I get that this thread is popular and thus a representation of how people feel about zOMG! getting more people dedicated to this,
the hiring/transfer of technical staff is not a Bug that needs fixing. It's not something that could be fixed with scripting. Hiring is based on real world economics. Spring Cleaning Proposals should be about which Gaia features need improvement. Staff doesn't count.
i get what you mean but you still neeed more of a team to work on Zomg and if that means sorting new staff or movinf staff around then that what need to be done unless staff already there can push out new things and fix things more. alot mmorpg run monthly events i havent seen any in ZOMG excpt odd run loose mob everyso oftern that im betting happens mostdays and is same im guessing
It does bother me when a site like Gaia (one that started as a forum site mainly) desides to do more but doesn't keep what they delivered up to par. There are games that i no longer play because it isn't worth it. The Jigsaw puzzle is one of them. I can spend less time and thought playing the Booty Grab and get the same if not more gold out of it. I would love to see zOMG getting more love here. I think it should become more than a flash game though, would love to see it reach epic proportions.
Oh! I almost forgot, programers are becoming easier to find. All you have to do is look into some colleges and find some students that are about to graduate. I know personally some people coming out of Kalamazoo Valley that are doing game art and even coding. I myself am dabbling in a bit of animation.
It seems that this so far is the most popular thread. If we need 5,000 people, then we're about halfway there.
I know it's not technically a "bug", but hiring more people to zOMG! would help to fix the in-game bugs, as well as helping put out new content faster and attract new people. I wasn't one of the people who bought an early admission ticket for the Boardwalk, but when I stepped in for the first time a few days ago, it was exciting and it felt like, to me, the first day I started to play zOMG!. Sure, the primary area enemies are still the same, but there's nothing quite like looking up at your mini-map and seeing a mass of black.
Maybe I'm just weird that way.
No the mystery of something new and unknown is definitely exiting.