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Summary

In the land of Hyrule there echoes a legend, held dearly by the Royal family. Telling the story of a courageous soul of a Hero; a Hero who, after battling evil and saving Hyrule, crept away from the land that had made him a legend. Done with the battles he once waged, he embarked on a journey, leaving behind his beloved friends and home, taking with him a part of the golden power, but never returned. The Royal Family reigned in peace for hundreds of years, each generation keeping a tradition naming their first, Zelda. Who would be placed in charge of keeping the Triforce of wisdom safe from the hands of evil, but unknown to them an evil wind began to blow the moment a rebel king decided to go against the duties given to him by the Golden Goddesses.
This brought chaos back into the land, something the guardian of souls, knew would happen eventually. Here the royal family separated itself into two groups, those who followed the corrupted king and those who followed the current Princess. The young princess and her followers fled in fear of the king’s lust for power, while it pained the princess to leave her brother, this had to be done to keep the Triforce of wisdom safe, as well as the Lore of the land. People prayed to their gods so the ongoing conflict would stop, but their prayers never seemed to have been answered, as the Hyrule of the Golden Goddesses seemed to disappear.
Hundred years have passed, and the Kingdom is on a state of total decay, the new royal family struggles to control the people, revolts have started all across Hyrule as the King and his advisor tries desperately to find the pieces of the Triforce and the guardian of souls, to have complete control over Hyrule. But unknown to the King his adviser is not who he says he really is, and has plans of his own, revenge being one of them.

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Introduction:


Evil in Hyrule has had many names, this have been Ghirahim, Zant, and Vaati, but none of those compare to Darkness brought by the King of the Desert known as Ganondorf or simply Ganon, who in turn is the reincarnation of the Devil himself, Demise the Demon King. For ages this evil has tried to get a hold of the golden power of the Triforce left by Din, Farore, and Nayru but each time they have been thwarted by two souls linked to each other since the Beginning of time, one of which belongs to a young man with tremendous courage, known to the Guardian of Souls as the Spirit of the Hero, and the other which belongs to the reincarnation of a Goddess of old, the Spirit Maiden. While this two spirits and the one of the demon king share a connection that hold the balance of Hyrule in place, it has been about five hundred years since the Guardian had noticed their presence, that is until certain advisor made himself known to the royal courts, but only She knew that Hyrule was destined to fall as the Demon King had returned.
As Hyrule fell into Darkness and the royal family fell into the corruption of its advisor, a young girl and a boy were born in the Village of Ordon. The guardian Cialana knew them to be the new incarnations of the Hero and the Maiden, but there was nothing she could do, after all she had to remain hidden to protect the piece of the Golden power entrusted to her by Princess Zelda long time ago.
The boy was named Link, by request of his dying mother, and was entrusted to the care of a Blacksmithing family. This family was carefully guarded by a mysterious clan of shadow folks that kept both the kids and their parents safe from danger, while they also struggled with a faction of their own that had decided to serve under the ruling king. This Shadow folk once served under the rule of Zelda the Great, and promised the monarch they’d look after her kin and protect the land and its lore.
The same Shadow folk that looked after this small family in Ordon also travelled around the land in search of the descendants of the seven wise sages who helped alongside the guardian of souls to keep Hyrule balanced and at peace, one faction of the group wanted to protect them, while the other wanted to enlist them so they could harness their power and find a way to gather the golden power so that the King could “save” Hyrule, when in truth the Advisor only wanted them identified so that when the time came , he knew were to strike in order to gain the upper hand.
The people of Hyrule live in fear of the royal knights and their King who once served as their protectors. Taxes were up so that the King and his men could fund the expeditions to satisfy his advisor’s lust for power, which was merely using the King as a puppet. Other races such as the Gorons and the Zoras have cut relationships with the Hylians, while others like the Gerudo formed alliances with this regime.

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Plot:

Hyrule was once a beacon of light, a land blessed by its Goddesses, but at the same time cursed by a wicked Demon, which forced the land into a repetitive cycle between the forces of light and darkness until the end of time.
King Braern the first was loved and respected monarch who lost his wife when she gave birth to his first son, Orym the V. Thinking it would be best for his son to grow up with a mother, the widowed King married a widow he saw passing the courtyard during a spirit festival. This woman which came to be known as Queen Moryggan was a tall raven haired slender beauty. Her son Tehlmar was about a month older that the crowned prince, but both grew up happily and became really good friends a time went by. During their teenage years both became competitive and would try their best to outsmart the other, while deep down Tehlmar began to harvest jealousy for the power his brother Orym would have once the King passed away, a power he would never inherit unless his brother was out of the way.
Unfortunately for Tehlmar his chances of gaining the crown became even slimmer once Orym got married and fathered a daughter, Princess Zelda the VIII. Tehlmar was getting tired of always being on his brother’s shadow as an advisor, and quickly formed a plan to slowly gain power as he got rid of the competition. Fist he had to find an accomplice, that would help him get rid of the current Queen, which came in the form of a pretty house maid, whom he enamored and tricked into slowly poison his brother’s wife, it took them around thirteen years since they had to make it look like an illness, as the chosen poison wasn’t that effective when administrated in small dosages. This prolonged form of death caused the King great agony , watching his love wither away before his eyes as time passed, even more since the Queen couldn’t be there to see her own daughter grow. When she died King turned towards his brother seeking comfort. It was here that Thelmar, used the dagger that was entrusted to him by their father to betray his brother. With the King death Thelmar had to make a story, one that would prevent the young Princess from rising to power; All this, while he paid a large sum of rupees to a group of desert dwellers so they’d create a military distraction.
Thelmar proclaimed the Council of Provinces, where he told the council and the people of Hyrule, their King had committed suicide out of grief thanks to the loss of his beloved Queen, and thanks to the ongoing conflict with the Gerudo race, the young princess was deemed unable to take the throne, while Thelmar and his bandits got rid of the members of the remaining members royal family. Despite this, one council member, Lady Ordona, was not convinced of the accusations and with a small group of Knight’s, soldiers, and Sheikah who remained loyal to the True Royal Family, kidnapped the Princess Zelda, who was kept alive, intended to be the new King’s concubine, the last remaining heir, from her royal prison. Many good men and women died so that she could be relocated to another Land, a safe place she could protect the bloodline until it was time to reclaim the throne.
The death of the Royal family and the rise of a new leader divided the Sheikah clan, as well as the soldiers and Knights, and for three years they waged war. The small group of rebels, called themselves the Brotherhood of Wisdom, and was led by Lady Ordona. This rebel group fought from the shadows, hiding in plain sight and keeping their identities secret. They kept in the fight, but never overtook their enemy, who had vast amounts of resources and man power. In the end Lady Ordona and her own counsel of insurgent leaders surrendered and faced their deaths, in order to protect the hidden location of their Princess. All While the Guardian of Souls watched from the distance
Three generations have passed, and all signs of war are gone. The Royal insignia has been altered and the Counsel has been stripped of power, as they were merely puppets, picked by the King and his advisor (Except for the Ordon province, which was absorbed into Eldin.) All of the records and stories of the war have been erased and destroyed. The citizens of Hyrule have forgotten the bloodied past of the coup. All accept the Brotherhood of Courage, the remnants of The Brotherhood of Wisdom. They continue the fight as their ancestors did, attacking the corrupted monarchy from the inside and out, all the while trying to remind and inform the people that the true Royal Bloodline shall return soon with the grace of the Goddesses. This false Royal Family though, is not the Darkness they should fear, for many times, the world must slip deeper into Darkness to return to the Light.
The current monarch, King Faelar, became paranoid once he was informed of his kingdom’s past and has requested the aid of the Gerudo. Warriors and Thieves who returned into Hyrule’s society after being banished generations ago for their King’s crimes against the land, though some have chosen to leave their tribe(often times ridiculed for such choice), or to remain in the desert village outside of their temple as a separate tribe. The current Gerudo King has become Faelar’s personal advisor and general once the two kingdoms merged, but he also works in the shadows, manipulating the King, until he can seize the power that has long eluded him over generations. Once his mission has been completed, how would the tide of this war turn?

King Faelar’s enemy number one is the Brotherhood of Courage, or what he can find of it. Though lately monster activity is on the rise, to the point it is often unsafe to travel without protectors, and some smaller villages have even had breaches from these creatures. This he believes to be the Brotherhood of Courage’s doing, and so he has convinced the people of this, offering rewards for any information on the Brotherhood. Little does the weak man know that this army of monsters and creatures belong to his own advisor.

The Brotherhood has decided now is the time, while the King Faelar is weak. They have brought the only heiress back to Hyrule, though she does not know the impact she will play in the coming events. She grew up under the tutelage of the Sheikah, who decided it was best to keep her identity secret from her until the right time, and gave her the name of Sheik. She is being brought to Kakariko Village where the remaining Sheikah to the Brotherhood reside, with the pretext of finishing her tribe initiation ritual. And as fate would have it, a certain young man is visiting the town with his father, supposedly to sell his metalwork. In truth he supplies weapons and armor to the Brotherhood, unbeknown to his son. This oblivious son of a blacksmith, is soon to be a Hero should fate have its way.


story based on The Legend of Zelda: The War within the Shadows by KratosArion

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Rules!!:

* Please I can't stress this, please be Literate. No one liners, this makes me and the other Rper's CRAZY!!

* * Character Profiles MUST be PMed to either me or any of the mods in case of my absence no if, ands, or buts, we won't accept your profile if you post it in the profile thread.

* All Profiles must be titled "Hyrule" and put a wahmbulance emotion to let me know you've read these rules and PM to either a mod or myself.


* I or any of the mods reserve the right to ask for a role play sample before accepting a profile.

* There is a limit on characters only three per person are allowed this includes canon characters.

* Romance is highly suggested but nothing over the Gaian Rules.

* I'm not going to go into full detail because you guys probably know what is required: No Mary ( Gary ) Sue's here in this rp. We all know what they are so no, just stop while you're a head.
For OOC ( Out of Character Talk ) please use wither These " (( )) " Or These " [[ ]] "

* No Bullying here or threatening. If a Rper comes to either me or a mod with complaints I will report and kick you out. That is final.

* I am God of this rp, what I say goes, like rules Ect, don't follow them and we will give you three warnings. Please, we don't want to be the bad guys and want everyone to have fun~
* Mods: Sephiroth King Darkness, Kitsune Muggy, and KratosArion

* If you do join, please think of us as a group team, don't drop off the face of this planet without telling us. If you are going to leave for some period of time, please PM us and tell us your situation, just don't go vanish without telling us, and if you do join and quit please tell us that too.

* Keep Genders even as possible.

* Make your posts pretty :3

* Violence of course is encouraged but please know don't go over board on it to cause a result to get Gaia Moders to come in and stop you. Be detailed but not too much to make us vomit.

* Auto hits are only alright if you got the other person's permission, this also applies to auto kills.


* Other then this long list, enjoy the fun folks~!

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Map of Hyrule


* For Races we have :

~Zora's/parellas: Zora's river/ Zora's domain/ any lakes

~Goron's: Death mountain/ Kakariko village

Sheikah: Kakariko Village/ Any where

~Twili: The Twilight Realm( they developted the way to get teleport from different worlds but they are weak to light )

~Hylian's: Anywhere

Faries:: Anywhere/ fairy fountains

Kokiri's/kikwis: Kokiri forest/Faron woods

The minish: Anywhere

Mogma: Death mountiain/Eldin Volcano


~ Skull kids: kokiri forest/faron woods

Gerudo: Gerudo Desert/ anywhere

~"Ancient" Robots: Lanayru bay (later Lanayru Desert)
~Demons: the underworld

* If any races missed please let me know so I can add them in


* For Classes we have these:
Archer: These people are skilled primarily with ranged weapons. They specialize in recognizing the best location to attack from and quickly find their targets with a high fire rate. Their weakness lies in close quarters combat. Typically it would be challenging.

Ranger: Very similar and to the Archer, Rangers specialize in archery, but their close combat skill is much more proficient. They tend to be a jack-of-all-trades and usually find a way to see things through. Rangers are also knowledgeable of outdoor things, and have an easier time in most terrains doing things such as hunting, gathering, and traveling. They usually know edible and medicinal plants, including poisons. Their ability to do most things well means that they must make sacrifices in other areas. They tend to avoid urban areas if they can.

Soldier/Guard: These guys are well trained in combat with many types of weapons. Usually straight forward and loyal, they are the law enforcers and peace keepers of the land, and they command respect. They tend to lack in creativity and a focused skill, but typically make up for it in athleticism, strength. Their weapons and armor are usually standard issue.

Heavy Soldier: This is the true muscle of the military. They prefer heavy armor and two handed weapons like halberd, claymores, axes and staves. They tend to be physically slow but they have few weak points in their armor and one blow from their mighty weapon will usually defeat any opponent. The strength and weight of their weapon gives them the advantage of being able to break through most any guard. Their speed is their downfall if an archer or speedy opponent knows where to strike.

Knight: Knights are the highest order in the land besides the Royal Family or the council. Their equipment is customized to meet their skill, though they too, like soldiers are well versed in weaponry. They excel in leadership positions, and are known to take on apprentices from the Academy. Knights are normally from aristocratic or noble blood, but from time to time someone with enough skill or the right connections will find their way into and through the Knight’s Academy. They are the some of the most disciplined so finding a weakness would be challenging.

Mercenary/Outlaw/Bounty Hunter: Hands and weapons for hire. The members of this class are usually motivated by money, offering their honed skills to the highest bidder. At times they may have a conscious and make unexpected decisions on the job. While mercenaries are usually brought in to turn the tide of war, Outlaws and Bounty Hunters usually sell their services short term, or for bounty contracts. Their means are usually questionable.

Mage: A once forbidden art, magic, has begun to be widely accepted. The few blessed or cursed with magical ability hold the power of the elements in their hand. Magic being hard to comprehend and control, skilled Mages are few and far between, but their devastating power is valuable to any group or army. They can sometimes enchant staves to boost their power. Physical combat is their primary weakness.

Healer/Cleric/Shaman: Typically people blessed by the Goddess’ with holy abilities, they are expert healers, using many combinations of herbs, magic, and rituals to heal everything from stab wounds, to anxiety, to the damaged souls of the living and the dead. They are very knowledgeable of scriptures and healing herbs. Not suited for most combat.

Assassin/Intelligence: Silent killers. These classes are masters of shadow and silent weapons. They use heightened insight and creativity to sneak into guarded places, or even blend into plain sight. They are deadly with most weapons but specialize in small concealable weapons and hand to hand combat. They are also well suited for espionage and disguise. They have an ability to find the most important target. They are disciplined causing weakness’ to be hard to find, but the are there, such as their solitude. Because of this they tend to care deeply for a small handful of people.

Thief/Rouge: The vile scum of the land. What sets them and Outlaws apart is the code that an outlaw will follow, while a Thief usually targets any and all. They are excellent with small or one handed weapons and hand to hand combat, and are extremely creative. They make their riches by effortlessly plucking it from someone else’s pocket. The life of a thief tends to carry several downsides. Typically wherever they go they may have a bounty on them, including posted “Wanted” papers. Often times their ego and greed will land them in trouble.

Inventor: Another creative class. Inventors find uses for everything around them, and tend to use unconventional weapons, or one of a kind weapon they created. If you are ever in a pinch an Inventor is a good person to have with you. Not everything they invent is for combat use. They typically do not have the strongest body, but their mind can be stronger than any behemoth. Pair them with a Thief or an Assassin and you have a most deadly or lucrative combination.

Bard: Talented musicians who journey the land sharing songs of grief, and tunes of joy. Though for a select few with an enchanted instrument, an understanding of the notes and the ability to play in all situations music takes on a whole new meaning. From the ability to alter the weather, or summoning a Guardian* to fight for them, to healing allies, songs hold many secrets, and these lucky few have begun to unlock them.

*Guardians are the living embodiment of song, and take on the element of their respective piece (Slow melodic being water, up-tempo sporadic being fire, hard heavy notes being stone or ice, and so on). They are summoned by playing the tune but can only exist for 30 seconds after the song is interrupted or ended.

Civilian: This covers any normal job from Blacksmith, to farming, to shop owners and graveyard workers. They can fight but it tends to not be their primary skill.

"Noble/Royalty:
These people are the highest of the upper class. Usually of gentle birth, Nobles are charged with overseeing the provinces and ensuring their lands are well-kept and peaceful. Very few nobles are named that are not appointed by the King himself.

The Royal Family is small, and made up entirely of Hylians. They are all gifted with magic, and skilled with both combat and diplomacy.

The Dark Army: The dark army is composed of many men and women with varying professions. Among them include Assassins, thieves, rogues, bandits, thugs, soldiers, healers, and even witches.

Questionable Lunatic

Dungeons:

❋ - Forest Temple - ❋

Located in the lost woods, A old sacred temple lies, the earth taking back what it belongs to as the temple has a mysterious aura around it, lie within are paintings of Hyrule and monsters along decorated with beautiful stain glass doors. Within the temple's Sage's treasure is the ability to control the earth and plants all around them. The Sage of Forest is not awaken . Based off of: Legend Of Zelda: Ocarina Of Time

❂- Fire
Temple ❂ -


Located deep within the hot volcano's of death mountain. Only the brave dare travel within it's walls
lay dangerous monsters who are armed to the teeth, with traps everywhere so watch your step!
Within the temple lays the treasure of the Sage's ability to bend fire at will, and with having incredible strength. The Sage Of Fire is not awaken yet
Based off of: Legened of Zelda: Ocarina of time.


♒- Water Temple -♒

Submerged under the great lake, unless you can breath under water then your chances getting to this temple are slim to none.
The Water temple inside is a beauty, with it's sapphire walls and gold lining around the walls including the bars, and the rare coral that grow on the walls it's quite breath taking, but don't let this fool you for this temple has many brain picking puzzles you must solves to venture further within the temple.
The treasure in this temple is the Sage's ability to bend and freeze water at will.
The Sage Of Water isn't awaken yet.
Based off of: Legend of Zelda : Twilight Princess.


❇- Shadow Temple-❇
Only the brave dare venture forth, for within this temple is home to Hyrule's dead.
Hope you aren't afraid of the dark, for the undead linger around, best be on your guard for traps and pits are all around you, along with illusions that only the eye of truth can see through.
The treasure within this temple for the Sage is the ability to summon the dead at will, and to create illusions of people's inner desires or fears.
The Sage Of Shadow isn't awaken yet.
Based off of: Legend Of Zelda Ocarina Of Time.


≖- Spirit Temple ≖-
A place of wonder, many rooms to explore along within it's beautiful sculptures of snakes. The desert sand still resides within the dark temple where many souls of those who served the dark king linger.
But the problem is that the spirit temple lies within the Twilight Realm. It just seem to vanish so many years ago.
The treasure inside is the Sage's ability to bend the wind/air, and have noble strength with swift movements like a Gerudo warrior.
The Sage Of Spirit isn't awaken yet
Based off of: A combination of Legend Of Zelda Ocarina Of Time's Spirit Temple and Twilight Princess's Desert Jail.

✥- The Temple of Time ✥-
Here within this temple lies where both the Sage Of Time and Sage Of Light share this temple that connects to the heavenly realm.
The Sage's ability is to sense where the other non awaken sages are at while having the ability to concur Lighting.
The Sage Of Light is not awaken
Based off of: Legend Of Zelda Ocarina Of Time.


-♢ Palace of the Gods♢-: An ancient temple where the ancient hero's destiny began. In here many traps lay with monsters, and puzzles. Though hidden in this temple lays an ancient power only the chosen one can dwell within.
Based off of: Legend Of Zelda Skyward Sword

Questionable Lunatic

Sages and Canon:

(Princess) Zelda/ Sheik:TAKEN - Sheepalicious

Link: - TAKEN: Nachopower


King's adviser /Ganondorf: OPEN

Adviser's apprentice /Ghirahim: TAKEN -Chimera Machinations
Gardian of Souls Cialana - TAKEN Merzilla

Din:TAKEN- VaniIIa Tea
Farore:TAKEN- Sheepalicious currently NPCED by Vanilla Tea
Nayru:TAKEN- VaniIIa Tea

Sages:
Guardian of Sages: Taron- Nachopower

Sage Of Light:RESERVED- Pink Perfume Tea

Sage Of Forest: TAKEN- Ezra- Kratos Arion


Sage Of Fire: TAKEN-Jack-IcarusRed

Sage Of Water:TAKEN- Haku -Sakura~of the darkness~

Sage Of Shadow: TAKEN- Circalixa-Chimera Machinations


Sage Of Spirit:TAKEN- Ikana-Melnil


N O T E : If all the sages are filled up this doesn't mean you can't rp as original characters. We're ALWAYS accepted good and evil Oc's

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Profile Layout:

Quote:
[imgleft /imgleft]
[ Username: ] ( USER NAME HERE )
[ Characters name: ] ( CHARACTER'S NAME )
[ Age: ] ( AGE )
[ Height/ Height: ] ( HEIGHT/ WEIGHT )
[ Birthday: ] ( BIRTHDAY)
[ Personality : ] ( PERSONALITY, THEIR LIKES, THEIR DISLIKES )
[ Class: ] ( WHAT CLASS ARE YOU )
[ Race : ] ( ZORA, HUMAN, ECT )
[ What color is your soul? : ] ( GOOD OR EVIL.IF YOU ARE GOING TO BE A SAGE PLEASE ALSO PUT WHAT SAGE YOU ARE HERE TOO. )
[ Story time! : ] ( WHAT IS YOUR HISTORY )
[ Anything else we should know? : ] ( ANYTHING YOUR CHARACTER DOES THAT WE SHOULD KNOW OF )
[ Wow that's sharp! ] ( YOUR POWERS/ WEAPONS HERE. YOU CAN USE BOTH BUT WITH MAGIC THERE IS LIMITS )

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The Forecast:

Month:

January | | February | | March | | April | | May | | June | | July | | August | September | | October | | November | | December

Day:

Sunday | | Monday | | Tuesday | | Wednesday | | Thursday | | Friday | | Saturday

Date:

|| o1 || o2 || o3 || o4 || o5 || o6 || o7 || o8 || o9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 ||[20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31 ||

Time

Midnight ||Early Morning - Dawn || Morning || Late Morning || Noon ||Early Afternoon||Afternoon|| Evening || Early Night - Dusk[ || Night

Moon Phases

New Moon || Waxing Crescent Moon || Waxing Quarter Moon || Waxing Gibbous Moon ||Full Moon[ || Waning Gibbous Moon || Waning Quarter Moon || Waning Crescent Moon

Precipitation:

Heavy Rain.............Medium Rain.............Light Rain.............Heavy Snow.............Medium Snow.............Light Snow .............No Precipitation

Skies:

Clear Skies.............Partially Cloudy.............Mostly Cloudy.............Completely Overcast

Humidity:

Humid............. Dry

Wind:

Severely Windy.............Windy.............Fairly Breezy.............Light Breeze.............No Wind

Temperature:

Very Hot.............Hot.............Warm.............Cool.............Cold.............Very Cold

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-Crest of the real Royal Family/Brotherhood of Courage-
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-Crest of the new royal family-

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-Reserved-

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-Reserved-

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Announcements: White list: Black list:

Announcements: 9/28/2013: Rp , Profile , and OOc thread are made.

♥ White list:




Black List:

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-Reserved-

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-Reserved-

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