Welcome to Gaia! ::

How do you like to play D&D

In Person only 0.47727272727273 47.7% [ 21 ]
I love play by post 0.022727272727273 2.3% [ 1 ]
I HATE play by post, anything else 0.090909090909091 9.1% [ 4 ]
Online software, chatroom, instantaneous 0.068181818181818 6.8% [ 3 ]
I'm not that picky, need my D&D fix 0.22727272727273 22.7% [ 10 ]
huh? 0.11363636363636 11.4% [ 5 ]
Total Votes:[ 44 ]
< 1 2
If you play by post you better hope the established DM isn't a b*****d and every roll is conveniently a 1. Happened to me before.
Kolias_Rebirth
If you play by post you better hope the established DM isn't a b*****d and every roll is conveniently a 1. Happened to me before.


That's actually one thing that makes this site at least one notch better for DnD than other forums, the dice roller. At least this way we can see what was rolled.

How long did it take you to catch on that the DM was starting to go GodMode on you?
Rachel Yureiko's avatar
  • 250
  • 200
  • 100
I prefer playing in person, but IMing (or using a dice-roller room) also works for me. Not sure I'd have the patience for play-by-post, though. stare
Brasten's avatar
  • 100
  • 0
  • 100
Icculu
Kolias_Rebirth
If you play by post you better hope the established DM isn't a b*****d and every roll is conveniently a 1. Happened to me before.


That's actually one thing that makes this site at least one notch better for DnD than other forums, the dice roller. At least this way we can see what was rolled.

How long did it take you to catch on that the DM was starting to go GodMode on you?
I think this why most pbp groups 3rd party dice rolling sites that also have 'roll' histories an results that can be linked. I would be suspcet of anyone who does't at least try to use such sites. There are some folks who you can trust for offline rolling, but they need to have good record of fair play. Through good rolls or bad.

As the OP did not change the poll as I suggested I guess I have to say I basically only play in live real world games. Guess this is refuting what xero2.3 was suggesting.
authority_lex's avatar
  • 100
  • 100
  • 100
Person to person is best when it comes to battle and dice rolling aspects of the game. For RP storytelling with good writing, pbp wins. I have a preference to person-to-person especially because some of the guys I've played with were really good RPers.
As the member of my group of friends who is usually the DM, I have to say I prefer person to person, and baring that, a real time or near real time software that includes a battle-grid. often times players (and the DM) miss out on unique tactical scenarios, because you simple cant visualize the battle perfectly in your mind. its not unfair per say, as both sides are equally handicapped, but the game does loose something in combat.

as to the RP side, while its true that PbP is often, lets use the term "juicier", for beginner players (as they have the luxury of refining their responses), veteran players and DMs can turn an in person game into amateur theatre - often with fun and interesting results.

as an example: had a player give his dragonborn a cockney accent, but Rastafarian Vocabulary (because they have dreadlocks) ... as far as our gaming group is concerned, thats how dragonborn speak in general in our campaign world now ( .. .. the wierd rasta words must be smatterings of draconic!). that is not something that can be experienced via PbP.
Rachel Yureiko's avatar
  • 250
  • 200
  • 100
Daemos blackclaw
As the member of my group of friends who is usually the DM, I have to say I prefer person to person, and baring that, a real time or near real time software that includes a battle-grid. often times players (and the DM) miss out on unique tactical scenarios, because you simple cant visualize the battle perfectly in your mind. its not unfair per say, as both sides are equally handicapped, but the game does loose something in combat.

as to the RP side, while its true that PbP is often, lets use the term "juicier", for beginner players (as they have the luxury of refining their responses), veteran players and DMs can turn an in person game into amateur theatre - often with fun and interesting results.

as an example: had a player give his dragonborn a cockney accent, but Rastafarian Vocabulary (because they have dreadlocks) ... as far as our gaming group is concerned, thats how dragonborn speak in general in our campaign world now ( .. .. the wierd rasta words must be smatterings of draconic!). that is not something that can be experienced via PbP.
Dreadlocks, thick scales with rope-like consistency... to-may-to, to-mah-to... but the thought of a cockney/Rastafarian cross makes me LOL. blaugh

I completely agree with the battle-grid requirement - I consider myself a tactical type of person, and being able to plot, aim, and execute maneuvers is one of the things I enjoy about D&D. Another aspect I like is the witty banter (and occasional rampant silliness).

Case in point...
DM: "This appears to be a library. There is a corpse here with a fallen bookshelf on top of him."
Player 1: "I search the body - what's on him?"
Player 2: "BOOKS!" blaugh
Rachel Yureiko
Daemos blackclaw
As the member of my group of friends who is usually the DM, I have to say I prefer person to person, and baring that, a real time or near real time software that includes a battle-grid. often times players (and the DM) miss out on unique tactical scenarios, because you simple cant visualize the battle perfectly in your mind. its not unfair per say, as both sides are equally handicapped, but the game does loose something in combat.

as to the RP side, while its true that PbP is often, lets use the term "juicier", for beginner players (as they have the luxury of refining their responses), veteran players and DMs can turn an in person game into amateur theatre - often with fun and interesting results.

as an example: had a player give his dragonborn a cockney accent, but Rastafarian Vocabulary (because they have dreadlocks) ... as far as our gaming group is concerned, thats how dragonborn speak in general in our campaign world now ( .. .. the wierd rasta words must be smatterings of draconic!). that is not something that can be experienced via PbP.
Dreadlocks, thick scales with rope-like consistency... to-may-to, to-mah-to... but the thought of a cockney/Rastafarian cross makes me LOL. blaugh

I completely agree with the battle-grid requirement - I consider myself a tactical type of person, and being able to plot, aim, and execute maneuvers is one of the things I enjoy about D&D. Another aspect I like is the witty banter (and occasional rampant silliness).

Case in point...
DM: "This appears to be a library. There is a corpse here with a fallen bookshelf on top of him."
Player 1: "I search the body - what's on him?"
Player 2: "BOOKS!" blaugh
heheh nice, love that style of banter and yes I know they are actually thick chitinous scales... but they do look alot like dreadlocks

from a game i played last saturday (I was playing a dwarven fighter)

DM: you round the corner and see a large brewery at the on a side road

Me: Wait! we have to stop!
cookienow's avatar
  • 100
  • 100
  • 100
I don't know. rofl
Rachel Yureiko's avatar
  • 250
  • 200
  • 100
Another advantage of person-to-person: the expressions of horror on the players' faces when slow-opening secret doors start disgorging more foes to join the fray. twisted

The total battle made for a good "final fight" for that dungeon, and it provided a challenge for the party - and considering how many curveballs that group could launch at a DM (and how large the group was!), that's saying something! I also was able to have a villain make an appearance before the players, and have him escape the fray using resources available at his level... and given that gaming group, that's even MORE of a challenge! eek

Too bad I didn't have enough DMing skills to craft the next adventure... sweatdrop

Quick Reply

Submit
Manage Your Items
Other Stuff
Get Items
Get Gaia Cash
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff