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- Posted: Fri, 19 Nov 2010 01:45:17 +0000
i actually have a problem that doesn't relate to the thing i said earlier. i have no clue what kind of things to do with say if they kill a bunch of monsters should i make a bunch of loot tables or something?
Make it up.
The players won't know and you get more control in what the party gets to equip itself with. Remember: its easier to give a little extra if they really need it than take away if they have too much. Over-equipped characters can handle encounters a little higher than they otherwise might while characters that have to scrimp and save for everything they have and get challenged on a regular basis. Single/low use magic items are useful as treasure for low levels of play (potions, wands with only a few charges left, and so on), but keep an eye on how much wealth the party has versus the expected wealth - economically disadvantaged characters make for fun challenged players.