Kalima Nightmore
(?)Community Member
Offline
- Posted: Thu, 03 Jul 2014 21:58:50 +0000
Welcome to Humanity, this is hour one
World War III between the Chinese and the USA was a violent bloody war in the year 2121. It began when the USA was invaded and ended in catastrophe. A nuclear war erupted at the climax of the war, decimating the world and turning the cities to rubble. For years the surface was much to toxic for life but slowly the animals and even the humans that remained on the surface began to mutate into terrible and deadly creatures due to the radiation. Of course not all people and animals were changed by it. Some animals, like dogs, proved somewhat resilient to the radiation or at least small doses of it. Some Humans on the surface even got lucky and managed to survive in very lightly radiated areas. The rest of Humanity, or at least those that could afford it, took refuge in bunkers deep underground. These bunkers were filled and sealed shut when nuclear bombs were detected.
It has been 100 years since WWIII and the once sealed bunkers have been opened, allowing their inhabitants to enter a slightly safer world. There are still places that remain highly irradiated and dangerous and mutants roam the wastes. There are also raiders and other dangerous things roaming the waste lands. Armed guards are vital to the survival of any civilian that wanders into the wastes. It is dangerous to go out of the cities that have sprung up from the ruins. These new cities are crafted from the rubble of oldworld artifacts like planes and ships, basically anything metal. Even the cities can be unsafe. All of the bunkers are open now, except yours.
Bunker 13 didn’t open when all of the other ones did. The computer that dictated the safety of the world outside it hasn’t deemed the outside world safe for its inhabitants…until now. Everyone was woken one night to alarms going off. No one knew what it meant and only followed the blinking arrows on the floor of the vault…towards the door. None remain in the bunker that even remember the outside world nor why they are really there. They have been born in the bunker and have died in the bunker. Their leader and protector arrived last and ordered everyone back to their rooms for the fear in the air was obvious. Now he has organized a group of people to go out to the world as scouts. They are to see if the world is safe for them and what exactly is out there. You are one of those scouts. Welcome to the Apocalypse children of the bunker. All you have to do is survive.
RULES
Alright just follow the rules of Gaia. I don't care much otherwise other than for that save when you create your Character Profile do use the list of Skills I have provided. Do not leave any of it blank and you can only have 2 major skills and 2 minor skills. That's really everything that matters. With the Background you can even state likes and such. Alright that's everything other than this is based off Fallout and...well there's a limited amount of spaces at the start. Oh and follow the usual rules people have. I'm not willing to just sit here and think of them. I'm more focused on the rp. The tech is modern day stuff. And lastly if you don't mind could you post your Profiles here? It makes things easier on me. Now that's it. Thank you.
Alright just follow the rules of Gaia. I don't care much otherwise other than for that save when you create your Character Profile do use the list of Skills I have provided. Do not leave any of it blank and you can only have 2 major skills and 2 minor skills. That's really everything that matters. With the Background you can even state likes and such. Alright that's everything other than this is based off Fallout and...well there's a limited amount of spaces at the start. Oh and follow the usual rules people have. I'm not willing to just sit here and think of them. I'm more focused on the rp. The tech is modern day stuff. And lastly if you don't mind could you post your Profiles here? It makes things easier on me. Now that's it. Thank you.
Profile Skeleton
Name:
Sex:
Age:
Personality:
Reflection (appearance):
Profession (job in bunker):
Major skills (2 max):
Minor skills (2 max):
Weapon(s) (based on certain skills):
Background:
(Skills must be chosen from the list below.)
Name:
Sex:
Age:
Personality:
Reflection (appearance):
Profession (job in bunker):
Major skills (2 max):
Minor skills (2 max):
Weapon(s) (based on certain skills):
Background:
(Skills must be chosen from the list below.)
Skill List
Barter
Energy Weapons (laser weapons, pulse weapons, plasma weapons)
Explosives
Guns
Big Guns (flame thrower, gatlin gun, missile launcher, rockit launcher, mini nuke launcher)
Lockpick
Medicine
Melee Weapons (swords and other non gun weapons)
Repair (ability to repair armor and weaponry)
Science (hacking and deactivating rouge robots)
Sneak
Speech
Survival
Unarmed (brass knuckles and other things like it)