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Skittles Of Darkness
Sinivar
Skittles Of Darkness
Did you ever think...

That Gaia is going end the event evenly? That they're going mess with the scores because they have the "Manga" already planned out? If I do recall in the Manga these two cult leaders use to be "friends". Gaia is beyond obvious with their storylines. The battle is going be even, the friends forgive and EVERYONE KEEPS THEIR SKINS. The reason the staff say whoever "wins" is to create competiveness. Do you really think people would truly partcipate if they didn't say such? Halloween and Xmas has always had "happy endings" in the end if you look at the past events.

Look at the scores if you don't believe me. It's pretty close to even the whole time so far. =p

If the plan all along was they intended to let us keep them? Where exactly do we stand if they intentionally are manipulating how we participate in events with threats of taking something away that they don't really mean?


They rigged the Shop tax event too. They had the shops already planned out but gave a 'threat' in order for gold in the economy to be flushed out. Believe me, they've rigged events before. Nothing new. Time to move on and not get an all emotional perspective.
Except not many people believed they would literally remove the shops? Especially since people had long since discovered said shops were going to undergo a revamping and so the tax event was already pretty well defined as a gold sink and a plotful reason for the redesign. And there was NO insinuation that anything we already had would be taken away.

You're comparing apples and oranges. In this instance, they are baiting an event with the threat of taking away a prize item ALREADY given to us for participation. Which was something that was not necessary. Unless you can give me a valid reason why they absolutely NEEDED higher numbers for this event, that is. confused
Snail Trailer's avatar
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Sinivar
Skittles Of Darkness
Sinivar
Skittles Of Darkness
Did you ever think...

That Gaia is going end the event evenly? That they're going mess with the scores because they have the "Manga" already planned out? If I do recall in the Manga these two cult leaders use to be "friends". Gaia is beyond obvious with their storylines. The battle is going be even, the friends forgive and EVERYONE KEEPS THEIR SKINS. The reason the staff say whoever "wins" is to create competiveness. Do you really think people would truly partcipate if they didn't say such? Halloween and Xmas has always had "happy endings" in the end if you look at the past events.

Look at the scores if you don't believe me. It's pretty close to even the whole time so far. =p

If the plan all along was they intended to let us keep them? Where exactly do we stand if they intentionally are manipulating how we participate in events with threats of taking something away that they don't really mean?


They rigged the Shop tax event too. They had the shops already planned out but gave a 'threat' in order for gold in the economy to be flushed out. Believe me, they've rigged events before. Nothing new. Time to move on and not get an all emotional perspective.
Except not many people believed they would literally remove the shops? Especially since people had long since discovered said shops were going to undergo a revamping and so the tax event was already pretty well defined as a gold sink and a plotful reason for the redesign. And there was NO insinuation that anything we already had would be taken away.

You're comparing apples and oranges. In this instance, they are baiting an event with the threat of taking away a prize item ALREADY given to us for participation. Which was something that was not necessary. Unless you can give me a valid reason why they absolutely NEEDED higher numbers for this event, that is. confused


I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.
Skittles Of Darkness
Sinivar
Skittles Of Darkness
Sinivar
Skittles Of Darkness
Did you ever think...

That Gaia is going end the event evenly? That they're going mess with the scores because they have the "Manga" already planned out? If I do recall in the Manga these two cult leaders use to be "friends". Gaia is beyond obvious with their storylines. The battle is going be even, the friends forgive and EVERYONE KEEPS THEIR SKINS. The reason the staff say whoever "wins" is to create competiveness. Do you really think people would truly partcipate if they didn't say such? Halloween and Xmas has always had "happy endings" in the end if you look at the past events.

Look at the scores if you don't believe me. It's pretty close to even the whole time so far. =p

If the plan all along was they intended to let us keep them? Where exactly do we stand if they intentionally are manipulating how we participate in events with threats of taking something away that they don't really mean?


They rigged the Shop tax event too. They had the shops already planned out but gave a 'threat' in order for gold in the economy to be flushed out. Believe me, they've rigged events before. Nothing new. Time to move on and not get an all emotional perspective.
Except not many people believed they would literally remove the shops? Especially since people had long since discovered said shops were going to undergo a revamping and so the tax event was already pretty well defined as a gold sink and a plotful reason for the redesign. And there was NO insinuation that anything we already had would be taken away.

You're comparing apples and oranges. In this instance, they are baiting an event with the threat of taking away a prize item ALREADY given to us for participation. Which was something that was not necessary. Unless you can give me a valid reason why they absolutely NEEDED higher numbers for this event, that is. confused


I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.
As far as I've seen from my time here, I've never heard of an event where losing means you lose something you have already been given.

The most in the way of threats they have said were plotful changes that never lasted or happened. Since usually they have everyone working towards a non-world changing goal (like the summer camp event) or an event wherein any major changes are wrapped up plotfully with no repercussions on the users either way. Such as the Santa Cow event.
Snail Trailer's avatar
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Sinivar
Skittles Of Darkness


I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.
As far as I've seen from my time here, I've never heard of an event where losing means you lose something you have already been given.

The most in the way of threats they have said were plotful changes that never lasted or happened. Since usually they have everyone working towards a non-world changing goal (like the summer camp event) or an event wherein any major changes are wrapped up plotfully with no repercussions on the users. Such as the Santa Cow event.


Again. I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.
Oh, the camp event? God... that was tiring. I think I purchased the one item that I cared about from the top level because the fighting was so tedious and never ending. I really didn't care for it at all, it was too much work and too hard. I have no clue if anyone really won... it was just a duke out.
Skittles Of Darkness
Sinivar
Skittles Of Darkness


I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.
As far as I've seen from my time here, I've never heard of an event where losing means you lose something you have already been given.

The most in the way of threats they have said were plotful changes that never lasted or happened. Since usually they have everyone working towards a non-world changing goal (like the summer camp event) or an event wherein any major changes are wrapped up plotfully with no repercussions on the users. Such as the Santa Cow event.


Again. I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.
And again, I state you are comparing apples and oranges.

These methods they are using are NOT the same as the past events. The threat is not the same and neither is the intended repercussion of the outcome. The Store Tax event ended how it was intended to because they were not removing the stores and had already had a set path to how the stores would be revamped.

This event is ending with a repercussion that effects users having an item they have already been given being removed while being rigged at the same time. Which is NOT the same as the past events.
Bardic Inspiration
Oh, the camp event? God... that was tiring. I think I purchased the one item that I cared about from the top level because the fighting was so tedious and never ending. I really didn't care for it at all, it was too much work and too hard. I have no clue if anyone really won... it was just a duke out.
XD Although the attack descriptions were funny. Although I was Science Camp and even I agreed that the Tesla Coil move was kinda awkward. > . > With it I was able to literally one-hit every final camp boss.
Sinivar
Bardic Inspiration
Oh, the camp event? God... that was tiring. I think I purchased the one item that I cared about from the top level because the fighting was so tedious and never ending. I really didn't care for it at all, it was too much work and too hard. I have no clue if anyone really won... it was just a duke out.
XD Although the attack descriptions were funny. Although I was Science Camp and even I agreed that the Tesla Coil move was kinda awkward. > . > With it I was able to literally one-hit every final camp boss.

Yes that. It made the ending events kind of ... not epic. Because OH LOOK, I ONE SHOT THE COUNSELORS.

Though I was grateful for the end of fighting to kinda be like that... it was just way too tedious. Even if the descriptions were funny.

They are funny here too for the most part, and less tedious. ><
Snail Trailer's avatar
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Sinivar
And again, I state you are comparing apples and oranges.

These methods they are using are NOT the same as the past events. The threat is not the same and neither is the intended repercussion of the outcome. The Store Tax event ended how it was intended to because they were not removing the stores and had already had a set path to how the stores would be revamped.

This event is ending with a repercussion that effects users having an item they have already been given being removed while being rigged at the same time. Which is NOT the same as the past events.


Detailed anaylsis of Skittle's post:

Skittle's Post
I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.


Details = What is in the event: Are we hunting for eggs? Posting links or fighting? Giving money?
Aspects = How is the event played out: Competition? Score? Bars or graphs?
Events = What type of event: Holiday? Gaia related?

^NOT TALKING ABOUT THIS

Staff = people who run and develop Gaia
Uses events = to mantipulate (rig)
Threat methods = any type, such as a loss or win/lose situations
Users = players of Gaia who don't know all the things the staff know
Engage = not just randomly clicking things, but really getting in the "spirit" of the event

staff + mantipulation of event = engaged users

^TALKING ABOUT THIS
Bardic Inspiration
Sinivar
Bardic Inspiration
Oh, the camp event? God... that was tiring. I think I purchased the one item that I cared about from the top level because the fighting was so tedious and never ending. I really didn't care for it at all, it was too much work and too hard. I have no clue if anyone really won... it was just a duke out.
XD Although the attack descriptions were funny. Although I was Science Camp and even I agreed that the Tesla Coil move was kinda awkward. > . > With it I was able to literally one-hit every final camp boss.

Yes that. It made the ending events kind of ... not epic. Because OH LOOK, I ONE SHOT THE COUNSELORS.

Though I was grateful for the end of fighting to kinda be like that... it was just way too tedious. Even if the descriptions were funny.

They are funny here too for the most part, and less tedious. ><
True. XD I gave up and just bought the rest of the items on the MP. I just didn't have it in me to fight through and try to find the exact mid-camp boss I needed to get the other items with so little time left to the event.

I personally liked the Easter Egg hunt this year though. It was nice that the eggs were showing up in silly places and you could get them while still just doing what you'd be doing here anyway.
Sinivar
True. XD I gave up and just bought the rest of the items on the MP. I just didn't have it in me to fight through and try to find the exact mid-camp boss I needed to get the other items with so little time left to the event.

I personally liked the Easter Egg hunt this year though. It was nice that the eggs were showing up in silly places and you could get them while still just doing what you'd be doing here anyway.

Yeah. You'd have to go on 4 accounts to do it, and while I item horde... this just wasn't worth it...srsly. xd

The Easter egg hunt was nice. The eggs were all over Gaia, not just the event forum, and didn't much interfere with your daily activities. Though I will say it was tough to get enough of them to even get one pair of slippers. I wanted to get them for friends who were without internet and I wasn't able to, I couldn't even get as far as I wanted to.
Skittles Of Darkness
Sinivar
And again, I state you are comparing apples and oranges.

These methods they are using are NOT the same as the past events. The threat is not the same and neither is the intended repercussion of the outcome. The Store Tax event ended how it was intended to because they were not removing the stores and had already had a set path to how the stores would be revamped.

This event is ending with a repercussion that effects users having an item they have already been given being removed while being rigged at the same time. Which is NOT the same as the past events.


Detailed anaylsis of Skittle's post:

Skittle's Post
I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.


Details = What is in the event: Are we hunting for eggs? Posting links or fighting? Giving money?
Aspects = How is the event played out: Competition? Score? Bars or graphs?
Events = What type of event: Holiday? Gaia related?

^NOT TALKING ABOUT THIS

Staff = people who run and develop Gaia
Uses events = to mantipulate (rig)
Threat methods = any type, such as a loss or win/lose situations
Users = players of Gaia who don't know all the things the staff know
Engage = not just randomly clicking things, but really getting in the "spirit" of the event

staff + mantipulation of event = engaged users

^TALKING ABOUT THIS

What you are saying has no relevance to THIS situation.

The methods they are using this time around are NOT THE SAME because you NEED CONTEXT.

You can't claim that the methods this time are the same as something like the Shop Tax event because they are not the same. It doesn't matter if a threat "of some kind" exists. It's that a threat of THIS KIND exists.

But since we're just going to keep going in circles about this, I have already stated my feelings and I continue to feel so. And we can agree to disagree.
Snail Trailer's avatar
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Sinivar
Skittles Of Darkness
Sinivar
And again, I state you are comparing apples and oranges.

These methods they are using are NOT the same as the past events. The threat is not the same and neither is the intended repercussion of the outcome. The Store Tax event ended how it was intended to because they were not removing the stores and had already had a set path to how the stores would be revamped.

This event is ending with a repercussion that effects users having an item they have already been given being removed while being rigged at the same time. Which is NOT the same as the past events.


Detailed anaylsis of Skittle's post:

Skittle's Post
I'm not talking about the details and aspects of the events themselves. I'm talking about how the staff uses such events and threat methods to get the users to engage in the events.


Details = What is in the event: Are we hunting for eggs? Posting links or fighting? Giving money?
Aspects = How is the event played out: Competition? Score? Bars or graphs?
Events = What type of event: Holiday? Gaia related?

^NOT TALKING ABOUT THIS

Staff = people who run and develop Gaia
Uses events = to mantipulate (rig)
Threat methods = any type, such as a loss or win/lose situations
Users = players of Gaia who don't know all the things the staff know
Engage = not just randomly clicking things, but really getting in the "spirit" of the event

staff + mantipulation of event = engaged users

^TALKING ABOUT THIS

What you are saying has no relevance to THIS situation.

The methods they are using this time around are NOT THE SAME because you NEED CONTEXT.

You can't claim that the methods this time are the same as something like the Shop Tax event because they are not the same. It doesn't matter if a threat "of some kind" exists. It's that a threat of THIS KIND exists.

But since we're just going to keep going in circles about this, I have already stated my feelings and I continue to feel so. And we can agree to disagree.


I'm going post one last time. Perhaps I can make myself clearly understood this time around.

I'm NOT talking about the methods (what kind of threats - which YOU are talking about), or the details, or the aspects behind each and every event. I'm not comparing events in that way. I'm comparing how the staff uses the events to make the users partcipate in the events. Behind every method is this --> mantipulation
Nyadriel's avatar
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Bardic Inspiration
Nyadriel

Only reason why the charge for S.I.N. is always a bit higher is because anger is more intense. As I said in a previous post here, "She is hurt and angry, he is peaceful and calm." I see this being played out in all the Star Wars movies and in other epic-type stories. This is classic good vs evil. Yin vs Yang.

I could say something else about what I think about all this in what I think the Staff is doing, but I can get myself in trouble - no flaming or bad-mouthign or anything else even close. Just thinking too much like the geek that I am. OKAY! So I admit it! Freely! I am a geek! You can kill me now. sweatdrop

Uh huh? Okay, I suppose that makes more sense.

Yeah, same. I have some words I'd use, but then again, I don't stalk Dev journals or go to all the Q&A so I'm not the best informed person here.

@ Skittles - You mean the olympics? I think that was last year. Barton Town won, Durem was in second. Everyone got a trophy, even the last place team (it was a toast trophy, clever gaia is clever)... if it was this summers event...wow LOL i don't even remember it off the top of my head. xd

And I suppose you're right. The ZURG thing... what, two years ago? They ended up leaving and such, everyone won kinda, whatever it was worth or some such. I don't know anymore.

Edit: I'd be more into the plots if they actually affected things, but not in the way of how they're currently doing stuff. *shrug* As it stands I just like reading them for the sake of reading them.


@ bolded: you misunderstood me. I have NO ill will towards the Staff or anything bad to say about this event and their thinking in what they are doing. What I am saying is that I am probably over-thinking this whole thing about the in-depth part of the STORYLINE and whats behind it all that we havent seen. Trying to predict its outcome to which I can see at least three scenarios and I am trying to figure out which one (or similar type) they are going for - or maybe it depends on the outcome of this war.

I havent stalked any journals or the Q&A.
Nyadriel


@ bolded: you misunderstood me. I have NO ill will towards the Staff or anything bad to say about this event and their thinking in what they are doing. What I am saying is that I am probably over-thinking this whole thing about the in-depth part of the STORYLINE and whats behind it all that we havent seen. Trying to predict its outcome to which I can see at least three scenarios and I am trying to figure out which one (or similar type) they are going for - or maybe it depends on the outcome of this war.

I havent stalked any journals or the Q&A.

My apologies then. I did misunderstand. I think everyone might be overthinking, but I've never seen any clear pattern. Maybe we're either missing something obvious or we're not reading into things enough I can't say because I really just don't know.

I just at this point, am already tired of the event, if that makes any sense, and kinda just want it to be over.

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