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"Death is not a hunter unbeknownst to its prey; one is always aware it lies in wait."

GUILD
T H E . R U L E S




[ 01. ] Mind Gaia's TOS. We don't want to be shut down because of something crazy like cybering in the guild. In the same breath, we follow the Daisy Code here. If you don't know what the Daisy Code is, please visit this User Image and all will be revealed.

[ 02. ] Mind the P:M staff. We want what's best for everyone. If you have an issue with anything, including us, please talk to us privately via PM or IM. We're not monsters.

[ 03. ] Theft of any kind will never be tolerated. If we find that you've stolen someone else's character, design, or actual art, we will take appropriate action that might include reporting you to the Gaian overlords.

[ 04. ] Drama llamas are not tolerated. We all have problems in our life, but if it seems like you're airing your dirty laundry too much, we're gonna ask you to stop. Everyone needs a little help sometimes, but we don't want to hear every issue you've ever had. Ever.

[ 05. ] Begging is a no no. Just. No.

[ 06. ] We are a heavy RP shop. This means that we want you to roleplay fairly regularly. We want you to post to an RP at least once a week and stick your head into the main thread at least once a week as well. If we don't see you for two weeks, we'll try to get into contact with you and see what's going on. If we haven't seen you for two months, your pet will be rehomed in our next event. We at P:M are not roleplaying nazis however. Real life does happen and it seems to happen at the worst moments possible. If you keep in touch with us and tell us that something is going on, we won't rehome. Just keep in contact with us the best way you can and we'll keep a spot warm for you.

[ 07. ] While mules are fine, we would prefer you come here at least first on a main as well as do any quests you may have on your main. After you recieve a pet, if you want to make a mule for your character, we won't stop you. (We'll probably reward you for being badass. :big heart: )

[ 08. ] Please be mindful of people's phobias. Ru, for example, has issues with honeycombs (and like shaped objects) and things under her skin.

[ ELEVENTY. ] The most important rule is simple! Have fun.

U P D A T E S


[ 12 . 21. 12 ] The Persona: Merged I/T has begun! Bring us your poor, your hungry, your awesome RP skillz and we will give them homes of might and glory! Also? HAPPY END OF THE WORLD DAY. 8D

T H E . W O R L D

"Welcome to the Velvet Room. My! It seems we have a new visitor."


There are two sides to every soul on the planet. The face that everyone sees, ego, and another self. A secret self buried just below the surface. It is rare for a person to truly acknowledge that person beneath the surface. The darker side is usually something forbidden, something distasteful to some sect of humanity. So it is kept it hidden, far from where anyone can see. People deny this self, cover it with other thoughts - generally more pleasant thoughts, until it disappears into the universe until another time when it can bubble to the surface, each time getting stronger. It is a vicious cycle. Where does the shadow self go, when it is plunged into darkness once more?

With everything, even that side of yourself has a place to hide, a place to call its own. It has been termed the "Shadow World". This is a place where the darkest parts of everything live until it is their time to "live" once more. It is a violent place and a place where no one wants to live. There is a breeding of hate there, hate for the person who chooses to ignore them. The Shadow World, no matter how violent, how hateful, is far from the world that every day people walk on. Some might even call it a different universe. It has been seperated for many years, but where the veil is weaker, sometimes it can slide through, shadows taking the lives of the people who live in the real world, but heroes rise up when it is needed, and fight that evil, bringing everything in the world back to right.

This is the normal order of things, but humans have a strange penchant for sticking their nose in where it does not belong. This causes problems for everyone involved. It is not something that cannot be remedied. The shadow world cannot exist in the sunlight; it cannot exist in the world as we know it, but times are changing, some things that were not possible before, have become extremely possible. There is a group of humans, somewhere in the real world, that wanted to bring the Shadow World here, unknowing of what it truly was and what could come of it. Encouraged by shadows, they somehow broke the veil between the Shadow World and the real, creating an uncontrollable chaos.

Now that the world has been ripped asunder, factions will arise. Humans and shadows will fight, but are you strong enough? Will you become a shell of your former self? It is time, now, to choose between life in the light, or life in the darkness.

Who are you?
T H E . F A C T I O N S


There are two factions in the world, now that the worlds have become one. The human faction, also known as Vita, and the shadow faction, known as Simulacrum. They will be detailed below.

V I T A


The humans have come face to face with their darker selves, and have accepted them. There is no rift between them, and they use this as a method to grow as a person. Their darker selves have become repurposed into what is known as a "Persona". A persona is the physical manifestation of the person's inner self that has been purified by the acceptance and bond that has been created. This bond is characterized by one of the Major Arcana of the tarot deck. Each Arcana has strengths, weaknesses.

Vita fight Simulacrum in both their world and in the Shadow World. They must prove themselves worthy by building bonds with others to create teams and becoming a stronger person. Only through their own personal strength, will their persona become stronger and potentially reach the next level of strength.





S I M U L A C R U M


Simulacrum are the shadows, or darker selves, of people from the real world. To become a shadow and a member of Simulacrum, they must confront their human self and win. The shadows, having destroyed their human self, become a persona of a darker sort. They are not guided by a human but completely self aware. Their human bodies slowly change into that of a shadow. Those with stronger wills will become human-like. They are capable of thought and reason. Those who aren't as strong become horrible monsters that fight an human that comes near them, only capable of rage, hate, and revenge. Their body was lost during the transformation and can never be brought back.

Simulacrum members are able to revert back to the selves they once were, but the "true" part of themselves must once again choose between accepting the shadow as a part of themself or become a shadow once more. As they fight, they become stronger and have the potential to grow to the next level.
N P C . I N F O R M A T I O N


Argos - Shop Mule; Played by: Ruyail.


NAMED HURR - Played by: Summer Rain 07
S T A G E S


There are currently three stages in the persona's development. The first level, Persona, Enlightened Persona, and Ascended Persona. There is a fourth stage, but it requires a lot of RP and a lot of dedication.

The shadows have their own three stages. Their stages are as follows: Centaurion, Cohort, and Legion. Like the personas, there is a fourth stage, but it requires a lot of RP and a lot of dedication.

Once we have some art, we'll put up examples.
H I R I N G


Currently, we aren't hiring any more folks!
E V E N T S



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A F F I L I A T E S


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S T A F F


Persona Merged - Shop Mule
Ruyail - Owner, Manager, Graphics Lady, Sometimes Artist
Summer Rain 07 - Co-owner, Good Cop
grasshopper pie - In Charge of Whatever She Wants
mrs cannibal - Part time Artist
R E S E R V E D
R E S E R V E D
R E S E R V E D

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