RastkoB
I am in and well when it comes to ideas there is no end, just need a bit of time.
Regarding the plot here is what I have.
We start out as a group, either mercaneirs or something along those lines. Either while going about our travels we hear about trouble with a guild, The Taurus Mane ( Pending approval ). Intrigued we set off in search of information. Coming to the borders that the guild controls we notice the troubles and deal with some issues within a village along the border ( Can be famine or something else not sure need to come up with something for this ). After solving their troubles they offer us some assistance and point us in the direction of the guild hall. ( From there we have some choices, we can go straight to the guild hall, wander about. Perhaps an NPC will mention of other areas of trouble and we build up a small force ). After choosing our path we will go ahead and dispose of The Taurus Mane and anyone in it. The battle of course wont be so simple ( Make it a fortress so we have to lay siege ). Once we get in we make out way through the Guild Hall, dealing what damage we want before confronting the leader. Upon his defeat the people of the land look to us as leaders requesting that we take over and of course we accept. There will be a bit of a celebration and the creation of a new holiday.
However all is not well. Former members of The Taurus Mane lay hidden among the population and must be dealt with. Damage must be repaired as well, this can range from securing trade routes to helping rebuild entire villages and cities. After a point a new threat can come in or opportunities to expand ( This can be a dungeon appearing, offering rare items. A powerful demon or beast coming into the lands. Anything really just need to come up with some more ideas ).
Anyway that is all I got so for, let me know whatcha ya think.
lol those are some nice mercenaries! xD
i like all this! hm though i did just have the thought of maybe playing a character from the Taurus Mane town and having gone out to look for wizards/ mages strong enough to recruit. Itd be nice to have a personal stake in it. c:
as for everything else i think its pretty good as a starting point, and having to fight more Taurus Manes after defeating the guild master would be cool! hell id play as one just to keep it interesting, they could end up being main villains looking for revenge. owo