Icy Inferno comes into play with X ice counters on it.
At the beginning of your upkeep, remove an ice counter from Icy Inferno and put a fire counter on it. Then, Icy Inferno deals 1 damage to target player for each fire counter on it.
At end of turn, if there are no ice counters on Icy Inferno, sacrifice it.
Play only on a creature that has taken damage from a creature capable of creating poison counter.
During the upkeep of enchanted creatures control, that creature gets a -1/-1 token.
When this creature is put into a graveyard from play, it's controller loses life equal to the number of -1/-1 counters on it.
Whenever a creature comes into play, it deals 3 damage to target creature.
Whenever a creature is put into a graveyard from play, it deals 3 damage to target creature.
Whenever a creature deals combat damage to a player, that player may put a creature card from his or her hand into play.
During their own upkeep phase, each player sacrifices the creature under their control with the highest toughness of all creatures under their control.
If any player reveals their hand and discards a card from their hand, that player is immune to this effect.