Catalyste
(?)Community Member
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- Posted: Mon, 20 Feb 2012 05:47:29 +0000
Rya Dracosin
Catalyste
*disconnects zOMG's lifesupport*
Give it a prayer and let it rest in peace.
Everytime zOMG gets a message that people are being pulled, the zOMG fanclub comes around saying that they've been giving their undying support and money towards it. They fuel their posts with anecdotes of how much they love it, how much it means to them, and how much they believe Gaia staff are scamming them because they reached fundraising goals.
Well if it hasn't occurred to you guys now, zOMG's been hanging on a thread for years. And for years you guys have been told that it's in danger of being shelved. And everytime you guys come out pleading for it to be saved.
Well it's time to hang that up.
You guys have to realize that zOMG is basically dead weight. No amount of pleading with the staff if going to save it because you guys can't and don't rally enough outside support. zOMG doesn't and can't support itself. Throughout these years it's been mishandled and Gaia has been working ways with you and themselves to see if there's anything to salvage, if possible. Unfortunately zOMG has more content and server space than the revenue it manages to pull in from time to time.
Nothing you do will be able to save it. So just brace yourself for the day it's officially gone.
Give it a prayer and let it rest in peace.
Everytime zOMG gets a message that people are being pulled, the zOMG fanclub comes around saying that they've been giving their undying support and money towards it. They fuel their posts with anecdotes of how much they love it, how much it means to them, and how much they believe Gaia staff are scamming them because they reached fundraising goals.
Well if it hasn't occurred to you guys now, zOMG's been hanging on a thread for years. And for years you guys have been told that it's in danger of being shelved. And everytime you guys come out pleading for it to be saved.
Well it's time to hang that up.
You guys have to realize that zOMG is basically dead weight. No amount of pleading with the staff if going to save it because you guys can't and don't rally enough outside support. zOMG doesn't and can't support itself. Throughout these years it's been mishandled and Gaia has been working ways with you and themselves to see if there's anything to salvage, if possible. Unfortunately zOMG has more content and server space than the revenue it manages to pull in from time to time.
Nothing you do will be able to save it. So just brace yourself for the day it's officially gone.
@what I bolded:
The users should not have to be responsible for finding more players. That's Gaia's responsibility. The money they raised should have HELPED to advertise it elsewhere. I'm sure you wouldn't ask customers of a store to go and get more people to shop at a store if it was in danger of being shut down. You, as a store owner/operator, would make the effort to get the word out there, IF you cared enough. You'd dig into your own pockets to make some advertisements. Gaia didn't put enough advertisement out there for this game. All the other MMOs i've seen have TONS of advertising. Good and bad MMOs. This one? There was some at the beginning...but where'd it go? Advertising can't just stop once people start using it. Imagine if PepsiCo, or Coca-Cola Co. stopped advertising after people started drinking their product. Would they be around to this day? No, they heavily advertise.
Moga is advertised EVERYWHERE. That is why it recieves so many players (that and it's a facebook whore game (meaning people whore out friend spaces and whore out invites to play the game)). Yet gaia, and even some users, expect other users to advertise?
I hate to say this, but i'm dissappointed. Not in just you Catalyste, but in user base who thinks that the users didn't try hard enough.
@what I underlined:
Gaia has been trying with the users. But if they knew that those users couldn't be enough, then why the hell didn't they try advertising more? Off site advertising. Plenty of it. I see Moga ads everywhere (when i'm on my phone). There's TONS of moga this and moga that. But where's zomg? once in a while? And just to the users here?
They should have done a minigame that related to zomg as a facebook game, With a link to the actual zomg game.
I'm ashamed at Gaia, for only pretending to care. For giving possible staff members and users false hope that zomg would remain as a functioning feature that at least got patches here and there.
I still play zomg. I can stand 10 minutes of zomg over 10 minutes of booty grab. I don't even play the other games anymore, because I don't get enough gold from them for the time and effort i put in. At least with zomg, i can choose about how much gold i get, roughly, by choosing proper difficulty, and choosing to crew or not to crew.
Don't worry about it, I'm not offended.
My statement, the part you partially bolded, in context is saying that no matter what the users say & do, zOMG cannot drum up enough support to keep going. Users have come here trying their best to keep it alive, however it's gone on long enough. Nothing they say or do will help it.
zOMG is dead. Unlike Moga, zOMG's old development plan was to release it in chapters. However what they did not plan was a) the recession, b) how lengthy the time to develop the next phase would be, c) how fast the players would finish the first chapter and eventually lose interest, and d) revenue vein. zOMG was an experiment and Gaia worked on other games to pick up the slack zOMG left.
We know it's not up to users, therefore I'm also disappointed to see users react as though they're surprised and shocked that zOMG is put on hiatus. It's additionally disappointing when I think of the day Gaia actually pulls zOMG and the throngs of threads that will follow about how shocked the zOMG community is.
I'm sorry, but that's bull. zOMG's demise has been spelled out during the years. It should be of no surprise by now that it will one day be taken off.
No one's saying or implying they didn't enjoy zOMG when it was young and different. However there are too many disjointed features within the game, as well as it being too old, that it cannot be marketed like MoGa can.
Gaia didn't advertise zOMG anymore because of the costs. I'm willing to bet another reason why is because Gaia considered the fact that zOMG doesn't pull in any revenue to spend advertising costs on, therefore it's a high risk. If the point to pull in users is to get them to eventually spend money, then they need a vehicle to help them keep spending. zOMG didn't offer that. Just buying healing potions and orb bundles was far from enough. It was hardly worth it. It wasn't till recently that the staff straightened up and tried again with the tickets, amulets, gems, and summons. However even with those, we now have areas that aren't marketable. If you're gong to sell a game, you sell the whole thing. Selling only a portion of it would be misleading to those who joined just to see it. They would need to go through the entire game in order to qualify for something like DMS. And Buccaneer Boardwalk? It's a no-go. It's an under-developed area. You definitely cannot market that. Only users who've been on this site and have played zOMG would understand why an area like that and DMS exist outside of the main storyline. Could you imagine explaining that to a new user who wants to spend money on the game but has no clue what the significance of those two areas are?
Whew....sorry for that. It's a bit of a rant.