Ziang
I find it a bit really laggy at times
(and due to the countdown for attacks I have to watch my HP steadily drain while i lag...)
Lag usually more intense when I enter a battle
(After which I lose all my energy points I spent trying to get IN the battle.)
aaaand the game shuts down all together, or just freezes
Oh and is it possible to replace those giant ads with those discrete banners everyone else seems to use? or at least make an ad free version of $0.99?
Its really ugly compared to the amazing art you guys have used in the app.
I hope that you guys do find a way to save player files,
til then I really doubt I will buy anything from the store
(I dont back up since my itunes is rather temperamental at times copying over what it wants instead of what I want).
Oh and is it possible to get the option of being able to buy the mogas offered to us in the start?
(I cant seem to find the option for it)
Oh and the energy thing is just plain annoying. I get the waiting for the mogas to recover after battle,
But its a bit hard to believe you're that puffed out over yelling commands.
Gives it more than a facebook feel, and makes me STOP playing the game (which I gather you dont want to do) I get that you're trying to make money off the coffee cups, buts its fine that theyre the only pots available in game.
Anyway there ends my rant, thanks for making an awesome app though,
cant wait to see what changes you guys will make in the future!
Lag: Thanks for the feedback. What device are you using and what version of iOS? Is your device jailbroken? We've tested the game on all devices currently supported by the most recent version of iOS and have found that performance is typically pretty good. The only lag I've seen on older devices is during Zodiac attacks or sometimes on the "World Map" screen.
Crashes: Can you tell me more about the crashes? I've seen a few reports of crashing in the forum but iTunes is telling us that there have been no automatic crash reports. It's hard to fix crash problems without more information.
Ads: The "ads" are not advertisements as much as cross-promotions with other games. We actually don't get paid for the ads. In any case, we don't show the promotions to people who have made in-app purchases so that's the same as us creating a separate game with no ads.
Saving: We're investigating methods to save. Backing up in iTunes really is the best way to save, though, as there are technical limitations to what you can reliably save for games that don't require a connection to play.
Buying Mogas: We're thinking about adding a feature where players can buy Mogas on the Team Screen.
Energy: Energy serves three important services: 1.) it promotes in-app purchases (which you mentioend, 2.) it provides another constraint to the game for players to optimize... therefore, it adds a level of complexity and strategy to the game, and 3.) it breaks up play sessions - we actually do not want players to play continuously unless they choose to do so by utilizing coffees. Why? To be honest, because we think the game is more fun to play in a few short sessions per day rather than continuously if you are not paying. We don't know if that will end up being true for all players, though.
Hope that answers some of your questions.