I don't know why it was decided a good idea to make leveling with your friends an even worse idea, thanks to the fact that killing higher leveled monsters means you gain less exp than you normally would have.
Also, what the hell is up with the level = power system now? It's like gear hardly matters and all that's important is your level against theirs.
Sorry, I just came back to RO to find out that everything that was managable about the game is now asdasfafghs
A lot of people haven't been particularly liking the changes, yeah. I remember reading a post from an iRO Dev (or someone of that nature) that realized there was a lot of weird quirks and they're planning to work on them. I think a big chunk of the stuff they're doing is going to happen in March.