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Aim of the Guild
What are we about?

To put it simply, power and wealth. Not power as in, "Oh, I want to rule this and that", power as in, respect, and our individual abilities as fighters. As such, we seek to train people and also to learn from all whom we fight.

Open to attack:
Of course. You won't have much to attack, though; only the members themselves, when they're here. It's possible that you can attack the ruins, but...nobody would really try too hard to stop you.


Story:
The story is a simple one, and one most everyone is familiar with. The call of power, and wealth. It brings us to this purpose, and we intend to do all in our power to make a name for ourselves. We seek those who want to fight, who know how to do it.

How was it formed? This is fairly simple to answer. On a day of days, the idea simply struck a man know simply as Wyvern for something other than wanton destruction. Surely there were others who craved battle, and wanted to find it in the same manner as he. Shortly after its opening, however, the place was attacked by, simply put, "fags." Writing the idea off as a loss, the Wyvern simply pushed the red button and nuked the place, leaving it abandoned to the winds of time.

A hundred years later, a demon seeking a home met Wyvern in a seedy bar. After a round of drinks, the man taunted the demon and profoundly beat his a**, then signed the deed over to the defeated demon. It is this place that he now calls home.

Description:
The ''home'' (loosely used, for we have no true home, though, for the sake of those wishing to strike back, they can do so here) of the Brotherhood is a large, dead wasteland, gray, made of what looks to be shale.

This plain stretches in every direction for some number of miles, and in the distance (if you were standing in the center), it seems as though mountains erupt from all four sides, rising to touch the sky with their sharp gray peaks.

In the south wall of mountains, there is a what looks to be a blasted out route to the area within, giving a bottleneck to those entering or leaving. Within, is barrens, nothing that looks like it could sustain life. Within, if they aren't out honing their skills on others, the members of the Brotherhood can be found in what looks to be a very simple area, with perhaps a caravan of supplies, a few campfires, various ruined buildings, and several magical transport devices carrying the spoils of war, to be hidden by the Ma-Kejida.

They welcome you, albeit some may do so coldly, and will retaliate to an attack with their own brand of fury.

Specific Places:

Ruined Colosseum
A large Greco-Roman colosseum that in a state of obvious disrepair. Near the crumbled section of what used to be an entrance are four rusty levers, each with a certain symbol over them. If pulled upon, the leftmost will disallow magic in the arena; the left center will cancel psionics; the right center will cancel out ki/chi/chakra; and the rightmost will have an "anti-death" ward.

Stakes
Four staked crudely pounded into the ground, tied together by cheap and rotted plastic and duct tape, measuring ten meters to a side. The objective is to push the opponent out of the ring in any means possible.

Cave
Somewhat near the south entrance is a large, dark and echoing cavern- this luminescent cavern is huge, measuring in a dome with a three hundred and fifty foot radius. Prismatic crystals of focused and refined mana stick out from the ceiling and jut out from the ground, the occasional shallow pool of powerful acid breaking the polished marble-like surface that's studded with killer spikes.

Defenses: The defenses are very simple. If you want to attack us, do so. If we're active and online in the thread, or FFA, come and fight us. For the most part, we have no actual defenses, because we have nothing we truly need to defend.

The area we're inhabiting is a defenseless wasteland, what's there to want?

If you want to fight, we let you skip all this NPC bullshit, and let you get a strike right at us. That's what the FFA is all about - you come for a fight, we give it to you.
Rules:

1. What the Ma-Kejida says goes. You disagree, you don't get to come back. I'll simply put you on the Ignore list.

2. No godmodding. This is easily defined as autohitting, utter invincibility, constant revives, planar psionics, that sort of thing. Consult the AMP for a general guideline of what not to do (this doesn't mean it applies here), and please, try to stay within the bounds of reality.

3. Don't get disrespectful OOC, or we'll (mainly I'll) throw it back in your face and ban you after two warnings.

4. No metaphysical stuff, please. Quite honestly, I am of the opinion that if the explanation for an attack or some form of magic requires a lecture on theoretical physics, it's probably overpowered and doesn't belong in this RP. However, if you're willing to argue the case with me, I am always willing to listen as to why you should be allowed to do so.

6. If you really feel the need to, you can use high-grade technology. We will have high-grade technology users, or people who have characters with the alternate profiles to use higher grade technology. However, if you come in and try to stomp us with a Gundam, don't get pissed when we simply start tearing it apart with magic.

7. Obviously, follow the TOS. It does apply here, but I'm not really going to be enforcing it by reading every post and reporting it. Be mature.

8. God-like Characters. If you bring one in, I'll up my own character to the same status and simply wipe you out with one post. Let's keep it that way with everyone involved, guildies and non-guildies alike.

9. Want to join? Post a profile and ask one of the Ma-Kejida in-character.

10. If someone says stop, goes limp, taps out, the fight is over. Plan every single action you do. If you fail to do so, it could be your last. Do not misread anything, do not assume anything. Details do matter here.

11. After a fight, a review of the battle is suggested both for the participants and from observers, so that all involved can have new ideas and/or learn.
Member list:
n/a.

Our members are like dust on the four winds, scattered, coming together only to train, split the spoils of war, or to discuss our options in certain situations. However, the people who "join" this organization will be listed in this thread, with a hyperlink to their profile.

Classification:

Surudoi- This level is the lowest of the low. It's what you'd expect from the average Barton Town fighter. They were accepted purely for their desire to get better.

Shuurai- These guys are about average or so, mainly recruited for the fact that they're already growing on their own. Most likely, they will be taken under wing by a more experienced roleplayer.

Shirei-Rakurai- Above-average fighters with potential.

Kenshin- Good fighters, but may need polish, or perhaps something to give their character that ''umph'' required for dealing with some of the FFA's meaner fighters.

Ma-Kejida- The ''elite group'' of fighters.

Alignment:
Neutral. Good, Evil, neither are correct. Power sees neither - its vision is clear and pure.
Mack trudged into the valley with a blank look on his face, yellow eyes surveying the irradiated expanse. After slapping some dust off of his armor, the demon sighed and started plodding through again, trying to keep an eye out for the landmarks that Wyvern had told him to see.

Somewhere out there was a firepit and a latrine.

Somewhere out there was home.
-brief timeskip-

"About ********' time..."

The demon threw down his pack with a sigh, then unrolled a canvas blanket on the ground, weighed the corners down with a few large stones, and re-arranged his pack to be a makeshift pillow. The place wasn't pretty - winds, dust. Empty, ruined, almost featureless.

Still, it was a place that was his. Luck had smiled on Mack today.
A man could get used to this silence. The land was old; he could practically feel the bones of it. Mack doubted anything could ever live here, had ever lived here. But yet, the structures implied that somehow, others had chosen to do so and thrived.

[********'... I need a smoke."

There was one problem, though.
It was apparent that the only way to this location was to scale one of the four surrounding mountains and proceed to the intended location. Which would prove to be a tedious task, so it was lucky that Jack did not appear in such a way. It was fortunate, perhaps, for both parties.

Slowly turning by the southern mountain was a cold gelid chill. It nipped at its surroundings and eventually grew harsh, until the winds would silence. Like the eye of a storm the heavy blowing seized, and then. ''BOOM!!'' -- An eruption of wind and snow blasted from a singular point in space, as a rift of planer and interdenominational energies clashed and negated. Eventually ripping and poring out, seemingly it was like a portal to a different world. A world, filled with ice.

Not soon after the portal froze shut and all that was in its wake, was a man. Cold white skin, chilling cerulean eyes, frosty gray hair. The man was an embodied element, the element of cold and ice. It wasn't hard to see this, as every single point in his body personified these sensations. It was unimaginable, but seemingly possible.

"Rifting, it never gets old..."

The young man exclaimed, reaching into his pants pocket. Pulling out a pack of Natural American Spirits, he proceeded to place the death stick between his lips and allowing the gentle flick of his thumb to spark his lighter, allowing him to smoke his cancerous object. With that he proceeded to the center of the wasteland.
There was a man wrapped in a green cloak, making his way slowly through the mountains to the north. He was cold, tired, and sweaty. He felt like s**t. But for whatever reason he just kept going; after all, what else did he have to do? He just wandered around till he found a place to eat and sleep and went on to the next place like he usually does. To him, a mountain didn't seem that weird of a place... He'd seen retreats for mutants and superhumans in the middle of jungles, bars, hell, even cities underwater. He hadn't really seen a mountain place yet, so I guess you could say he was just curious.
And so the boy continued on the path. This path could mean many things. A journey to becoming a man. The road too becoming a better fighter, or even a great warrior. The route to belonging to something greater. It was all of these, but most importantly of all it was a way to reach his destination. With nothing but the clothes on his back, a broken chef's knife, and a backpack with waning supplies the young man continued on.

----time skip----

And so the boy came to the end of his path only to begin anew. There was nothing here. The boy heard rumors of a gathering of fighters and pursued this rumor to this location in hopes of finding a tutor or becoming better through trial and error. This is what he came to, a barren expanse of gray nothingness. Was this trip a waste? Hopefully he'd find what he came here for.
With a clear view of the valley down the steepness of the other side of the mountain, Kenric recieved a bit of resolve at the matter, thus regaining some much needed energy. Though, perhaps the energy was wasted.

He crouched down, the bit of snow at his feet melting as he did, and he leapt off from the mountain side and went sailing forward and then down. He had underestimated the amount he'd be going down instead of forward. Tucking into a front flip to get his feet beneath him, he relaxed his muscles and concentrated on the now green but still rather pointy mountain beneath him and hoped he'd land on grass instead of rocks. Or a tree....

Damnit.

It was a tree.

He clenched his teeth and concentrated all of his energy in front of him and just as he was a few feet from the tree, there was a boom that resonated through the valley. The tree bent over backward some, most of the smaller branches either breaking away from the tree or shattering entirely. As for Kenric, he made a massive deceleration.

Though it didn't stop from hurting like a b***h when his chest and face ran into the tree. Just stopped him from dying.

He moaned and spat blood from his mouth as he lie on his back, only 100 yards or so away from entering the valley.

((Scratch any statements about green stuff. Guess I just noticed that this place is a wasteland. ))
Ah, the valley! A flowing river ran through the middle that brought health and joy to all that touched it. Meadows of wildflowers swayed in the wind, the green grasses lush and full of mirth as they moved back and forth with the breeze. Small woodland creatures played and grazed completing this little scene.

Yeah right.

Everything, or just about everything, in this God forsaken piece of Hell was either dead or soon to be dead. There was nothing. Just dirt if it could be called that. Wasteland as far as the eye could see. Wait. Not as far as the eye could see. There were shadowy structures not too far off, but just going up all willy-nilly could get a guy killed. So could staying in one spot for too long. So could walking the dog, but people did that too.

"Guess I'm going to the ruins," the boy said and continued on. Not like he had much of a choice.

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