_Trock_
Opera Phantomess
RecklessNHigh
What wings is this about?
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... they have thrown them into Alchemy, which is a feature that requires you to destroy limited items and spend tens and hundreds of millions of gold just to reach level ten...
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To be fair, getting to level ten in alchemy shouldn't cost you more than 25 maybe 30m max (and that's for those who want it quick quick, you could probably manage for 10-15m if you took your time and even less if you were in no rush). It's a lot but it's the price of a kitty or something so it isn't outrageous. And you can grind caches/cases, or simply make them by buying components in the MP and selling them for a margin. All in all it's a very attainable goal for pretty much everyone.
So no, putting the wings in alchemy isn't a bad thing. It's debatable whether or not 600m+ crafting costs (again if you don't do any grinding at all) is acceptable. But that's roughly the value of a bear hat and I've seen many people manage that quest from nothing. Whether it be through exchange or making art, etc. etc. Besides, you don't necessarily have to take the item all the way through, you can stop mid way and still get wings. The final forms not being all that appealing to some of us.
Of course this is far from the "attainable by everyone" that gaia had been claiming so far (though technically that's also debatable), but like in any game there are going to be items that are really hard to obtain and people to feel screwed by the system.
I think things have been pretty good since the cache change, and once they fix the formula system the wings would probably be right where they should.
And god knows I've been critical from the start about these.
Masquerade! Paper faces on parade. Masquerade!
I would like to beg to differ. When you destroy items that are not coming into the system fast enough to replace them, you are essentially pushing them to extinction. It does not matter how many Caches and Cases you make using hundreds of their formulas; if there is not one of the cash items for sale by anyone that you need to finish a formula with, you are screwed. The formulas that do not require cash items, such as component formulas, are better to focus on, but when those formulas are not at all common and you have hundreds of users going after the same formulas, it does not matter if all of the components for them are one gold each on the MP; the fact remains those formulas are now worth millions of gold just to obtain unless you are lucky enough to pull one from its respective source.
The Quest formulas call for finite Dernier Cri items that have not been in the store for way over a year. Creating Gray Body Dye is not at all near the level of obtaining that Lionback fish; at least I can keep fishing all day without fish disappearing like bugs do after a certain amount of time collecting in Towns and all I need is a total of one thousand of a large fish to trade up and not tens of thousands of certain bugs for the Dye.
The formulas for certain necessary components to make the wings are skyrocketing in price like nobody's business. It helps nothing when those formulas are uncommon or rare and are found in either the Golden Magical Giftbox or Case, both of which are not worth the amount of bugs, flowers, or trash anymore when compared to the Cache. If Gaia would make the necessary changes to those two formulas to reflect that of the Cache (and that includes the recent change to the Cache itself), introduced those certain Dernier Cri items back into that shoppe and kept both them and the shoppe itself around permanently, something small, but significant, is done about obtaining White Ink (maybe reducing the amount of Green, Red, and Blue Inks required to make just one of them), and the crafting cost and/or the success rates altered so no one spends tens of millions on fails on just one formula alone, all would be right for the Quest formulas. Them making it so that infinite items on site (gold shoppe items, zOMG! loot, Towns trash, etc.) are used in alternate paths for the formulas that require Cash items would alleviate the pressure on the limited items being destroyed and never being replenished would turn Alchemy right-side up and make it a lot more tolerable. At that point, the only complaints would be about wanting more items and components to craft and about any glitches that occur within the system, for the most part.
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