I need some help with a character I'm making. It's a backup for my current character, just in case. I'm deciding between a Ranger/Rogue (Two-Weapon Fighting), a Ranger/Fighter that would multiclass later as a Deepwood Sniper (Bow), or a Fighter/Artificer. I'm also considering a Psion, but thats what I'm playing now. 3nodding
Not only for the concept, but for gaming purposes, Rogue/Ranger is by far the coolest. Two-weapon fighting with massive sneak damage... rox the most.
Also, a combo tip: there's a sword called Rogue Blade, I believe it's in Savage Species, which is really powerful for rogues, because it makes you permanently under the effect of blink (like the spell), and when you're blinking, you attack like an invisible creature, which means all your attacks are sneak attacks.
Multiclassing is easier now than it used to be like in the days of AD&D (With experience boosts reliant on ability scores!!!) but in all fareness sticking with a single class has much better benifits... remember loosing four levels of a spellcasting class wil permantly rob you of the ability to cast 9th level spells. (Even if you become an epic Lv 21+ character)
there is no good reason to class-out of a barbarian... because you'll loose the ability to aquire Mighty rage. Druids loose Huge wild shape by loosing one level. Classing out af a monk, even into presteege classes that allow free classing in and out) loose you abilitys left right and center. Rogues loose those extra D6 sneak attacks.. and their special abilitys...
It's just my opinion... but I feel it's best to stick to single classes!
(Mind you.. some classes are powerful when combined... Barbarian Druids, for example.. You can Rage while in Wild Shape! But these examples are few and far between!)