DarkKingJilly
(?)Community Member
- Posted: Tue, 25 Jun 2013 05:19:27 +0000
[OOC Thread]
Heaven and Hell have recently joined forces under a treaty of peace. Lucas, the King of Heaven has worked with Hell's rulers to impose a new era of comradery. The timeless conflict between both realms has caused Earth to suffer and now every realm is paying the price.
This is Earth, a realm where people are liberated from religious influence. The previous war had caused significant collateral damage and the results have impacted both Heaven and Hell. The only trace of Celestials or Demons have been buried under ruins or hidden away within peoples minds.
Without faith, Heaven and Hell are becoming weaker. So weak that Hell's ruler has disappeared and Heaven has labeled Lucas a traitor for collaborating with Demons. The classic tale of "Good" versus "Evil" is being retold. It's time to tell your story and become a legend.
This is the realm of Earth. *All Walk-ins are welcomed
You are not required to join or associate yourself with the Heaven vs Hell Roleplaying guild if you wish to roleplay here..
-Rules-
1. Follow Gaia's ToS.
2. HvH is combat driven. Fighting is strongly encouraged.
3. Dying on Earth has consequences but it is not permanent.
4. No auto hitting or auto killing.
5. Character profiles are not required here, however **God-modding will not be permitted.
6. Romance is permitted but keep it tame.
Rules are subject to change.
*Characters should aim to be balanced. Original characters are preferred. Anyone attempting to roleplay as major religious deities or entities will be blacklisted.
**
Quote:
Aimbotters: The people who never miss a single shot no matter how hard it is.
Min-Maxers: The people who 'balance' their characters by having a massive but irrelevant weakness and massive powers.
Miss Cleos: The people who use Out Of Character knowledge to get an edge.
McFlys: The people who do things in hindsight.
PuppetMasters: The people who RP other people's characters for them.
DayDreamers: The people who RP completely irrelevant things.
Shoe Elves: The people who RP actions and time against others while the others aren't present.
Revisionists: The people who ignore or alter RPs that they don't like.
SpeedHackers: The people who RP an absurdly time consuming sequence occurring between other people's actions.
Oxymorons: The people who play as characters whom are completely impossible.
Baghdad Bobbitts: The people who arbitrarily declare themselves the winner with instant death attacks.
Gaseous Snakes: The people who've taken actions before they start RPing.
Zoicites: The people who alter their character as needed for the situation.
Trinities: The people who gain abilities as they need them with no prior exposure.
Quakers: The people who pick-up things that spawn from seemingly nowhere.
Munchers: The people who assume an opponents reaction instead of waiting for a response.
Min-Maxers: The people who 'balance' their characters by having a massive but irrelevant weakness and massive powers.
Miss Cleos: The people who use Out Of Character knowledge to get an edge.
McFlys: The people who do things in hindsight.
PuppetMasters: The people who RP other people's characters for them.
DayDreamers: The people who RP completely irrelevant things.
Shoe Elves: The people who RP actions and time against others while the others aren't present.
Revisionists: The people who ignore or alter RPs that they don't like.
SpeedHackers: The people who RP an absurdly time consuming sequence occurring between other people's actions.
Oxymorons: The people who play as characters whom are completely impossible.
Baghdad Bobbitts: The people who arbitrarily declare themselves the winner with instant death attacks.
Gaseous Snakes: The people who've taken actions before they start RPing.
Zoicites: The people who alter their character as needed for the situation.
Trinities: The people who gain abilities as they need them with no prior exposure.
Quakers: The people who pick-up things that spawn from seemingly nowhere.
Munchers: The people who assume an opponents reaction instead of waiting for a response.