Kaim Arouet
Or run both? You're pretty lacking in the win condition.
Right, that's part of the problem.
Where do I draw the line at synergies and start putting in things that are stronger? The hardest part about it for me is that it just doesn't feel like there's much I can cut.
Like I've mentioned, the main things I think could be cut are Vedalken Shackles (which is backup in case the Bridge doesn't work), Soul Snare (which handles certain creatures, but if said creatures resolve, I've probably lost anyways), and Path.
But...I just don't know. Shackles and Snare have synergy with ET, Path helps handle creatures of indeterminate size that Scroll can't, yadda yadda.
Edit:
Ran the deck against two versions of Affinity...and ouch. Affinity is definitely a weak spot, because the Ornithopters and Signal Pests go right under the Bridge, receiving the Plating after being declared as attackers. The G/W Affinity versions actually just outrace the deck as a whole.
There's not a lot I can think of for boarding options; Kataki is dangerous to me, as is Serenity, but those look to be the primary options.
Additionally, tried Elspeth in place of the Snare and the Shackles, and she just never seemed to work out. I was always Brainstorming her away and hoping to draw her later (or discarding her to Peace of Mind).