1. Flickery Luminosa~ creates a small spark of light at the tip of your wand (size vary depending on practice)
2. Wingardium Leviosa~ spell makes object wand is directed at levitate
3. Solidus Potrectium~ This spell protects the person who carries the wand with a shield that only protects them from physical attacks (The strength of the shield depends on the level of concentration and practice)
4. Reflectica~ This spell protects the person who carries the wand with a reflecting shield that protects them from dark magic and reflects them back at them. (The user of this spell can also choose if they want to ether reflect or to cancel out the dark spell. The shield will be as strong as the level of concentration and practice)
5. Curaga Oscura~ This spell allows the person using it to cure themselves or another person inside the dark realms. This spell can also be used in the real world, although it won't be as effective as used in the dark realms. This spell is as strong as the person using it is in his/her magic powers
6. Curaga~ This spell allows the caster to heal themselves or somebody else. The spell is as strong as the person using it is in his/her magic powers and works best outside of the dark realms.
7. Marroona~ This spell allows the wand to shoot out dark red beams that causes burning or itching sensation if it hits a person's skin. It also leaves a dark red liquid making the air around it get spicy and hard to breathe on. Very dangerous to us in enclosed areas.
8. Zephyr Purificado~ A wind spell that allows the caster to summon a gentle purifying breeze that purifies the air around him/her.
Auroramisil: An attacking spell that uses the caster's aura to power up the multi-colored bullets. The maximum strength capacity depends on the practice and how mentally strong the caster is. The caster can choose in firing weak, medium or strong bullets. The stronger the bullets are, the more aura energy it takes depending of practice. Within more practice, the less it takes and the stronger it may become.
9. Raijino~ One of the god of thunder's (Raijin) favorite spells. With this spell, the caster can summon huge oversize lightning bolts. For this spell, the caster needs a tremendous amount of energy to even summon one lighting. This is proven to be one of the most hardest spells to learn as well with all of the Raijin spells. No wands are necessary for the Raijin spells. Only very high level wizards can use magic with or without wands.
10. Raijinparalysis~ This spell allows the caster to throw a small blue thin lightning jolt into it's target either by wand or hand(s). When making contact with the a living target, it paralyzes them making them unable to stand up depending on how strong the caster is willing to make the spell.
11. Raijin-torturcura~ This spell allows the caster to hurl a small green ball made out of lightning either by wand or hand(s). The spell is used for healing as the Curaga spell. The lightning electrocutes the body with healing electricity causing some pain during the healing process. This spell is around 30-80% capable of bringing back to life a living organism that has died a few seconds ago from heart failure. The percentage goes up higher depending on the practice, mental strength and stamina.
12. Transfro energis~ transfers the spell caster's energy to their target. Target will be wide awake and alert when spell is complete. Side-effect is that the castor will either fell inmediate sleepiness or may have a fainting spell. Castor will need to Sleep for awhile to gain back their energy back.
13. Staminea Regane~ this spell allows the caster re-energize another person. The amount of energy depends on caster's intent
14. Thermos~ Common fire type spell that allows the caster to heat up it's target. The heat is high as the caster intends to.
15. Blastero~ This spell allows the caster to shoot out a white blast wave from his/her wand causing major damage if using it with high amount of energy and intent.
16. Blasterojo~ Professor Shadows' customized Blastero. The spell shoots out a dark red destructive wave with dark lightning circulating it and tends to be even more effective in the realms of darkness.
17. Calmantus~ Using the aura strength in the caster's body, the caster can use his/her aura to calm his/her target. The greater the aura strength is, the greater the effect is.
18. Sightness Bificus~ Let's things that you can not see with the naked eye be visible
19. Scryis~ this spell allows he user to track down where a person is if they have seen their face but this spell takes time to do and need absolute focus to do
20. Aginta Rushiro~ A spell created by Calcifer to strengthen any potions effects by 150%. If a person has already consumed a potion a kiss is needed to disperse the spell.
21. Wandas Importa~ Wards of some dark creatures. Work best against soul wavers, soul gathers, and soul jumpers.
22. Baɪndɪŋ Negro Cadenas~ Translation - Binding Black Chains - A restraining spell developed by the ancient wizard council of Spain, used to suppress untamed power and restrain anything from a dark beast to a berserk wizard/witch.
23. Alohomora~ A charm which unlocks simple mechanisms. It fails, however, if the lock is too complex for the user to handle or if it has been enchanted to resist being charmed.
24. Incendio Fluxi~ An offensive spell in which the user produces a stream of fire from the end of their wand. With intense focus and practice, the user can bend the flow of flames to move in different directions without having to redirect the wand.
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