THEARCANA
0: THE FOOL The Fool is an inexperienced youth with great power, but no self control. Their mecha is difficult for them to control, but is prone to random bursts of great strength.
I: THE MAGICIAN The Magician's mecha can cast powerful bolts of fire upon his enemies, and has superior intellect. However, The Magician is arrogant and headstrong, which may lead to problems.
II: THE HIGH PRIESTESS The High Priestess is a caring mecha pilot, and her mecha possesses the ability to heal her allies in battle.
III: THE EMPRESS [TAKEN]
IV: THE EMPEROR [TAKEN]
V: THE HIEROPHANT The Hierophant is a charismatic person who uses honeyed words to sway the masses to his way. He is a man of great intelligence, but at his core he is an evil and greedy person. [Messiah-alligned characters only]
VI: THE LOVERS The pilot of this mecha is a hopeless romantic, but will fight to the death for those they love. They are stronger when fighting in a group of friends, but weak on their own.
VII: THE CHARIOT This mecha can reach breakneck speeds, and attacks with great haste. However, they lack the ability to hit hard. They can take out enemies slowly but surely by whittling their health down and dodging attacks. The pilot, however, is arrogant and reckless.
VIII: STRENGTH The pilot of this mecha has exceptional physical strength. His mecha matches his own strength, and he is able to take on great foes on his own. However, the pilot is prone to overexertion, and will often tire himself out and land himself in terrible situations. [TAKEN]
IX: THE HERMIT The pilot of this mecha is a brilliant person, but their mecha is poorly adapted for combat. It can analyze enemy data and scout efficiently. The pilot is an introverted and cowardly person.
X: THE WHEEL OF FORTUNE The pilot of this mecha is unpredictable, as is the mech's power. If lucky, the mecha may level an entire city with a single blow. If unlucky, it may severely damage itself.
XI: JUSTICE No data has been collected on this card. [UNSELECTABLE]
XII: THE HANGED MAN The bearer of this card is a terminally depressed and suicidal individual with great power, but the lack of a will to use it.
XIII: DEATH It is said that the bearer of this card is on par with the gods in power. No bearer has ever been chosen. [UNSELECTABLE]
XIIII: TEMPERANCE The bearer of this card is a steadfast and reliable ally with amazing durability and the need to defend their allies. [TAKEN]
XV: THE DEVIL The bearer of this card is a chaotic being without inhibitions. They are given amazing power of fire. The bearer of this card will die one week after selection unless they kill another cardbearer. This does not remove the curse; It merely refreshes the time limit. It is said that after the bearer dies, their soul never truly leaves the mecha. [TAKEN]
XVI: THE STAR The bearer of this card is a charismatic yet conceited individual. They love being the center of attention, and are quite popular. They are strong, but prone to showboating in combat. [TAKEN]
XVII: THE MOON The bearer of this card is a proficient fighter and a strong individual, but they are unable to speak. They are stronger during the night. [TAKEN]
XVIII: THE SUN The bearer of this card has average strength in their mecha, but they are a master of hand-to-hand combat. They are stronger during the day. [TAKEN]
XX: JUDGEMENT The bearer of this card is exceptionally strong. They have an extremely strong moral compass, and cannot stand to see injustice in their presence. Once this pilot enters a fight, he will not back down, no matter what. Even if it means his own death. [TAKEN]
XXI: THE WORLD No data. [UNSELECTABLE]