Annabeth Sokoloff
Let me first say, I love Monster Galaxy. It's the best thing since Pokemon. However, and this more of a rant than anything but I feel the need to say it, I feel cheated.
1) Why spend $500 on a chance thing? It's ridiculous. And I say $500 because a little adds up QUICK. Especially for those who are trying desperately to get them all rather than progress through the story line. Kinda like how people will skip taxes/bills just to play Farmville. I understand that companies are trying to make money. And that's fine, but there's other ways--more subtle ones anyway--in going about it. Heck, you could sell monsters for 5,000 gold coins you can get in-game or something.
2) Why in the world does it take 20 monsters of the same kind to evolve AND require Evolution Potions? (e.g. Dihno. It takes 3 Dihno + 2 Potions to evolve) Personally, I think you should only evolve them via levels (like every 10-20 or something) because why else hack and slash for days to level them up? The potions should be for those who refuse to wait or eliminated altogether.
3) Why in the world is the capture rate 5% when the monster HP is 1? I could blow the computer screen and they'll die. Shouldn't it be at least 75%? It's bad enough it takes 50 Starseeds just to capture the thing while trying to stay alive and not kill the bugger at the same time.
There's probably more but this is what aggrivates me the most. Other than that, I like it. I will continue to play. Perhaps not as often as I would like. But hey....Anyway, love me, hate me. I've said my peace and feel a little better now.
1) It's your money (or your parents). You use it how you will. I have never spent money on stuff like this (except for 10€ for GCash in the 8 years I've been here) because I know how stupid it is in the long run, I've known from the start that what I would put money on is very vague and
only virtual. Know your business, do your homework before you charge into something. I'm very glad that real money is not a necessity in this game and especially in the whole Gaia.
2) I like this idea and it wouldn't be MoGa without it. I have no trouble having Potions, I even have way too much of them, so I don't find the problem.
3) I think if the higher the Moga status (Legendary etc) the less capture rate it should be. It's like Pokemon, you can't catch one with 75% because that would make it as weak as the Common ones. I agree that spending 50 Starseeds is a waste on the 7% moga but why are you playing this game then? I'm fairly adjusted to the technique of the game and there are some things I don't like and some things I do.
I don't think these are the big problems that MoGa has been suffering from. More likely I wonder, why change the game so much? Why do you play it if you are so aggravated with it? It wouldn't be the same game to play then? Also, way too easy. Are you used to being handed things? Is that it?