the market for some Metabo-Sharks. and Abyssal Kingsharks if at all possible.

*Insert mandatory Jaws theme*
     
Brawl: 3136-6228-4308
Pokemon Diamond: 5455-6238-2530
The card set with Dust Tornado would be destroyed seeing as Dust Tornado set the card before Heavy Storm went off
 
     
 
Sliver Queen
Ritemaster Wilren
If Citadel has at least 1 Spell Counter on it, it won't be destroyed. If it doesn't have any, though, it's hosed.


I thought that Heavy Storm, being a spell, would give it that one counter, wouldn't it?

Although the majority of my question was actually the stuff about Dust Tornado.


The effect of "Magical Citadel of Endymion" to gain a Spell Counter when a Spell Card is activated does not start a chain, and occurs before the resolution of a Spell Card, immediately upon activation.

In a scenario in which "Magical Citadel of Endymion" is active with no Spell Counters, "Threatening Roar" and "Dust Tornado" are set, and "Heavy Storm" is activated, "Magical Citadel of Endymion" will gain 1 Spell Counter, and "Threatening Roar" and "Dust Tornado" can both be activated in any order of your choosing, however, because "Heavy Storm" will be the last thing to resolve, any Spell or Trap set by the effect of "Dust Tornado" will be destroyed by "Heavy Storm".

During the resolution of "Heavy Storm", the Spell Counter generated by "Heavy Storm"'s activation can be removed to protect "Magical Citadel of Endymion" from destruction.

Additionally, if multiple Trap Cards with non-specific activation times exist face-down on your side of the field, they can be activated at any appropriate time, and can be chained to each other.

For example, you have three set "Reckless Greed" and two set "Legacy of Yata-Garasu". Your opponent activates "Heavy Storm". In this instance, since the required activation timing is not specified, and you are in your opponent's Main Phase 1 or 2, you may chain all five of your Trap Cards together in any order.

Hope that cleared things up. 3nodding
     

.:Secret Rare Museum:.:Ghost Rare Museum:.
-=135/148=-=009/010=-

I <3 Kiah
Kaitou03
Thanx for the help guys! But i can say that I am officially done with Spellcasters.!
We had a good run but i gotta put those cards up =/
What are the top decks so far?

Glad beasts, Blackwings, Lightsworn.
 
     
 
Gladiator Beasts are terrible the this format.

Blackwings, Lightsworn, Zombies, and Dark Synchro is where it's at.
     
Saiyan Knight Mk-II
Sliver Queen
Ritemaster Wilren
If Citadel has at least 1 Spell Counter on it, it won't be destroyed. If it doesn't have any, though, it's hosed.


I thought that Heavy Storm, being a spell, would give it that one counter, wouldn't it?

Although the majority of my question was actually the stuff about Dust Tornado.


The effect of "Magical Citadel of Endymion" to gain a Spell Counter when a Spell Card is activated does not start a chain, and occurs before the resolution of a Spell Card, immediately upon activation.

In a scenario in which "Magical Citadel of Endymion" is active with no Spell Counters, "Threatening Roar" and "Dust Tornado" are set, and "Heavy Storm" is activated, "Magical Citadel of Endymion" will gain 1 Spell Counter, and "Threatening Roar" and "Dust Tornado" can both be activated in any order of your choosing, however, because "Heavy Storm" will be the last thing to resolve, any Spell or Trap set by the effect of "Dust Tornado" will be destroyed by "Heavy Storm".

During the resolution of "Heavy Storm", the Spell Counter generated by "Heavy Storm"'s activation can be removed to protect "Magical Citadel of Endymion" from destruction.

Additionally, if multiple Trap Cards with non-specific activation times exist face-down on your side of the field, they can be activated at any appropriate time, and can be chained to each other.

For example, you have three set "Reckless Greed" and two set "Legacy of Yata-Garasu". Your opponent activates "Heavy Storm". In this instance, since the required activation timing is not specified, and you are in your opponent's Main Phase 1 or 2, you may chain all five of your Trap Cards together in any order.

Hope that cleared things up. 3nodding


Yup, that covered it perfectly, thank you! (Of course, like it's been already stated, using the second effect of Tornado wouldn't really be all that smart in that situation. Unless it was setting something like Geartown or Ojamagic, perhaps.)

Also, did you get my PM the other day?
 
     
 
[-Zera-]
Gladiator Beasts are terrible the this format.

Blackwings, Lightsworn, Zombies, and Dark Synchro is where it's at.

Dark Synchro summoning doesn't exsist in the ocg or Tcg.
Gladbeasts can still hold there own.
     
I'm trying to come up with a good sidedeck for a Gemini deck. What are some good side deck cards for that kind of deck?

Currently, I'm just looking into stuff that I couldn't fit into the main deck as is and general counter stuff, but I'd love to hear some thoughts.
 
     
 
Captain Wannabe
[-Zera-]
Gladiator Beasts are terrible the this format.

Blackwings, Lightsworn, Zombies, and Dark Synchro is where it's at.

Dark Synchro summoning doesn't exsist in the ocg or Tcg.
Gladbeasts can still hold there own.


You'd best be trolling, sir.
     
Death Toll:7684
"The better you are at the game, the more fun it is. If you don't like, it's probably because you suck."

Updated every 10k.
Feh, the closest card shop isn't holding Sneak tonight after all. And considering the next night they allow for YGO stuff is two weeks from now, I think that means no Sneak at all.
 
     
 
[-Zera-]
Captain Wannabe
[-Zera-]
Gladiator Beasts are terrible the this format.

Blackwings, Lightsworn, Zombies, and Dark Synchro is where it's at.

Dark Synchro summoning doesn't exsist in the ocg or Tcg.
Gladbeasts can still hold there own.


You'd best be trolling, sir.

About hte dark synchros or the glad beasts?
Because you will find both to be accurate.
     
Qusting any help is welcome
Captain Wannabe
[-Zera-]
Captain Wannabe
[-Zera-]
Gladiator Beasts are terrible the this format.

Blackwings, Lightsworn, Zombies, and Dark Synchro is where it's at.

Dark Synchro summoning doesn't exsist in the ocg or Tcg.
Gladbeasts can still hold there own.


You'd best be trolling, sir.

About hte dark synchros or the glad beasts?
Because you will find both to be accurate.
DARK as in the Attribute, sir.
 
     


guku_adh_brother
yes
im
bad
but
i
dont
smell
bad
ok

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