Prue
(?)Community Member
- Report Post
- Posted: Fri, 24 Feb 2012 01:21:28 +0000
Sinivar
What I'm saying is there was a reason for that update and it was the money. It's not because zOMG was getting special attention. It's because they had the content and the idea. That's the bottom line of what I'm getting at there. I probably didn't explain myself clearly. I have a bad habit of rambling.
It's likely they weren't easy when they were first began. I'm simply saying that if you don't want to invest more time and resources into the game, but have a potential update already mostly set up and people willing to pay handsomely in the hopes that will show you their interest, it simply came down to 2 + 2 = math. The update was made, not as an extension to the MMO, but because it was there and the idea to cash in on it was there without any strings attached and it would take little to complete and add. I don't agree with it, but that's what the tidy little bundle is summed up into. Had there been no pre-existing project, it may have lain as un-updated as the mini-games.
And just for the record, I never spent a dime on zOMG. I actually rarely play. My cl is still somewhere around 8 I think. Stopped playing back before they released the integrity rings, I remember that much though I popped on to look at it.
All that matters to me is bad business tactics. I feel the direction they took their MMO and how they handled it has been shady and deceptive. And that is not the image I want of a company I am holding out money to for pixels. zOMG isn't what matters to me. Gaia's business ethic in regards to the upkeep of the main site is what matters to me.
It's likely they weren't easy when they were first began. I'm simply saying that if you don't want to invest more time and resources into the game, but have a potential update already mostly set up and people willing to pay handsomely in the hopes that will show you their interest, it simply came down to 2 + 2 = math. The update was made, not as an extension to the MMO, but because it was there and the idea to cash in on it was there without any strings attached and it would take little to complete and add. I don't agree with it, but that's what the tidy little bundle is summed up into. Had there been no pre-existing project, it may have lain as un-updated as the mini-games.
And just for the record, I never spent a dime on zOMG. I actually rarely play. My cl is still somewhere around 8 I think. Stopped playing back before they released the integrity rings, I remember that much though I popped on to look at it.
All that matters to me is bad business tactics. I feel the direction they took their MMO and how they handled it has been shady and deceptive. And that is not the image I want of a company I am holding out money to for pixels. zOMG isn't what matters to me. Gaia's business ethic in regards to the upkeep of the main site is what matters to me.
Most of Gaia's updates are for money. I don't think this is that surprising, since they're a business. Not everything about the update was cash oriented, however, and I think that's worth noting as well before demonizing them xP
Here's the problem I have with your argument. You're mad because zOMG! got an update for DMS before being put on a hiatus, and it ended up netting them cash. I don't see this as a bad thing, nor do I see anything really disingenuous about it. As I pointed out before, if they released a new bundle in the cash shop for zOMG! right now, no one would feel ~deceived~ and people would undoubtedly still buy it.
I also don't see their business ethic with zOMG as being poor. They didn't exactly ignore the feature, and they did give it a fair chance where others have simply been kicked to the wayside.
You may feel angry / disgruntled about zOMG!, but I do not. I see it as a practical decision for the company to make if the product they're offering isn't netting them what it's supposed to.