Cory Shallow
(?)Community Member
Offline
- Posted: Wed, 23 Apr 2014 18:54:10 +0000
This is a bit of a repost of a large response I had just written in another thread that got swallowed up. But truthfully, it's not so much a response to the user I quoted but a response to Gaia Online for frequently using this excuse that '"people" have been asking for xyz thing we did that you're complaining about so we're entirely justified in our decisions'.
No.
Gaia Interactive has been using these isolated 'user demands' as a scapegoat for every piss-poor decision they've made as a business since selling out to managers and owners who have no sense of value or knowledge as to why this site was (past tense) popular and special.
Gaia is a glorified forum site. It is not a flash game website. It is not neopets, farmville or restaurant city. It is a forum site with a dress-up commodity market and nothing more, nothing less. When Gaia tried to make profit off of 'somethings more', it lost money big time. This is why Towns sucks. This is why zOMG will never be finished. This is why everything else made in flash here is a thinly-veiled cyber hookup scene for users who wouldn't get away with the behavior in the forums.
But instead of taking a step back and acknowledging they expanded their business in the wrong direction and evaluating what kept this community together and working as a pinnacle example of what forum culture can be, they escalated their commitment to the gamble for more revenue. We used to dismiss the pure Exchange/Vend whores as missing out on what this site was all about. We used to acknowledge that the focus of our participation here was the community and not the avatars, as did Gaia staff. The forums were meticulously moderated, and the regulars had a sense of trust with moderation and the utility of the established norms.
People felt a real sense of attachment to not only their accounts (which some of us had been investing time and money in for a decade) and trust in their holdings both in on-site items and on-site rapport with moderation and fellow users.
At some horrible point during the past seven years, the voluntary contributions of us users just wasn't enough for Gaia. The barrage of third-party advertisements and corporate movie sponsorship weren't enough, either. Gaia needed more money to develop frills and fluff to maintain a facade of going somewhere, of becoming more than it was ever intended to be. (in the middle of a freaking real-world recession, mind you)
The quaint user base became fractured between those who populated the forums and those who populated the game servers and a new currency was introduced to appease the 'gaming' portion of our site. But once the gamers learned that they were spending too much of their money on upgrades for a game that would never be finished, they withdrew their financial support--and Gaia had gotten a taste for the standard of income Gaia Cash had introduced them to. As zOMG became a sprawling graveyard of level-grinding junkies, we forum users were hit with a deepening deluge of Gaia Cash ads, to the point of alienating and offending the majority of users.
The Gaia Cash currency became the apparent preferred currency of this website, to the point of the site declaring all but war against Gaia Gold. They destroyed the values of every item that had been maintained through Gaia Gold through re-releases, then pumped up the price of those items by destroying the value of Gaia Gold with inflation gimmicks, crippling the on-site economy entirely. All the art shops, all the CSS guilds, all the specialty craftspeople who made their home here on this website for over a decade were suddenly without work, and the only way to afford anything of relative value in our economy became purchasing Gaia Cash.
So to think that you swallow this blame Gaia lavishes upon its user base for their own decisions is to shirk their responsibility in a revoltingly masochistic fashion. They destroyed any means of self-sustenance in the onsite economy, they created the poverty, and then they blamed the beggars for begging and pleading. They pin their responsibility on the victims of their laughable business practices, and you're here arguing to the contrary?
Gaia staff need to stop propagating this absurd notion that its user base is at fault for being deprived and antsy, and its users need to stop treating this like it is an acceptable excuse.
Cory Shallow
User
Gotta side with the Gaia Staff on this one. After all they've been giving out offers and items that users wanted and begged for. I don't see anything wrong with that response* given.
No.
Gaia Interactive has been using these isolated 'user demands' as a scapegoat for every piss-poor decision they've made as a business since selling out to managers and owners who have no sense of value or knowledge as to why this site was (past tense) popular and special.
Gaia is a glorified forum site. It is not a flash game website. It is not neopets, farmville or restaurant city. It is a forum site with a dress-up commodity market and nothing more, nothing less. When Gaia tried to make profit off of 'somethings more', it lost money big time. This is why Towns sucks. This is why zOMG will never be finished. This is why everything else made in flash here is a thinly-veiled cyber hookup scene for users who wouldn't get away with the behavior in the forums.
But instead of taking a step back and acknowledging they expanded their business in the wrong direction and evaluating what kept this community together and working as a pinnacle example of what forum culture can be, they escalated their commitment to the gamble for more revenue. We used to dismiss the pure Exchange/Vend whores as missing out on what this site was all about. We used to acknowledge that the focus of our participation here was the community and not the avatars, as did Gaia staff. The forums were meticulously moderated, and the regulars had a sense of trust with moderation and the utility of the established norms.
People felt a real sense of attachment to not only their accounts (which some of us had been investing time and money in for a decade) and trust in their holdings both in on-site items and on-site rapport with moderation and fellow users.
At some horrible point during the past seven years, the voluntary contributions of us users just wasn't enough for Gaia. The barrage of third-party advertisements and corporate movie sponsorship weren't enough, either. Gaia needed more money to develop frills and fluff to maintain a facade of going somewhere, of becoming more than it was ever intended to be. (in the middle of a freaking real-world recession, mind you)
The quaint user base became fractured between those who populated the forums and those who populated the game servers and a new currency was introduced to appease the 'gaming' portion of our site. But once the gamers learned that they were spending too much of their money on upgrades for a game that would never be finished, they withdrew their financial support--and Gaia had gotten a taste for the standard of income Gaia Cash had introduced them to. As zOMG became a sprawling graveyard of level-grinding junkies, we forum users were hit with a deepening deluge of Gaia Cash ads, to the point of alienating and offending the majority of users.
The Gaia Cash currency became the apparent preferred currency of this website, to the point of the site declaring all but war against Gaia Gold. They destroyed the values of every item that had been maintained through Gaia Gold through re-releases, then pumped up the price of those items by destroying the value of Gaia Gold with inflation gimmicks, crippling the on-site economy entirely. All the art shops, all the CSS guilds, all the specialty craftspeople who made their home here on this website for over a decade were suddenly without work, and the only way to afford anything of relative value in our economy became purchasing Gaia Cash.
So to think that you swallow this blame Gaia lavishes upon its user base for their own decisions is to shirk their responsibility in a revoltingly masochistic fashion. They destroyed any means of self-sustenance in the onsite economy, they created the poverty, and then they blamed the beggars for begging and pleading. They pin their responsibility on the victims of their laughable business practices, and you're here arguing to the contrary?
Gaia staff need to stop propagating this absurd notion that its user base is at fault for being deprived and antsy, and its users need to stop treating this like it is an acceptable excuse.