Step One. Load the figure and pose her dress her and put texture and hair on her.
Step two. Loading the background scene. At first she was off center in the camera so i moved to her a more responsible position in the scene.
Step three. Chose the right lighting for the scene. As you can see each lighting has pre-renders already done so you can see exactly what it will look like rendered before you render it. As you also can see in this preview the image is using default lights in step 2. Now im picked different lights and you can see in the preview the lights changed.
Step four. These lights will give the scene more of a moody feeling. The lights with a somewhat highlight is what i choose. The lights are the most important part of CG art. It can break or create a wonderful piece of art. It can take a crappy looking scene and make it beautiful or it can make a beautiful scene and make it ugly. Its all in the lights.
Step five. The render settings are also important. Now my lights i used are special as they dont need max render settings to create the same effect in sort cutting the render time from 6 to 12 hours to under 30 minutes with no lose to detail.
Step six. Looks like everything is set up properly time to render it. As you can see the render engine is loading the texture block by block to save time. I could have set it to render randomly BUT i wanted to render faster. Ether way would make no different. The render will come out the same.
Step seven. As you can see it is making the final texture renders of the finish piece.
Step eight: The finish piece. Now its ready for post work in any graphic editing software. I prefer Photoshop.