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"A bad peace is even worse than war."

Table of Contents

o1. Table of Contents, Rules, & Diplomatic Standings
o2. The History of the Alliance
o3. Alliance Worlds
o4. Military of the Alliance
o5. Naval Craft
o6. Smaller Naval Aircraft
o7. Alliance Key Fleets
o8. Marine Infantry Weaponry, Vehicles and Equipment
o9. People of the Alliance
1o. General Information
11. Profile Layout and Member List
12. Guild Sigs


Rules

1. Use proper grammar and spelling- Please follow this rule, grammar and spelling is very important.
2. There is to be no fighting within the guild- There is no need to fight among ourselves, if you don't agree about whats going on you may go or stay, I'm not going to track you down.
3. Know good roleplay- Not knowing the difference between OOC and IC really annoys me, and ignoring the first post doesn't endear you to me either.
4. No spamming -If you want to spam about how great our guild is, do so in spammable places such as Chatterbox, please.
5.Try to post at least three times a week, if not you're gone
.



Alliances:

Non-Aggression Pacts:

Enemies:
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History of the Alliance:


Little is known about the specifics of the war in regard to its battles and tactics, its generals or the movements of its armies. We have been given little of what will be recounted in the history books. What can be deduced from the few facts we have is that it was a broad and sweeping conflict with roots in politics, economics and human rights. It affected every man, woman and child in the civilized and settled worlds.

The conflict began when some of the colonized "planets formed the Alliance and decided that all the planets should join under their rule." Quite a few people took exception to this, especially when the so-called Alliance moved in and began dictating the how?s and wherefores of their day-to-day lives. These disgruntled folks joined together and the Independents were formed. The disagreement soon turned to all-out war with men and women fighting for what they believed were their freedom from over-bearing, totalitarian rule.

Although the Independents may have started out as a loosely organized band of rebels, we've seen evidence that they were an organized and trained fighting force. They were soon nicknamed Brown coats for the colors they wore. Most likely they suffered from a lack of resources and manpower throughout the war which, of course, contributed to their defeat.

Technologically, the war was fought with every weapon available. The Independents are seen to have had their own warships and gunship?s as well as heavy artillery and small arms. The Alliance is known to have used bio-weapons, mortars, rollers (tanks), seekers (a sort-of airborne, heat-seeking grenade), and warships as well as artillery and small arms.

The war was played out on many worlds, with one of the final battles taking place on the planet Hera. The Independents suffered a crushing defeat there at the Battle of Nexus Valley. The Alliance forces were simply too overwhelming. The Independents were outmanned and apparently outgunned.

The Alliance emerged the victor in the war and took all of the settled worlds under its rule. The end of the war is celebrated with an official Alliance holiday known as Unification Day or U-Day. Only six short years have passed since the end of the war and bitterness and resentment still abound among the people. Some on the side of the Alliance feel that all the Independents should have been killed. And, there are still pockets of resistance to the Alliance, underground movements fighting to subvert Alliance control. It?s difficult for a man or woman known to have fought on the side of the Independents to find work and many former Brown coats have moved to the fringes of space, the Border planets. A number have turned to crime in order to survive. The arms of the Alliance government also look upon the former rebels with heightened suspicion and tend to wield their power with an iron fist. The transition from war to peacetime has not been easy and reconstruction is painful and ongoing.


Union of Allied Planets


The Union of Allied Planets, more familiarly known simply as the Alliance, is a totalitarian regime. It is a dictatorial government run by bureaucratic rules and a corporate mentality. It has been described as "cabalistic" that implies secret interests and agendas. Its roots can be traced to the boardrooms of corporate America and the oppressive dictatorships of China. It could be said that it, too, is a product of the blending of Eastern and Western cultures.

Physically, the Alliance is comprised of all the known settled worlds. There are Core or Central planets which are assumed to be the founding planets of the Alliance. They are prosperous, beautiful worlds with seemingly happy and hard-working citizens. They are administered and run with clock-work efficiency. The Core planets are strictly policed and offer the best in technology and amenities. Technology, however, is expensive. And the Alliance is not only in the business of government, but of industry as well. It is in their interest to keep the money close at hand. The farther you move outward from the Central planets, technology becomes harder to come by and more expensive to attain. The Border or frontier worlds are more recently settled and have little technology. Although part of the Alliance, they are largely self-governed by necessity. These worlds have little resources and the Alliance has only so much manpower to police the system. The Alliance provides settlers with supplies for basic colonization. The settlers then are expected to make their own way with what they have, to work diligently towards becoming contributing, productive members of the Alliance.

In order to maintain control of its member worlds, the Alliance boasts a highly effective and strictly regimented military force and a perhaps less effective and overly organized Federal police force. The vast size of the Alliance offers protection to many worlds and yet allows corruption to take root both within and on individual worlds. It is a giant entity that has many eyes and ears. But all of the information and data flowing into it has to be collated, analyzed, decided upon and then distributed through its many arms and legs. Like most man-made bureaucracies, it is flawed in the fact that the plumbing can become clogged at any number of junctures. And like most entities of its type, it overcompensates for these flaws by creating stricter rules, laws and controls which further clog the system with bureaucratic red-tape and suffocate the people it governs. It is an inefficient system which works by the sheer size and power wielded by the Alliance.

Although the Alliance is largely portrayed as oppressive and even evil in its intentions in some cases, the point can be raised that it was, in fact, an answer to a problem waiting to happen. Without the strength of an overbearing government alliance of the settled worlds, it is easy to see the potential for squabbles and even outright war being waged on many fronts between the worlds. Perhaps in time the Alliance will evolve into an entity more democratic in nature.

The Flag:


[x]


A combination of Chinese and American in a Space Unification Act, the Stars represent the Main Coreworlds, the Blue represents from the United States while the Red from the Peoples Republic and White is for Unity.

::Alliance Worlds::

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Ariel
[x]
"The Capital of the Alliance."
Population
19.5 billion(45% in Orbiting Stations) Civilians
221.5 million Military
Planet Size
10,400 km in diameter
Average Temperature
69.1* F
Planet
25% Land(82% Rainforest, 4% Desert, 7 Grassland%, 7&#xMo;untain) 75% Water (68% Salt Water, 32% Fresh Water)
Planet Capital
Altronia
Population 22.8 Million
Second Planet Capital
Thyra
Population 19.3 Million
Currency
Credits
Resources
Coal, Natural gas, Petroleum, Water, Fishing, Mining, Forestry, Paper, Uraninum, Rubber, Mixed Mineral Resources, Refining, and Animal Surplus.
Space Stations
1.Quinton-Earth/Space Elevator
2.Einstein Orbital Civilian Space Station
3.Altronian United Space Station
4.Galactic Space Yards

250 Orbital Railguns, 35 Magnetic Accelerator Cannons
150 Military Orbital Bases
100 Various Civilian Stations
25 Military Repair and Refit Stations
15 Scientific Research Stations


Bellerophon
[x]
"The Earth of the System"
Population
2 billion Civilian
2 million Military
Planet Size
6,804 km
Average Temperture
74.1*F
Planet
12% Land(85% Desert, 8 Grasslands, 7&#xMo;untain) 88% Water(96% Salt Water, 4% Fresh Water)
Planet Capital
Rigul
Population 15 Million
Major City
Pacifica
Population 10.3 Million
Currency
Credits
Resources
Mixed Sea Animal Surplus, Mixed Mineral Resources, and Water
Space Stations
1. Jahovah Space Station
2. Kale Research and Refit Yards
3. Xavier Civilian Resort
4. Raven Orbital Ship Yards

10 Various Civilian Stations
15 Military Orbital Bases
20 Orbital Rail Guns, 25 MAC Orbital Stations
5 Scientific Research Stations


Bernadette

"The Resort Planet."
Population
7.2 Billion Civilian
42 Million Military
Planet Size
5,326km
Average Temperture
72*F
Planet
52% Land(54% Forest 12% Desert, 8% Grasslands, 26&#xMo;untain) 48% Water(82% Salt Water, 12% Fresh Water)
Planet Capital
Placid
Population 26 Million
Major City
Balthazar
Population 25 Million
Currency
Rubble
Resources
n/a
Space Stations
1. Helios Military Base
2. United Coalition Orbital Facility
3. Jonna Orbital Medical Factory
4. Henry Jones Jr. Orbital Hospital

26 Various Civilian Stations
5 Military Orbital Bases
5 Orbital Rail Guns, 10 MAC Orbital Stations
18 Scientific Research Stations
20 Orbital Medical Facilities


Ezra
[x]
"The Jewel of the Union"
Population
9.5 Billion Civilian
144 Million Military
Planet Size
3,354
Average Temperture
64*F
Planet
59% Land(29% Forest, 31% Desert, 30% Grasslands, 10&#xMo;untain) 41% Water(82% Salt Water, 12% Fresh Water)
Planet Capital
Terra
Population 46 Million
Major City
London
Population 33 Million
Currency
Credit
Resources
n/a
Space Stations
1. Molotov Military Base
2. United Coalition Orbital Facility
3. Washington Medical Factory
4. Henry Jones Sr. Orbital Hospital

49 Various Civilian Stations
26 Military Orbital Bases
13 Orbital Rail Guns, 27 MAC Orbital Stations
21 Scientific Research Stations
42 Orbital Medical Facilities



Hera
<Under Construction>


Ita
<Under Construction>


New Melbourne
<Under Construction>


Osiris
<Under Construction>


Persephone
<Under Construction>


Santho
<Under Construction>


Sihnon
<Under Construction>


St. Albans
<Under Construction>


Verbena
<Under Construction>


Whitefall
<Under Construction>


::Military of the Alliance::
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Marines:

Active Service- 1.1 Billion

Reserve- 890 Million

Notable Units- 23rd Infantry Division
4th Armored Unit
7th Para-Infantry Brigade

Ranks


Quote:
Private
Lance Corporal
Sergeant
Staff Sergeant
Gunnery Sergeant
First Sergeant
Master Sergeant
Sergeant Major
Second Lieutenant
First Lieutenant
Captain
Major
Colonel
Brigadier General
Major General
Lieutenant General
General
General of the Infantry


Navy:

Active Service- 950 Million

Reserve- 700 Million

Notable Fleets-
1st Fleet
12th Outer-Rim Fleet

Ranks


Quote:
Seaman
Seaman Second Class
Seaman First Class
Petty Officer Third Class
Petty Officer Second Class
Petty Officer First Class
Chief Petty Officer
Master Chief Petty Officer
Command Master Chief Petty Officer
Ensign
Lieutenant
Lieutenant Commander
Commander
Captain
Rear Admiral
Vice Admiral
Admiral
Fleet Admiral


Paramilitary Forces:

Militia- 550 Million

Reserve- N/A

Ranks- N/A

Notable Units- 23rd Ariel Protectors
The Outer-Rim Hellhounds
2nd Space Fleet

::Naval Ships::


Crusiers


Quote:
Classification:
-Red October Class Cruiser
Manufacturer:
-Alliance Military Space Yards
Length:
-7750 meters
Propulsion and Power:
-10 Auxilary Miniture Nuclear Generators
-2 Hydrogen/Helium Powered Fusion Engines
-1 Henry-Sazuki FTL Drive
Speed:
-240,000 Miles Per/Hour
Complement:
-10,350 Crew
-19,250 Passengers/Soldiers
-8,200 Air Wing
Consumables:
-4 years
Sensors and Processing systems:
-16x Mk 45 Long Range Sensors
-21x Mk 65 Short Range Sensors
-18x Long/Short Range Probes
Defensive Systems:
-10 Meter Thick Titanium A Armor
-Type 7 Deflector Shields
-42x Point Defense Laser Cannons
-75x Point Defense 50mm Cannons
Offensive Systems:
-26 "Broken Arrow" Missile Pods (A-Z)
-15 Plasma Cannons
-2 Low Power Railguns
-1 Magnetic Accelerator Cannon
-3 Nova-Class Nuclear Explosives
Launch Bays:
-3 Port Launch Bays
-4 Starboard Lanch Bays
-1 Stern Launch Bay
Number In Use:
-450 Active, 775 Reserve


Quote:
Classification:
-Alpha Centauri Class
Manufacturer:
-Centauri Galactic Ship Yards
Length:
-3752 Meters
Propulsion and Power:
-2 Royce N66 Cyclone Thrusters
-4 Yutani T7A FTL Stellar Drives
Speed:
-130,000 Miles Per/Hour
Complement:
-1250 Crew
-5000 Passengers
-450 Air Wing
Consumables:
-7 Years
Sensors and Processing systems:
-15x Mk 45 Long Range Sensors
-42x Mk 65 Short Range Sensors
-12x Long/Short Range Probes
Defensive Systems:
-5 Meter of Titanium A Armor
-35 Point Defense Laser Cannons
-65 Point Defense 50mm Cannons
-17 Orbital Ship Drones
Offensive Systems:
-30 "Archer" Missile Pods (A-AD)
-23 Plasma Cannons
-3 High Power Railguns
-1 Magnetic Accelerator Cannon
-6 Nova-Class Nuclear Explosives
Launch Bays:
-5 Port Launch Bays
-3 Starboard Lanch Bays
-2 Stern Launch Bays
-3 Bow Launch Bays
Number In Use:
-250 Active, 720 Reserve


Quote:
Classification:
-Beijing Class Cruiser
Manufacturer:
-Alliance Military Ship Yards
Length:
-752 Meters
Propulsion and Power:
-3 Hydrogen/Helium Fusion Engines
-15 Auxilary Miniture Nuclear Generators
-2 Henry-Sazuki Drive FTL Drives
Speed:
-205,000 Miles Per/Hour
Complement:
-500 Crew
-16,300 Passengers
-1250 Air Wing
Consumables:
-4 Years
Sensors and Processing systems:
-10x Mk 45 Long Range Sensors
-20x Mk 65 Short Range Sensors
-12x Long/Short Range Probes
Defensive Systems:
-15 Turbo-Lasers Turrets
-25 Point Defense 50mm Cannons
-25 Point Defense Laser Cannons
-19 Orbital Ship Drones
-19 Drone/ Ship to Ship Fighters
-Type 5 Deflector Shields
Offensive Systems:
-26 "Archer" Missile Pods (A-AD)
-44 Plasma Cannons
-1 High Power Railguns
-2 Nova-Class Nuclear Explosives
Launch Bays:
-2 Stern
-1 Starboard
-5 Port
Number In Use:
-150 Active, 250 Reserve


Quote:
Classification:
-Evans Class Cruiser
Manufacturer:
-Raven Ship Yards
Length:
-1250 Meters
Propulsion and Power:
-7 Auxilary Nuclear Power Plants
-5 Fission Reactors
-8 Pillar FTL Engines
Speed:
-95,000 Miles Per/Hour
Complement:
-900 Crew
-17,500 Passengers
Consumables:
-2 Years
Sensors and Processing systems:
-26x Mk 45 Long Range Sensors
-31x Mk 65 Short Range Sensors
-8x Long/Short Range Probes
Defensive Systems:
-10 Meter Thick Titanium A Armor
-Type 9 Deflector Shields
-29 Point Defense Laser Cannons
-22 Point Defense 50mm Cannons
Offensive Systems:
-17 Dimondback Missile Pods (A-Q)
-27 Plasma Cannons
-4 Low Power Railguns
Launch Bays:
-2 Port Launch Bays
-2 Starboard Lanch Bays
-1 Stern Launch Bay
Number In Use:
-950 Active, 250 Reserve


Destroyers

Quote:
Classification:
-Acheron Class Destroyer
Manufacturer:
-Galactic Space Yards
Length:
-800 meters
Propulsion and Power:
-2 Fission Power Reactors
-2 Xavier Engines
-1 Henry-Sazuki FTL Drive
Speed:
-80,000 Miles Per/Hour
Complement:
-900 Crew
-1,000Passengers
Consumables:
-1 Years
Sensors and Processing systems:
-10x Mk 50 Long Range Sensors
-20x Mk 70 Short Range Sensors
Defensive Systems:
-7 Meter Thick Titanium A Armor
-Type 6 Deflector Shields
-18 Point Defense Laser Cannons
-10 Point Defense 50mm Cannons
Offensive Systems:
-10 Dimondback Missile Pods (A-J)
-5 Plasma Cannons
-1 Magnetic Accelerator Cannon
Launch Bays:
-1 Port Launch Bays
-1 Starboard Lanch Bays
-1 Stern Launch Bay
Number In Use:
-550 Active, 950 Reserve


Quote:
Classification:
-Bova Class Destroyer
Manufacturer:
-Alliance Space Yards
Length:
-760 meters
Propulsion and Power:
-2 Fission Reactors
-1 Orion Inner System Drive
-1 Henry-Sazuki FTL Drive
Speed:
-180,000 Miles Per/Hour
Complement:
-400 Crew
-1600 Passengers
Consumables:
-6 Months
Sensors and Processing systems:
-15 Short Range Sensors
-20 Long Range Sensors
Defensive Systems:
-7 Meter Thick Titanium A Armor
-Type 10 Deflector Shields
-12 Point Defense Laser Cannons
-11 Point Defense 50mm Cannons
Offensive Systems:
-5 "Broken Arrow"Missile Pods (A-E)
-10 Plasma Cannons
-1 Magnetic Accelerator Cannon
Launch Bays:
-1 Stern Launch Bay
Number In Use:
980 Active, 1000 Reserve


Carriers

Quote:
Classification:
-Riddick Class Carrier
Manufacturer:
-Alliance Space Yards
Length:
- 7200 meters
Propulsion and Power:
- 6 Fusion Powered Generators
- 2 FTL Drives
- 4 Ion Drives
Speed:
- 120,000 Miles Per/ Hour
Complement:
- 200 Crew
- 14,000 Flight Crew
Consumables:
- 8 Years
Sensors and Processing systems:
-26x Mk 45 Long Range Sensors
-31x Mk 65 Short Range Sensors
-12x Long/Short Range Probes
Defensive Systems:
-7 Meter Thick Titanium A Armor
-Type 10 Deflector Shield
Offensive Systems:
- 900 Ship to Ship Aircraft
- 500 Bombers
Launch Bays:
-4 Port Launch Bays
-4 Starboard Launch Bays
-2 Bow Launch Bays
-3 Stern Launch Bays
Number In Use:
994 Active, 874 Reserve


Frigates

Quote:
Classification:
-Barbossa Class Frigate
Manufacturer:
-Alliance Space Yards
Length:
- 250 Meters
Propulsion and Power:
- 1 FTL Drives
- 2 Ion Drives
Speed:
- 88,000 Miles Per/ Hour
Complement:
- 200 Crew
Consumables:
- 1 Years
Sensors and Processing systems:
-10x Mk 45 Long Range Sensors
-20x Mk 65 Short Range Sensors
-13x Long/Short Range Probes
Defensive Systems:
-2 Meter Thick Titanium A Armor
-Type 2 Deflector Shield
Offensive Systems:
- 10 Dimondback Missiles
- 1 Magnetic Accelerator Cannon
Launch Bays:
- 1 Starboard Launch Bay
- 1 Port Launch Bay
Number In Use:
1,250 Active, 974 Reserve


Flagships

Quote:
Classification:
-Alliance Titan Class Flagship
Manufacturer:
-Alliance Ship Yards
Length:
-9,450 Meters
Propulsion and Power:
-10 Auxilary Miniture Nuclear Generators
-2 Hydrogen/Helium Powered Fusion Engines
-1 Henry-Sazuki FTL Drive
-3 Pillar Fusion Generators
Speed:
-250,000 Miles Per/ Hour
Complement:
-500 Crew
-25,000 Passengers
-15,000 Air Wing
Consumables:
-10 Years
Sensors and Processing systems:
-30x Mk 45 Long Range Sensors
-45x Mk 65 Short Range Sensors
-27x Long/Short Range Probes
-42x Recon Drones
-25x Becon Sensors
Defensive Systems:
-13 Meters Titanium-B Armor
-50Turbo-Lasers Turrets
-40 Point Defense 50mm Cannons
-40 Point Defense Laser Cannons
-35 Orbital Ship Drones
-60 Drone/ Ship to Ship Fighters
-Type 10 Deflector Shields
Offensive Systems:
-Four Hyper-Turrets
-7 High Powered Rail Guns
-2 High Powered Magnetic Accelerator Cannons'
-3,500 Ship to Ship Aircraft
-2,000 Bombers
-250 "Archer" Missile Pods
-60 Plasma Cannons
-10 Nova-Class Nuclear Explosives
Launch Bays:
-5 Port Launch Bays
-5 Starboard Launch Bays
-8 Stern Launch Bays
-2 Bow Launch Bays
Number In Use:
-150 Active/ 100 Reserved


Quote:
Classification: Alliance Zeus Class Flagship
Manufacturer:
-Ariel Ship Yards
Length:
-8,500 Meters
Propulsion and Power:
-5 Fission Drives
-4 Fusion Drives
-3 FTL Drives
Speed:
-250,000 Miles Per/ Hour
Complement:
-400 Crew
-24,000 Passengers/Soldiers
-15,000 Air Wing
Consumables:
-12 Years
Sensors and Processing systems:
-25x Mk 45 Long Range Sensors
-40x Mk 65 Short Range Sensors
-25x Long/Short Range Probes
-40x Recon Drones
-21x Becon Sensors
Defensive Systems:
-13 Meters Titanium-B Armor
-40Turbo-Lasers Turrets
-40 Point Defense 50mm Cannons
-40 Point Defense Laser Cannons
-25 Orbital Ship Drones
-90 Drone/ Ship to Ship Fighters
-Type 8 Deflector Shields
Offensive Systems:
-300 "Archer" Missile Pods (A-AD)
-59 Plasma Cannons
-1000 Fighters
-750 Bombers
-10 High Power Railguns
-2 Magnetic Accelerator Cannon
-9 Nova-Class Nuclear Explosives
Launch Bays:
-5 Port Launch Bays
-5 Starboard Launch Bays
-2 Stern Launch Bays
Number In Use:
250 Active/ 150 Reserve



General Craft

Quote:
Classification:
-Terra Class Multi-Role Ship
Manufacturer:
-Ariel Ship Yards
Length:
-150 Meters
Propulsion and Power:
-3 Ion Drives
-1 FTL Drive
Speed:
-98,000 Miles Per Hour
Complement:
-30 Crew
Consumables:
-3 Months
Sensors and Processing systems:
-4x Long Range Sensors
-4x Short Range Sensors
Defensive Systems:
-Type 3 Defense Shield
Offensive Systems:
-None
Launch Bays:
-None
Number In Use:
7,500 Active/2,000 Reserve
Complement:
-120 Tons of Supplies


Quote:
Classification:
-Gemini Class Multi-Role Transport
Manufacturer:
-Ariel Ship Yards
Length:
-1,950 Meters
Propulsion and Power:
-3 Ion Drives
-1 FTL Drive
Speed:
-98,000 Miles Per Hour
Complement:
-20crew
Consumables:
-2 Years
Sensors and Processing systems:
-15Long Range Sensors
-24Short Range Sensors
Defensive Systems:
-Type 7Defense Shield
Offensive Systems:
-None
Launch Bays:
-None
Number In Use:
-875 Active/ 500 reserve
Complement:
850,000 Tons of Cargo
Air Wing


::Air Superiority Class 1.0(Light Fighters)::


Quote:
Classification:
-HAF-155 "Blue Jay"
Crew:
- 1 Pilot
- 1 Gunner
Manufacturer:
- Ariel Ship Yards
Maximum Speed:
- 1450 Miles Per/ Hour
Range:
- 1000 Miles
Armament:
- 2 Heavy Laser Cannons
Consumables:
- 2 Days Air
Defenses:
- Class 1.0 Shield
Number In Use:
- 17.5 Million Active/ 14.9 Million Reserve


Quote:
Classification:
-UN 93 Quick Strike Fighter "Sparrow"
Crew:
- 1 Pilot
Manufacturer:
- Alliance Military Space Yards
Maximum Speed:
-2,500 Miles Per/ Hour
Range:
-450 Miles
Armament:
-2x Light Laser Cannons
-1x One Shot Blaster Cannon
Consumables:
-20 Hours of Air
Defenses:
-Class 0.5 Shield
Number In Use:
-7 million Active/ 2 million reserve


Quote:
Classification:
-UN 89 Air Superiority Fighter "Robin"
Crew:
- 1 Pilot
Manufacturer:
- Alliance Military Space Yards
Maximum Speed:
-3,250 Miles Per/ Hour
Range:
-550 Miles
Armament:
-Nose Mounted Gatling Gun
Consumables:
-14 Hours of Air
Defenses:
-2 Inches of Titanium-A Armor
Number In Use:
-4 million Active/ 1 million reserve


Quote:
Classification:
-HAF-155 "Blue Jay"
Crew:
- 1 Pilot
- 1 Gunner
Manufacturer:
- Ariel Ship Yards
Maximum Speed:
- 1450 Miles Per/ Hour
Range:
- 1000 Miles
Armament:
- 2 Heavy Laser Cannons
Consumables:
- 2 Days Air
Defenses:
- Class 1.0 Shield
Number In Use:
- 17.5 Million Active/ 14.9 Million Reserve


::Air Superiority Class 2.0 (Heavy Fighter)::

Quote:
Classification:
-AF-09 "Hellhound"
Crew:
- 1 Pilot
Manufacturer:
- Raven Ship Yards
Maximum Speed:
- 2,500 Miles Per/ Hour
Range:
- 2700 Miles
Armament
- 2 Blasters
Consumables:
- 24 Hours Air
Defenses:
- Class 5.0 Shield
Number In Use:
-9.6 Million Active/ 10.2 Million Reserve



Quote:
Classification:
- HAF- 105 "Bald Eagle"
Crew:
- 1 Pilot
Manufacturer:
- Ariel Ship Yards
Maximum Speed:
- 2,500 Miles Per/ Hour
Range:
- 1700 Miles
Armament
-Four Heavy Blasters
Consumables:
-15 Hours Air
Defenses:
- Class 1.0 Shield
Number In Use:
-15.6 Million Active/ 16.2 Million Reserve


Quote:
Classification:
-UN 250 Heavy Fighter "Gold Eagle"
Crew:
- 1 Pilot
- 1 Navigator/Gunner
Manufacturer:
- Alliance Ship Yards
Maximum Speed:
- 2,500 Miles Per/ Hour
Range:
- 1,500 Miles
Armament:
- 1 Nose Mounted Gatling Gun
- 2 Wing Mounted Cannons
- 2 .50 Caliber Mini Cannons
- 2500lbs Ordinance
Consumables:
- 4 Days Air
Defenses:
- Class 1.5 Shield
Number In Use:
- 24 Million Active/ 14 Million Reserve


Quote:
Classification:
- UN 125 Heavy Fighter "Peregrine Falcon"
Crew:
- 1 Pilot
Manufacturer:
- Alliance Ship Yards
Maximum Speed:
- 3,450 Miles Per/ Hour
Range:
- 2500 Miles
Armament:
- Chin Mounted 360 Degree Gatling Gun
- 2000lbs Missile Ordinance
Consumables:
- 3 Days Air
Defenses:
- Class 2.0 Shield
Number In Use:
- 23 Million Active/ 30 Million Reserve


:Bombers::

Quote:
Classification:
- AB-2 "Tern"
Crew:
- 1 Pilot
Manufacturer:
- Ariel Ship Yards
Maximum Speed:
- 1,250 Miles Per/Hour
Range:
- 1400 Miles
Armament:
- 2x Chin Mounted Gatling Guns
- 15000lbs Ordinance
Consumables:
- 5 Days Air
Defenses:
- Class 2.0 Shield
Number In Use:
- 15 Million Active/ 12 Million Reserve


Quote:
Classification:
- UN- 1300 "Albatross"
Crew:
- 1 Pilot
- 1 Bomber
-1 Navigator
Manufacturer:
- Alliance Ship Yards
Maximum Speed:
- 1300 Miles Per/ Hour
Range:
- 1500 Miles
Armament:
- 2 .50 Caliber Nose Machine Guns
- 1600lbs Ordniance
Consumables:
- 4 Days Air
Defenses:
- 2.0 Class Shield
- EMP Bomb 500 Yard Range
Number In Use:
- 16 Million Active/ Four Million Reserve


Quote:
Classification:
- LB-2400 "Lark"
Crew:
- 1 Pilot
- Navigator/ Bomber
Manufacturer:
- Ariel Ship Yards
Maximum Speed:
- 1200 Miles Per/ Hour
Range:
- 1900 Miles
Armament:
-4 "Archer" Missiles
-1 Nose Mounted .50mm Gatling Gun
-8000lbs Payload
Consumables:
- 3 Days Air
Defenses:
- Class 2.0 Shield
Number In Use:
- 5.0 Million Active/ 4.0 Reserve


Transports

Quote:
Classification:
- T-44
Crew:
- 1 Pilot
- 1 Co-Pilot
Manufacturer:
- Alliance Ship Yards
Maximum Speed:
- 2,500 Miles Per/ Hour
Range:
- 2900 Miles
Armament:
- None
Consumables:
- 2 Weeks Food and Water
Defenses:
- Class 1.0 Shield
Complement:
-20 Tons or 200 Fully Armed Troops
Number In Use:
- 25 Million Active/ 14 Million Reserve


Quote:
Classification:
- LAT-50
Crew:
- 1 Pilot
- 1 Co-Pilot
Manufacturer:
- Alliance Ship Yards
Maximum Speed:
- 2500 Miles Per/ Hour
Range:
- 8000 Miles
Armament:
- None
Consumables:
- 5 Days
Defenses:
- Class 5.0 Shield
Complement:
-100 Tons or 400 Fully Armed Troops
Number In Use:
-1 Million Active/ 4 Million Reserve


Quote:
Classification:
- Type-84 TT
Crew:
- 1 Pilot
Manufacturer:
- Raven Ship Yards
Maximum Speed:
- 750 Miles Per/ Hour
Range:
- 2500 Miles
Armament:
- 1 Nose Mounted .50mm Machine Gun
Consumables:
- 5 days
Defenses:
- Type 2.0 Shield
Complement:
-2 Tons Supplies
-15 Passengers
Number In Use:
-4 Million Active/ 3 Million Reserve
::Fleets::

Head of All Fleets: Nathan Cole


First Fleet

Flagship: Perseverance //Alliance Titan Class Flagship// Admiral Jacob C. Walker


15 Red October Class Cruisers
15 Centauri Class Cruisers
10 Evans Class Cruisers
15 Beijing Class Cruiser
2 Alliance Titan Class Flagships
30 Acheron Class Destroyer
35 Bova Class Destroyer
60 Barbossa Class Frigate
100 Gemini Class Multi-Role Transport
20 Riddick Class Carrier
150 Terra Class Multi-Role Ship

Total: 452 Craft


Twelfth Outer-Rim Fleet

Flagship: Concord // Alliance Zeus Class Flagship// Admiral Nicholai Barbossa

17 Red October Class Cruisers
10 Centauri Class Cruisers
9 Evans Class Cruisers
8 Beijing Class Cruiser
4 Alliance Titan Class Flagships
20 Acheron Class Destroyer
25 Bova Class Destroyer
55 Barbossa Class Frigate
85 Gemini Class Multi-Role Transport
30 Riddick Class Carrier
110 Terra Class Multi-Role Ship
30 Portable Magnetic Acceleartor Cannon

Total: 403 Craft
Marine Infantry Weaponry, Vehicles and Equipment

Weapons

LAR-52A (Light Assault Rifle)

Rate of Fire: 900 round/min
Operation: Gas-actuated Rotating bolt
Fire Mode: Automatic
Ammunition: 5.56 x 45 mm NATO
Range: 450–500 m
Magazine Size: 42 Rounds

HAR-18B (Heavy Assault Rifle)

Rate of Fire: 750 round/min
Operation: Gas-operated, rotating bolt
Fire Mode: Burst/ Automatic
Ammunition: 7.62 × 39 mm
Range: 300 m
Magazine Size : 30 Rounds

SW-15 (Pistol)

Rate of Fire: 50 Rounds Per/ Min
Operation: Single Action
Fire Mode: Semi-Automatic
Ammunition: .357 Magnum
Range: 100m
Magazine Size : 9 Rounds

ASG-150

Rate of Fire: 10 Rounds Per/ Min
Operation: Pump Action
Fire Mode: Pump Action
Ammunition: 12 Gauge
Range: 50m
Magazine Size : 8+1 Rounds

HERC-10

Rate of Fire: 4 Rounds Per/ Min
Operation: Auto-Exchange
Fire Mode: Semi-Automatic
Ammunition: 105mm HEAT
Range: 250m
Magazine Size : 2 Rounds

LMG-15

Rate of Fire: 1,280 Rounds Per/Min
Operation: Blowback
Fire Mode: Automatic
Ammunition: 9mm
Range: 200m
Magazine Size : 50 round

SR-115

Rate of Fire:10 Rounds Per/Min
Operation: Short Recoil Rotary bolt.
Fire Mode: Semi-Automatic
Ammunition: 12.7-mm.
Range:982m
Magazine Size: 10 round


Vehicles

Heavy Vehicles:

HT-12
Classification: Heavy Tank
Active: 23.5 Million
Manufacturer: Victor-Niha Defense Incorporated

HT-44
Classification: Heavy Tank
Active: 15.3 Million
Manufacturer: Helios Defense Corporation

M-55
Classification: Heavy Tank
Active: 26 Million
Manufacturer: Helios Defense Corporation

LT-150
Classification: Light Tank
Active: 16 Million
Manufacturer: Helios Defense Corporation

MBT-2
Classification: Light Tank
Active: 14 Million
Manufacturer: Victor-Niha Defense Incorporated

Light Vehicles

150-BL
Classification: Drone Light Fighting Vehicle
Active: 29 Million
Manufacturer: Contact Defense Corporation

M-21
Classification: Motorcycle-Class C Scout
Active: 10 Million
Manufacturer: Victor-Niha Defense Incorporated

HAH-12
Classification: Multi-Purpose Vehicle
Active: 50 Million
Manufacturer: Contact Defense Corporation

K12 B
Classification: Light Scout Vehicle
Active: 25 Million
Manufacturer: Victor-Niha Defense Incorporated

Equipment

Special Operations Unit Uniform

I-4 Israeli Defense Designed Stealth Suit

OP-Sniper Uniform Can be Different Colors

UCU-15 Standard Issue

Standard Issue COM Equipment

Field Medical Equipment
People of the Alliance
Economy and Government of the Alliance

Type of Economy
Mixed/Free Economy

Currency
Alliance Dollar/ Alliance Credit

Rate of Alliance Credit to Former United States Dollar
.77 to 1

Amount of Credits in Treasury
871,450,903,890,152.98

Unemployment Percentage
10-40% Galactic Rim
10% Frontier Worlds
4% Outer-Rim
0% Core

Government Limits
Controls all of the Core Worlds, expanding from there to the Frontier Regions, and Outer-Rim. Galactic Rim has self governed worlds which do not fall under regulation of the Alliance, and but they do have to pay protection fees and Alliance taxes.

Type of Government


Voting
Yes, At the age of 18

Freedom of Speech
Yes- Limited

Freedom of Press
Yes- Limited

Freedom of Religion
Yes

Freedom of Protest
Yes- Limited

Right to Bare Arms
Yes- Only to Paramilitary Forces and Police Forces

Equality
Yes

Legal System
Parliamentary Republic

Research and Development
Profile Layout

Gaia Username: Simple...
Name: RP name, First and Last
Age: No younger than 16 please, and you may live longer than 100 since of advances in medicine.
Gender: Male or Female
Marines or Navy: One or the other, not both.
Rank: From the list above... Also if you play Admiral or Higher I will personaly make a fleet for you.
Apppearence: A picture(No Anime), or a detailed discription.
History: Optional


[b]Gaia Username[/b]:
[b]Name[/b]:
[b]Age[/b]:
[b]Gender[/b]:
[b]Marines or Navy[/b]:
[b]Rank[/b]:
[b]Appearence[/b]:
[b]History[/b]:


Member List:

Jin Won/ Fleet Admiral Nathan Cole

Profiles

Jin Won


Gaia Username: Jin Won
Name: Nathan Cole
Age: 37
Gender: Male
Marines or Navy: Navy
Rank: Head of All UAW Fleets
Appearence: [Yes, you have to click the --> x]
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