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On the large Island continent of Gestantas the land was split between the two opposing kingdoms which specialized in the elemental properties predominantly granted to them by whatever magical force dominated their lands. To the north of the boarder the kingdom of Valus which was as beautiful as it was dangerous possessed the power of water but it was also a land of great cold giving those that lived their great mastery of magical control of ice. Likewise to the south of the boarder the land of Salizar was a land of warmth and although they specialized in magics that involved nature they became known as specialist of using fire magic making them the polar opposites of their neighbors. For the longest time the boarder between these lands was a chaotic maelstrom of magical conflict which made travel from one land to the other difficult but this did not ease the tensions between the wildly different kingdoms as powerful magis from each land looked to tap into the wild fluctuations off the conflicting magics to gain control of the middle lands and cement the power of their own kingdoms as well as fame for themselves.

Little did either side know that as they meddled with the wild elemental magics fluctuating between their lands it was creating even more dangerous situations for those closest to the boarder and the beginning of a Great Storm began to brew both in the literal sense as was it in the hatred Salizar and Valus began having for one another. Unknown to either side deep within the confines of the increasing chaos of their boarders an enemy had awakened and begun spreading out over the island gathering up hosts so they could take their rightful place in the world.

One day a great magical force tore through the maelstrom of magic and created a land devoid of magical influence from either Salizar or Valus saving those that lived nearby and ultimately delivering a blow to the new enemy though it was not discovered until later once exploration of the new devoid land had begun after the hidden enemy was flushed out and destroyed leaving both kingdoms with new kings. Once exploration from both lands finally embarked they already discovered a civilization being established from survivors of the conflict working together and being lead by a man known as Farris Nettlethorn. Soon it was agreed upon by both kingdoms that with the lands being devoid of any useful magic and the people who already lived there seemed peaceful enough that the land would be a neutral ground so the conflicts of the past could be healed so long as they did not deviate from their neutral state or try to establish their own kingdom.

Now 150 years later the 3rd celebration of the official creation of Erithdale and peace between Salizar and Valus was nigh and both kingdoms sent their first born sons and a guardian to protect them against any possible threat so they can meet the man that has been known unofficially as the Merchant king that has lead his people into an age of prosperity. However danger has a way of rearing its ugly head even in the most peaceful of times and fate is a fickle mistress as all of her pieces are placed on the board of destiny once more.

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Citizens of Valus


Name: (Including hyperlinked picture)
Posting Color:
Age: How old you are (Some races live longer and mature slower)
Status: (Including land of origin)
History: Brief history of your character.
Basic Magical Abilities/Skills: Magic imbued upon you for growing up in your lands and interesting skills you have acquired.
Dweomerlak: A particular power related to your magic that is above and beyond normal magic. Usually genetic in nature though there is some influence from the environment like normal magic.

Name: Annalynn Valus
Posting Color: Steel Blue
Age: 85
Status: Princess of Valus and eldest daughter.
History: Annalynn is the first daughter born to the king and queen of Valus. Like the rest of her family she has led a sheltered life. However, because she is the only daughter she has gained some favoritism, particularly from her father.
Magical Abilities/Skills:Cyrokinesis (able to dissipate heat and create structures of ice in varying forms,) Disciple of Crystal (Able to change Ice to its liquid state and back into ice. She is capable of freezing and thawing smaller quantities of liquids then her mother as long as she can touch it.)
Dweomerlak: Icy Molder (Able to create protective armor, tools, and weapons of various intricity made of ice faster then any others in Valus. She can move freely if she wears something she made of ice and ice from others can not harm her so long as she is aware of it.

***
Name: Azrous Valus
Posting Color: DarkCyan
Age:100
Status: First born prince of Valus
History: The eldest of several brothers and sisters. He has been sheltered most of his life from anything but from those things he needs to one day be king.
Magical Abilities/Skills: Cyrokinesis (able to dissipate heat and create structures of ice in varying construct) Disciple of the Northern Wind (Able to tap into wind magic to create barriers and walls but he is limited to fixed structures) Combat skills and tactical maneuvers as befitting his post
Dweomerlak: Deep Freeze(Any ice in contact with Azrous can become like steel and takes much longer to melt even when let go.)

***
Name: Casteel Vestabon
Posting Color: Gray
Age: 250
Status: Prince Azrous’s bodyguard/ Army General of Valus
History: The half blood brother of Selena on her father's side he was born from a kind woman who was selected among the women in her tribe to live with the chieftain to bear his children and help save her people. As the Chieftain's eldest son Casteel worked hard throughout his youth while his mother's health was beginning to fail. The chieftain did not seem to worry about his mother angering Casteel but unable to defeat his father fairly he had to wait and try to take care of his mother as best as he could. After the death of his mother Casteel abandoned his home to fight on the front lines to gain strength and experience to match his father and soon made a name for himself.
Basic Magical Abilities/Skills: Limited Cyrokinesis (able to dissipate heat and create structures of ice in varying forms but nothing very solid or big.) He has a particular skill to tell if others are lying. Skilled in many forms of combat as well as strategy and proper etiquette when the situation calls for it.
Dweomerlak: Disciple of Liquids (Able to command any exposed liquid to take shape as he desires so long as there is enough to do so and he is in contact with said liquid. He can create complex water shapes but cannot control more then 300 liters or so of water.)

***
Name: Corizen Valus
Posting Color:
Age:237
Status: King of Valus
History: During the the great storm that almost destroyed the lands Corizen's father met an untimely end and he took control of the kingdom as the new king. Meanwhile in the lands of Salizar a change in hierarchy was also occurring allowing the new kings to put their differences aside and create the time of peace everyone enjoys now.
Magical Abilities/Skills: Cyrokinesis (able to dissipate heat and create structures of ice in varying construct)
Dweomerlak: Living Ice (Unlike most in Valus, Corizen can bring life to icy constructs to life for a limited time depending on the size of the construct. Very small objects can live for days while a mammoth construct might only last for a few seconds at a time.)
***
Name: Selena Valus
Posting Color:
Age:228
Status: Queen of Valus
History: Childhood friend of the King of Valus who worked with him during the Storm. In that time they grew found of one another and after the untimly demise of the original king she married the new king as he took his throne.
Basic Magical Abilities/Skills: Cyrokinesis (able to dissipate heat and create structures of ice in varying forms,).Disciple of Crystal (Able to change Ice to its liquid state and back into ice. She is capable of freezing and thawing larger quantities of liquids so long as she can touch it.)
Dweomerlak: Master of Liquids (Able to command any exposed liquid to take shape and density as he desires so long as there is enough to do so.)

***
Name: Vance Valus
Posting Color:
Age: 67
Status: Youngest prince in the royal family of Valus
History: Just barely in his teens Vance has only recently begun gaining more strength in magic though he is far from an experienced combatant. Being the youngest the chance of him becoming the next King is very slim unless something happens to all of his family members.
Magical Abilities/Skills:Limited cyrokinesis (able to dissipate heat and create structures of ice in varying forms but nothing very solid or big.)
Dweomerlak: Not discovered yet.

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Citizens of Erithdale


Name: (Including hyperlinked picture)
Posting Color:
Age: How old you are (Some races live longer and mature slower)
Status: (Including land of origin)
History: Brief history of your character.
Basic Magical Abilities/Skills: Magic imbued upon you for growing up in your lands and interesting skills you have acquired.
Dweomerlak: A particular power related to your magic that is above and beyond normal magic. Usually genetic in nature though there is some influence from the environment like normal magic.

Name: Aresa Firestar
Posting Color: Orange
Age: 156 (31)
Status: Fireworks specialist and alchemist student.
History: Originally from Salizar but has since preferred living in Erithdale due to her lack of interest in the nature loving people or the living arrangements created by them. Born in the Great Storm Aresa was a child when the world was being changed and when she was not quite a teen the remnants of criminal tribes attacked her village killing all that resisted and enslaving everyone else. Aresa's power came to her in a moment of desperation before she could be sold to a vile man. The ensuing burst of power not only torched her assailants but also scarred her wrist which was still imprisoned in the metal manacle. Now she works with engineers to compensate for her inability to use fire magic very well anymore. In Erithdale she feels safer where magic was more or less outlawed by the people who live there.
Basic Magical Abilities/Skills: Able to summon small amounts of fire but not very long. Specializes in alchemy that revolves around a variety of explosives but she has been learning some new things that alchemy can do.
Dweomerlak: Burning Soul (Unlike most magic wielders Aresa has unusually easy access to the mana to summon fire and a reserve of magic that can devastate a large area but leaving her unconscious. It has taken her many years to be able to use her magic to the small degree she can now without fear of hurting others around her.)

***
Name: Caitlyn (Cat or Kate) Blanchard
Posting Color: Brown
Age: 105 (21)
Status: Border Guardian of Erithdale and Guardian for Princess Lauren
History: Born in Salizar and raised in Erithdale Caitlyn had the opportunity to attend school with the nations elected leader's daughters. In particular she became friends with Miss Lauren, the eldest daughter of Farris. As they grew up together they became close friends. Over the years Caitlyn's feelings for Lauren grew into admiration and eventually love and lust which scared her. Due to these new found feelings she returned to Salizar to train and hone in her skills in fire magics and material arts. She then returned to Erithdale and enlisted herself in the military services. She volunteered to patrol the northern border of her adopted proud nation. It is here that she has made quite a name for herself as she worked diligently in honor of the woman she loved but knew could not share her feelings.
Basic Magical Abilities/Skills: Pyrokinesis / Skilled in both hand to hand combat as well as a natural with bow and arrows and skills with light swords.
Dweomerlak: Caitlyn can clear the moisture in the air by evaporating it. This typically happens along with strong emotions.

***
Name: Farris Nettlethorn
Posting Color: Dark Blue
Age:242 (48 )
Status: Mayor of Erithdale, Also known as the Merchant King
History: Once a powerful magi born in the dangerous lands between Salizar and Valus Farris took on the responsibility for creating a land devoid of both Salizar and Valus magical influences that had begun tearing the world apart but at the cost of his own immense magical abilities leaving him as powerless as any born in Erithdale after its creation. To this day he has not shared what he had done except with the woman he loved more then anything in the world who swore she would keep his secret. Thanks to his sacrifice he not only saved the people between the boarders of Salizar and Valus but was able to help create a haven so both kingdoms had a boarder that neither desired but being a humble man he did not want to be glorified or vilified by those that would judge his actions.
Regardless of his secret he was selected as the mayor of the new land of Erithdale thanks to his charisma and lack of connection to the royal lines of the surrounding kingdoms and has proven his skills of negotiation and business time and again keeping the peace for 150 years. Time and again he was nominated mayor of the independent state of Erithdale and Farris even became friends with the kings of Salizar and Valus and he became known unofficially as the merchant King even though he was not an actual royal.
Basic Magical Abilities/Skills: No magical abilities save for those limited to magical items. Over the years he not only acquired incredible business sense but an advanced knowledge of engineering and alchemy from being involved with people that allowed Erithdale to prosper.
Dweomerlak: None

***
Name: Ironfist (High General Ironfist)
Posting Color: Dark Goldenrod
Age: 158 years
Status: High General of the nation of Erithdale
History: Like many of his kind Ironfist became self aware in the time of the Great Storm and became known as a devout figure with strong moral objectives. Eventually he became a member of the city guard who then raised in rank quickly over the next hundred years as he was one of the few who would take their job seriously with such a long streak of peace and no need to drink or to seek out funner things to do.
Basic Magical Abilities/Skills: Immune to poisons, does not feel physical pain, and does not require nourishment (save for magic infused in an item if away from magic to long) nor sleep. As a guard he has learned many things about security, strategy, and how to fight. He is also able to telepathically communicate with any other Golem though generally he and his people only use this for emergencies.
Dweomerlak: None

***
Name: Lauren Nettlethorn
Posting Color: Blue
Age: 95 (19)
Status:1st daughter of the merchant king and honorary princess of Erithdale.
History: Lauren is eldest daughter to Farris, mayor of Erithdale. Despite being born into a land free of magic she possesses powers of their ancestors from both the north and the south. However, being in a land that has a dislike for magic as deep as its creation she had to learn very quickly that she had to hide these “gifts” from everyone. Not even her younger sister could know. Lauren has taken up the figure of mother to her younger sister. Her father swears she is the exact replica of her deceased mother. Lauren has never been outside of Erithdale.
Basic Magical Abilities/Skills: Able to tap into some unknown power to heal injuries and able to manipulate the various elements of the world but not at the extremes of specialized mages. Diplomatic skills.
Dweomerlak: Living Lei Line (Unlike most magic users who are limited once they have reached their maximum internal reserve of magic she can draw from the magical energies of others and use their mana as well. She must be in contact with whom she is borrowing mana from though just as a normal person has to be in touch with a normal lei line to access it)
***
Name: Leiya Moonfist
Posting Color: Dark Red
Age: 192 (38 )
Status: Border Patrol Agent between Salizar and Erithdale. Her home is in Erithdale but she is often working and living along the edges of the lands to ensure nothing suspicious sneaks through along with the help of other patrol agents. Now she is being reassigned to protect Farris's youngest daughter as she goes to Salizar.
History: Born just outside the worst of magical conflux that was Erithdale during the Great Storm, Laiya never had an easy childhood. Never more so then when at a young age Leiya found herself alone after her parents were murdered and she was left to fend for herself as so many orphans had to by doing whatever it took to survive. After peace was made among the nations and Erithdale was established as neutral ground travelers began taking refuge away from either nation and establishing the beginning of the Erithdale heritage. One such traveler being a man named Vendar who was very old but skilled came across Leiya as she tried to rob him. He took pity on the child of only 43 years of age and offered her a chance to travel with him and in return he would have a disciple he could teach his martial art to. After all with so many people having died recently he feared it was possible that he was the last practitioner of the Fist of the Moon martial style and he could see the girl had potential. At first she resisted but after showing her a little magical trick he could do combining magic and his Ki she was mesmerized and took to the discipline as though she had always known it and with a little practice her body remembered what it was yearning for. However hatred is a powerful motivator and traitors of both crowns would still fight one another to deliver justice for each of their comrades as well as criminals seeking riches of fallen villages which lead to new tragedy for Leiya when her Master sacrificed himself to save her after renegades attacked their home and seriously injured her arm. She swore over the man that taught her the proper use of her fist that she would dedicate her life to protect the weak and not allow herself to be close to another living being lest she suffer such sorrow in the future. Eventually with advancements of technological marvels Leiya was able to replace her missing arm with a new metal one.
Basic Magical Abilities/Skills: Able to enhance her physical power through the use of Ki which makes her body glow gently but only for a limited time /Tectonomancer (Able to do several magical skills involving the earth including sensing things in contact with it and the ability to create vibrations.) / Fist of the Moon Martial Arts as well as skill in a variety of weapons.
Dweomerlak: Will of the Land (Able to mold non sentient solids such as trees, rocks, and metal as easily as clay so long it is on her person or she is touching the object.)
***
Name: Merida Vesina (Madam Merida)
Posting Color: Green
Age: 46 (23)
Status: Con Artist and Exile originally from Salizar.
History: Originally kept safe in a Slitherkin tribe she was exiled at a young age when her tribe was decimated by an enemy force she cannot remember. With her ability to change her physical appearance she made her way into Erithdale but stayed near the border of Salizar so she can hide from the occasional cold months.
Basic Magical Abilities/Skills: Blood Magic (Using a small amount of blood (or to a lesser degree other pieces from a body Merida can cast a variety of spells revolving around the person she is using pieces from. For example by having some of the victim's blood on a reflective surface she can see into victims memories for a limited time.) Skilled in burglary(includes lock picking, stealth, and pickpocketing), fighting, and surviving on her own.
Dweomerlak:Shed Skin (After a few moments of thinking about an appearance her body creates that appearance under her present skin which she can tear it away without harming herself. The time it takes to create the new skin is determined by how dense the new form has to be but for a typical Eschling it is almost instantly after the few minutes.to focus on it. This new form is permanent until a new one is formed and by combining her Blood magic with this ability she can take on the appearance and voice of her victim.)

***
Name: Miluiel Nettlethorn
Posting Color: Indigo
Age: 80 (16)
Status: 2nd born daughter of the merchant king and honorary Princess of the Erithradale
History: Miluiel is the youngest daughter to Farris, mayor of Erithradale. She lost her mother shortly after her birth. Her older sister, Lauren has since acted as a mother to her. She looks up to her sister, idolizing her. Miluiel has never been outside Erithradale.
Basic Magical Abilities/Skills: No noticeable magical abilities. She is skilled in the use of ( ) Musical instrument and has diplomatic skills(though she is shyer then her older sister..)
Dweomerlak: Void Walker (Able to negate active magic used against her with the exception of her sister who is immune to her power. When feeling threatened or upset her anti-magical presence expands up to a 10 foot sphere around her negating not only magical power but the magical abilities of others within her sphere of influence.)

***
Name: Rue
Posting Color: Tomato
Age: Unknown
Status: Orphaned child who does not remember her past, Lives in Erithdale due to it is the only world she remembers even though she is rarely accepted by any that discover her Chimera heritage.
History: The first thing she remembers is waking up on some rocks outside of Erithdale in the mountains. She could hear the sounds of civilization and moved toward Erithdale unaware of proper civility or modesty as she went, She had to learn the harshness of reality quickly lest she be beaten by people who despise her for her appearance and her need to steal to survive. She is effectively mute only being able to make quick sounds.
Basic Magical Abilities/Skills: Limited skills with stealing so she can eat. Tries to avoid people due to they tend to treat her with disgust. Her wings are to small for actual flight but flapping them rapidly she can slow her descents so she doesn't get hurt by falling from high places. Can generate a small burst of flame from her mouth when she is not starving.
Dweomerlak: Unknown at this time.(Considering metamorphic)

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Citizens of Salizar


[Name: (Including hyperlinked picture)
Posting Color:
Age: How old you are (Some races live longer and mature slower)
Status: (Including land of origin)
History: Brief history of your character.
Basic Magical Abilities/Skills: Magic imbued upon you for growing up in your lands and interesting skills you have acquired.
Dweomerlak: A particular power related to your magic that is above and beyond normal magic. Usually genetic in nature though there is some influence from the environment like normal magic.

Name: Elphaba Immal
Posting Color: Coral
Age: 235
Status: Prince Serith’s bodyguard/ Captain of Royal Security
History:A veteran of the Storm Elphaba was one of the youngest to fight and survive the conflict. Coming from poor origins she found it easy to manipulate others at an early age and as she got older she understood the importance of influencing the right people to get more out of life. Over the years she has done whatever it took to please her lord and as his favor grew in her so did her influence over the kingdom in subtle ways. She has a keen interest in the King's eldest son knowing one day he will replace the present king and makes sure she is a part of his life in whatever way she can.
Basic Magical Abilities/Skills: Pyrokinesis (able to generate and control fire to varying degrees) She is skilled at getting into the heads of others which she can use with her charm. She is also a skilled combatant and tactician learning from the best through experience.
Dweomerlak: Charmed Presence (Unknown to others Elphaba has a way to get them to trust and like her though the very stubborn or hateful can resist her charm. She has often gotten to know people in the past and used her Dweomerlak to get what she desires in life.)
***
Name: Jeraleen Salizar
Posting Color: Sea Green
Age:
Status: Queen of Salizar
History: The daughter of the powerful warrior Duagha she was introduced to Zalef at a young age when the tribes of Salizar worked together to fight against their common enemies. After the Great Storm neither of their parents survived the conflict as far as anyone could tell even though her father's body was not recovered. In light of the chaos of a common enemy no longer existing to stand against Jeraleen convinced Zalef to take her as his queen so the people of the lands could have a strong pair to look up to and unite behind.
[Basic Magical Abilities/Skills: In addition to her skills in military combat as well as her skills with a variety of weapons Jeraleen is able to draw upon the strength of the land so long as she is in contact with it and is able to travel from any tree to another within 100 yards away. She has limited pyrokinesis but prefers to not rely on such a cheap method to win in any fight.
Dweomerlak:Green Thumb (So long as there are plants around her Jerleen can cause them to move under her control as though alive. This ability also allows her to force plants to grow at an expediant rate so she can make a sapling grow into an older tree almost instantly but doing so harms the imediate environment as the plant absorbs life energy from around it. She can also force life into things made from plants so she can control them but this process takes a larger toll on her own magical power. )
***
Name: Serith Salizar
Posting Color: Red
Age:100
Status: First born prince of Salizar
History: Born after the storm by the man who replaced the former king who did not survive the war Salizar has been learning how to rule since then. The few times he is not learning how to rule or how to fight he prefers the wilds to the castle no matter how much of nature was used in its construction. He has been scolded more then once when taking risks he shouldn't have.
Basic Magical Abilities/Skills: Pyrokinesis (able to generate and control fire to varying degrees) Nature guardian (Able to summon limited plant life) Combat skills and tactical maneuvers as befitting his post
Dweomerlak: Wings of the Phoenix (Capable of generating dangerous heat or be able to heal depending on the will of the user. Serith has still not been able to master it though.)

***
Name: Viola Salizar
Posting Color: Olive
Age: 80
Status: Youngest princess of Salizar and commander to the Stealth Force
History: Far from any chance of being Queen instead Viola trained and became efficient at the art of stealth so she could command the Stealth Force which was used for operations that did not require force. Now even though she is young she is hopeful that she can impress her father or possibly her eldest brother. At present being held captive by a mysterious group declaring they want her to be their queen.
Basic Magical Abilities/Skills: Limited Pyrokinesis (able to summon limited flames and generate warmth but not able to use fire as an offensive attack) Whisper Wind - Able to send and listen to conversations carried on the wind. Natural balance and stealth skills.
Dweomerlak: Metamorphism (When making skin contact with a solid object her body can take on the characteristics of that solid. The material has to be of some size however so a bracer would be efficient but not a ring. The transformation is quick as it spreads from the object in question over her whole body.)

***
Name: Zalef Salizar
Posting Color: Orange Red
Age:
Status: King of Salizar
History: As the eldest son of the former king of Salizar and a valiant warrior in the Great Storm Zalef not only became the new king after his father's passing but was also given the name of The Beast King for his natural affinity with creatures and his ability to channel them through his body naturally. After seeing the last of the skinwalker hives personally eradicated distrust of the northern lands of Valus began growing once more and he took on a queen who was also the daughter of one of his father's friends, Together they worked with Farris and the people of Farris to create a conflict free zone so border debates could be avoided.
Basic Magical Abilities/Skills: Pyrokinesis (able to generate and control fire to varying degrees) Tongue of the Beast (able to communicate with any animal <if the animal wishes to do so> )
Dweomerlak: Spirit of the Beast (Able to alter his body so he can take on the characteristics of an animal. This power is so intense he can take on characteristics of many animals or just focus on the abilities and appearance of just one.)

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Notable locations throughout the lands


The trade city of Erithdale- Located between the boarders of the kingdoms of Valus and Salziar this city is responsible for keeping both sides happy by regulating supplies between them an alleviating any need for either side to corresponds with one another. Unlike the kingdoms on either side of Erithdale the citizens often lack any magical talent and have made great strides instead in mechanical engineering over the last 150 years.

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The Main castle of Valus - Home of the royal family of Valus, like its icy terrain the castle appears to be made of ice but does not freeze to the touch as one might expect.

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The Main castle of Salziar - Unlike icy Valus the people of Salziar prefer to use the natural environment by using the trees as buildings. The main castle is of no exception as it grows from some of the sturdiest and most ancient of trees.

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Notable threats discovered within the lands


Name:
Description: (Can be a picture)
Habitat:
Abilities:

Name: Vansordium
Description: A naturally occurring ore with a shiny black coloration and is known to have smaller minerals of different coloration depending on where it is found,
Habitat: Unknown. By the treaty between Salizar and Valus all mining of the ore has been banned and if any deposits are discovered it is promptly destroyed in the middle lands.
Abilities: Negates magic when used in close proximity and when in contact with a host it causes fatigue as it forces reservoirs of magic from the hosts body violently when magic is used by them.

Name: Skinwalkers
Description: Can appear to look like any humanoid race but instead of the normal color blood the skinwalker bleeds black instead. It is believed they have all been hunted out over 150 years ago after the two kingdoms made peace.
Habitat: (Varies based on host)
Abilities: Steal bodies (Skinwalkers eat the essence of their victim slowly becoming them over the course of several days and leaving their old host behind as a rapidly deteriorating corpse. Once consumed the skinwalker has access to memories,skills, and magical power of its host as well as their physical body making it difficult to spot.)

Name: Blood Thorns
Description: A wild plant reddish brown in color with twisty vines and sharp serrated thorns.
Habitat: Primarily in Salizar wilds but some have been found in the middle lands.
Abilities: Victims unfortunate enough to get snagged in a blood thorn bush can easily get tangled in this carnivorous plant. Its thorns not only begin draining blood from its victims but it also secretes a natural anesthetic which is not only numbs their victim but in time causes sleep. Some people use the poison from blood thorns to cause people to pass out.

Name: Worgs
Description: Wolves of extraordinary size found in the wintry land of Valus.. Sometimes they are domesticated as riding beasts but it is not suggested to take them on when they gather in a pack.
Habitat: Valus Wilds
Abilities: Besides being strong and quick even in deep snow.worgs are notorious hunters able to track down prey in the seemingly lifeless lands.

Name: Daryl Shadowfist
Description: Once a member of the stealth squad lead by Viola he is now in cahoots with the mysterious old man to make Viola a queen, even if it against her wishes. Being from a different class Daryl would admire Viola from afar at first but he was sent into deep southern lands.and although he fulfilled his mission he has never been quite the same since.
Habitat: Unknown - Originally from Salizar
Abilities: Blood Binding (a fairly uncommon magical skill where his own blood can be controlled by him at a whim and can even form somewhat solid manifestation allowing him to even create weapons from it.

Name: Mysterious older man
Description: An older looking man who has an interest in in Viola much like Daryl but his true intentions are unknown short of his crazed words he says as he speaks.
Habitat: Unknown
Abilities: Unknown

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Races of the Lands


Race name - (May have embedded picture)
Land of Residence-
Race Characteristics -
General Special Abilities -

Race name - Golems
Land of Residence- Various
Race Characteristics - The entire race were originally created as a collaboration of the dwarves and early residents of Erithdale who created the constructs to mine for various minerals and ores. What was not expected was the constructs who originally had limited purpose began to become self aware during the Great Storm. Instead of trying to suppress their original creations the newly sentient beings were allowed to live their lives as they chose so long as they remain peaceful.
General Special Abilities -As non living entities the Golems are immune to poisons, and can resist tougher terrains then a normal person. Golems although originally made of earth and precious stones are made of any number of materials including metal, wood, and anything they can find due to their ability to customize their bodies. They do not need food, drink, or sleep in the way normal creatures do but instead they work on the ambient magical energy surrounding them. In addition the Golem race, although each is unique in their own ways, are connected to whatever ultimate power brought them self awareness also links them together so long as both Golems are on the ground. This allows them to communicate in a telepathic sense but does not allow one Golem from seeing into the mind of any other Golem.

***
Race name - Slitherkin (Ss'zaroths)
Land of Residence- Salizar
Race Characteristics - Primarily tribal in nature the Slitherkin are often found in what appears to be multiple small communities but it is not unheard of more living underground nearby making it difficult to keep track of them without intruding on their community. The Slitherkin are also one of the most varied people in all of the lands seemingly mutating from generation to generation making the other races of Salizar nervous and it befalls the Salizar royal family to keep a close eye on the reptilian people. This has not helped with peace between the Slitherkin and the rest of realm who feel isolated just because they are each uniquely gifted. Deep within hte forest however a new threat awakens thanks to certain shamans acting a bit more strange then usual lately.
General Special Abilities - Differs greatly depending on their personal mutation. Some have sharp claws, venom, collapsible skeletons, and much more.Due to the unstable genetic makeup of their kind the cold blooded Slitherkin differ greatly in appearance and abilities depending on the form they were born with.

***
Race name - Ulrikar
Land of Residence- Valus
Race Characteristics - Savage looking beast folk of the north they treasure few things more then strength in friend and foe alike. They are known to travel in groups when traveling away from their homelands which tend to be smaller communities of 20 to 50 Ulrikar of various ages, ranks, and skills. At any given notice these communities can move at a moments notice in case over whelming danger arises or hunting becomes to difficult.
General Special Abilities - They have thick fur protects from the frigid environment. They also have sharp teeth and claws as natural weapons but the greatest ability they have is a natural ability to communicate with others through a series of howls making them a deadly threat if found in a group on the hunt.

***
Race name - Chimera
Land of Residence- Various
Race Characteristics - Originally from other races the Chimera take on animal characteristics thanks to magical experimentation before the Great Storm. The act of creating Chimera and experimenting on citizens in Erithdale was banned after the Great Storm so it is rare to see new Chimera but some older ones still live in Erithdale and rarely a new Chimera can be born so the people of Erithdale put up with them but with distrust.
General Special Abilities - Depending on the extent of animal mutation the original host can have any number of natural skills or traits including claws, armor, and hollow bones with wings so
they can fly.

***
Race name - Dwarf
Land of Residence- Erithdale Mountains
Race Characteristics - Dwarfs are a shorter but stout people who prefer the mountains over the main city of Erithdale due to their affinity for stones and other minerals. Dwarfs are also known for their magics so there is some tension between them and people in the city.but their natural skill at harvesting materials that people in Erithdale require for their machines.
General Special Abilities - Earth Magics are more common for Dwarfs then many other races allowing them a natural skill with stones and minerals of many types. Being a race that often lives in the mountains and underground dwarfs have also gained an innate sense of direction so they can navigate their homes with no issues.

***
Race name - Eschings
Land of Residence- Various
Race Characteristics - The most predominate race in all of the lands they are primarily noticed due to having longer ears and their skin tones differs greatly based on which family they come from.
General Special Abilities - Eschings absorb magic from the world while in the womb shaping their abilities even at a very young age Regardless of what powers they have gaining access to such abilities usually require intense training and the strongest of this race are given control over the realms they inhabit. In addition to natural magics Eschings can also learn magic from alternative sources making them one of the most diverse magical beings alive.

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In Remembrance of the Fallen.


Name: Amelia Nettlethorn
Background: The wife of Farris and mother of their two daughters, she was a fearless woman dedicated to those she loved. However a strange disease claimed her life taking with her the secret to Farris's involvment in the creation of Erithdale and a terrible guilt Farris feels being unable to save her.

Name: Duagha Tsaena
Background: The father of Jeraleen and devoted warrior who fought for the old king in Salizar when the Great Storm was still occuring. Chose an honerable death instead of being consumed by the skinwalkers toward the end of the conflict.

Name: Johanz Venosis
Background: Originally the captain of the Stealth Squad from Salizar he lost his job to the youngest princess of the royal family and gladly trained her as his lord commanded.
How he died: Murdered by Daryl Shadowfist when Viola was kidnapped. during her mission. Considering his skills and experience with combat it is more like Daryl had some kind of backup but he isn't telling.

Name: Vendar Moonfist
Background: A powerful monk of the Moonfist style that came across an orphaned Leiya and saw great potential in her and a similarity to his own daughter. One day attacked by overwhelming odds and his studentwas injured he ended up sacrificing himself to stop the villians responsible for harming his student and allowing her to live on though with one useless arm.

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The streets were alive with the sounds of celebrations as citizens and travelers alike flooded them while the Festival of Renewals came to life. It was a celebration of peace between two nations that once warred for resources and a viscous cycle of hatred. It also celebrated the formation of Erithdale and where the celebration was held ever 50 years as a reminder to all about the importance of working together.

This celebration was special though because this year the kingdom of winter and summer have both agreed to send their 1st born sons to oversee the celebration this year as guest of the man who has come to be known as the Merchant King even though he was just an elected official that his people kept nominating.

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Meanwhile in the greeting chamber of the Merchant King's home, he was looking out the window at the streets flooded with so many faces and tapped his fingers upon the sill in nervous anticipation. He had been the mayor of this fine city for what seemed like forever and used his wiles and intelligence to not only make Erithdale a place of continual peace but a society that did not require the rich magic of the kingdoms that bordered his own lands. Now he got word from the royal houses of both Valus and Salziar that this year they would send their first born princes to oversee and observe the importance of such an event.

Farris knew soon enough these young royals would arrive and he was far to old to worry about them and keep up with everything else that was still to happen. He had no choice but to ask a maid to summon his daughters to the chamber. so he could prepare them for their guests and to help him keep an eye on them. He felt bad he was basically going to ask his only girls to babysit the royals but they were both of an age that they could burden some of the responsibilities. As he thought of his daughters Farris also began thinking of the woman he still loved even though she was taken away unexpectedly shortly after Miluiel was born.

Suddenly the sound of the door to the chamber creaked and interrupted his daydreaming and Farris turn his body to greet the visitors that were going to pass through the doors soon.

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Sunlight of midday shone through an open window, accompanied by the gentle whisper of an ever flowing breeze that ruffled the silk drapes tethered over the window. From below the sounds of celebration wafted upward and found their way into the room. It was a soothing sound, one that filled a young woman’s heart with such joy she could hardly contain it. Miluiel came bursting through her older sister’s bedroom door and sang as loudly as she could, “My dear sister, it is almost time! Can you hear them? Everyone is so excited!” She entered the room without invitation, twirling so that her new dress and short hair spun playfully around her. She loved how the green fabric felt fluttering around her legs as it did. “And you know what that means? That means that the princes should be arriving soon! I wonder if they know how to dance? Oh I bet they are just wonderful! Can you just not wait to meet them Lauren?” Miluiel asked as she came to a standstill, patting down her mint green skirt and straightening the matching blouse with a stunningly white trim along her neckline.

Lauren had hardly moved since her sister had entered the room. She was used to such intrusions by her younger sister. Instead she sat calmly at her mirror combing her long, golden hair. She too was in her festival gown, a floor length dress with gossamer covered skirt that did not puff out quite as much as her sister’s did and that a brighter green also. She placed her comb down and turned in her chair to look over at her sister. Also unlike her sister’s dress which had wispy sleeves, hers dropped down to her elbows and fanned outward from there. Her golden hair was decorated with strands of beads woven into two braids that met in the back and cascaded down her slender figure. Emerald green eyes took in her sister in all of her breathless excitement. Her stoic expression change, revealing a tender smile. Gracefully she moved from her chair and towards her sister. “Come here Milli,” She said and grabbed her comb once again and a green ribbon from a nearby drawer. Her sister moved forward and sat down as she knew her sister would ask her to. Lauren walked up behind her sister and began to brush her little sister’s hair.

“Did you hear me Lauren?” Miluiel asked as her sister began to work on her hair without a word in response to her question. She sighed under her sister’s picky fingers.

“I heard you Milli.” Lauren said with a smile. “Meeting the princes… It should be an experience indeed.” She said and smiled at her sister’s reflection. “Stop wiggling and I can get this ribbon I your hair.” She commanded. Her slender fingers worked quickly as she braided her sister’s short hair into a continuous braid around her head and tied the ends up with what remained of her ribbon. “There we go.” She said, placing her hands on her younger sister’s shoulders. Lauren leaned down so that her head was even with her sisters. The two of them smiled into the mirror. “There, I think we are both ready now.” Lauren said and helped her sister up from the chair. “Come now. I expect that father will want to see us before our guests arrived, which should not be too long from now.” She said, glancing over her shoulder at the open window. There was a knock on the door, or the wooden frame around the door as the door had been left open by her sister in Milli’s excitement. Lauren and Miluiel looked around to see one of the maids there.

“Princess, princess.” She said, curtsying to the two women. “Your father summons you to the greeting chamber.” The woman said.

“Thank you.” Lauren and Miluiel said together. Looking down at her sister again Lauren said, “Well then, shall we be going now?”

Excitedly Miluiel nodded in agreement. She wrapped her fingers around her sister’s hand and with astonishing power pulled Lauren towards the door. Lauren had just enough time to grab the handle of her door before Miluiel had pulled her on into the hall and toward the greeting room. Before either girl knew it they were at the door to the greeting room. With Miluiel still in the lead she eagerly pushed open the door, charging through as she had in Lauren’s room earlier. Lauren tried to remind her to knock courteously before entering the room, but her soft words were lost to her sister’s jumbled and excited, buzzing mind. They had entered through a side door. It did not take either long to spot their father standing regally near the towering windows. The two girls stopped, taking a deep breath to calm their excitement and nerves before folding their hands respectfully before them and bowing their heads and curtsying.

“You called father.” Lauren said, looking up once their formalities were done.

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Farris's eyes wrinkled as he smiled when his daughters came in to the room. They were both looking quite beautiful in their own ways but Lauren was practically a spitting image of her mother.when he first met her. Farris walked to his daughters with arms outstretched and taking each of them in one arm he pulled them in for a hug but careful not to damage their outfits or their hair.

"You have both grown so much after all these years and I would like to ask both of you a favor. As you know the firstborn Princes from our neighboring borders are visiting today and I fear outside of meeting them I have things to attend to yrt so I was hoping the two of you would be willing to show them the sights." Farris said slowly letting his daughters go."It really doesn't seem like 50 years since you have both seen your first Festival of Renewal. No that isn't right...Lauren must have been a newborn around the time of the festival 100 years ago. That would put her at about the same age of at least one of the princes. Maybe you can all become good friends as you enjoy the festival."


Meanwhile several figures were approaching the Nettlethorn home from two different directions. The leading figures for each group of two although not imposing hidden beneath relatively simple cloaks were pushing through the rambunctious crowd so the men behind them could walk unhindered. These men had there own cloaks of considerably different design from one another. The first was adorned in a flowing cloak of emerald green accented with gold and red while the second man wore a cloak of a more muted color consisting shades of blue, white, and accented with silver. Soon both parties arrived at the door at the same time.

At the entrance a large burly man stopped the visitors before they could push straight into the house and asked the figures to identify themselves.The lead figures reached for their hoods and pulled them back and revealed a woman and a man with hints of armor at their necklines. The guard tensed slightly but the figures did not draw steel.

"Tell the master of this house that Lord Serith is here as ambassador of the great kingdom Saliziar as he should already be aware." The woman said smiling slyly as the man who dared to stop her lord's advance. She hated this crowd that surrounded them and took no time to make the point that they were expected. Just in case it did not hurt to have several undercover figures hiding in the crowd in case trouble arose.

The man who scowled as the woman spoke first and waited his turn regardless of his feelings for the summer kind. He knew in time the woman would run out of words abd he could introduce his lord as well. Of course if she tried to make trouble then he and his own forces hidden about would make fast work of them.

"And this is Lord Azrous of the grand kingdom of Valus. He whom has decided to grace your little town so do not waste our time further lest you cause strife." the man said now standing taller that he was not perched in the least, his bluish gray skin looked tough like leather but his eyes were far more disturbing as they focused on the body guard.


Upon introduction both ornate cloaked figures pulled back their own hoods no longer needing to hide their identity now that they were at their destination. They were both of only 100 years or so and attractive for their kind which filled the guard with some awe. "The guard was taken aback and although he normally would call for someone else to fetch the mayor he found himself moving to the side as if he just knew these two were who their companions claimed them to be. " Please follow the hall before you my lords. I must remain here to ensure no one tries to enter this house but my master should be waiting for the both of you in his greeting chambers.

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Lauren, despite her usually calm and quiet demeanor smiled warmly as her father approached with open arms. Her family had always been like this, very open, warm, and loving. It has been just her, her sister, and their father for nearly as long as she could remember. She only had vague memories of her deceased mother. She welcomed her father’s hug with a strong squeeze despite her decorated attire. She released her father as his arms dropped and allowed him to step away. Her thoughtful eyes took in her father as he spoke. She shook her head ever so slightly and smiled coyly. “So, you want us to play babysitter to these princes?” Lauren asked, a little out of character. “But, of course it will be done, sir.” Lauren said, catching her lost composure and regaining it.

“W-what?” Miluiel asked as her youthful face filled up with joy. “Y-you mean it will be our job to keep them busy and show them around?” She could not hide her excitement as she spun away, twirling in her excitement. So what if they are a little older, Miluiel told herself, maybe one of them will be in my future! “Yes, of course father! We will keep an eye on them!” She exclaimed.

“Right this way, my Lord.” The woman said, stepping ahead of the babysitter for that little flake and offering a bow, indicating that the Prince of Saliziar step ahead to lead the way to the greeting chamber. Once her master moved along she glanced back over her shoulder at that snow orc’s scowling face. She winked and followed along behind the prince, her hips swinging from side to side egging on their long-time rival nation.

The man with the blue skin clinched his jaw when the fiery tart cut him off. His icy cold eyes tore into the woman, but she seemed to take no notice other than to tease him as she followed along after that pansy. He stepped back, gesturing for his Lord to enter ahead of him.

From inside the greeting room the two women could hear footsteps approaching. Miluiel gasped in excitement. She could hardly contain the emotions she felt as she practically jittered across the floor.

Lauren’s breath caught in her throat. She looked towards the door. She felt a weight crushing down upon her chest. She had tried to be so carefree, but now that this was about to happen she began to feel anxious. She did not know what to expect, she did not know what would happen. She had secretes, secretes that she did not wish the world to know. She worried that, somehow, they would be able to see through her. Somehow they would soon know everything about her. The usually calm princess of the merchant kingdom watched the door in anticipation, waiting for it to open.

By the time the two princes entered the room the two women stood by, perfectly composed, just waiting to see what would happen next.

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" Now,now Miluiel my dear. I know this is an exciting opportunity but please remain as poised as you can. They are both accustomed to a different way of living then we are and being out in the open might be..."Fariis began saying when he heard a horn being blown as his guest bypassed the guard and made their way to where they were. He had hoped to have more time to make sure his girls were ready but for now he had to be as debonair and charming as he could afford in this new experience thrust upon him. Instead of finishing his statement.

Farris stood tall and faced the door while smoothing his ceremonial robe.He knew at least one of his guest was here based on the horn blowing and his daughters, who knew the drill, were also taken their father's lead and prepared themselves for when the door opened. It did his heart good to see his daughters somehow became such dutiful young women capable of this duty. Their mother must have been smiling down upon them from the other world.

Soon the door of the meeting chamber that lead to the entrance of the building opened revealing four people. Farris had not actually seen the young princes before but to his surprise it seemed they arrived at the same time. The ornate cloaks they still wore around their bodies were obviously very expensive and were adorned with symbols from their respective kingdoms.

"Greetings my lords. I welcome you both to Erithdale and to my home. Perhaps you would like some refreshments or like us to take your cloaks now that you are here." Farris said smiling gently to the fine looking young men standing in the doorway. Even their posture seemed regal as they focused on Farris but he retained his composure even able to stand p to the kings in the past. Soon their eyes wandered to Farris's daughters who curtsied to the princes but did there best not to speak out or meet their eyes.

"Please allow me to introduce my daughters my lords. My eldest is Lauren and my youngest is Miluiel. I have asked them to show you the sights and to guide you around the many things you can do throughout the festival." Farris said making a arm gesture to his daughters. To his surprise the young royals did not skip a beat moving forward to return a swift greeting with Farris in the typical monotone style reserved for decorum. Then the prince he guessed was from Salviar kingdom turned from Farris and focused on the eldest daughter and put his gloved hand under her chin to pull it up to look at her face.


Serith smiled warmly as he surprised Lauren by lifting her eyes to meet his own. Her father had offered his own daughters to show them around which sounded alot more fun then having an older man trying to keep him entertained. She seemed a little nervous which was common with people within the prince's presence but there was something about her eyes that seemed different then most that met his gaze.

Azrous was never keen about the hothead summer kin and their prince was a prime example of why they bothered him. "Do you have no manners Serith? They are our guest and yet you paw his kin like some kind of beast to be examined?" Azrous said in a cold tone controlling his anger and the room seemed to cool slightly. He knew this was supposed to be a learning experience for himself and he hoped that the summer king sent his boy to learn as well. However if he had to deal with this man Azrous was already beginning to wonder if the only lesson he is meant to learn was how to tolerate fools and avoid a conflict.

Farris's calm face slipped into shock as the young prince pawed his daughter's face so he could look at her. Before he could do the same to his youngest the other prince reprimanded him and Farris was sure he could feel goosebumps rising on his skin. Soon the summer prince let his daughter go and shrugged. as he began to talk to her and ignoring Azrous...

You are quite a beauty my dear and if your sister would look up on her own I am sure she must share whatever breeding that has given you your exquisite looks.dear lady. If you are to be my hosts then do not shy your gazes from me and don't be so formal. Is this not a celebration?" Serith said offering both girls a wide sweeping bow. "If Frosty wants to be treated all formally then don't let me stop either of you to do so but I am here to have some fun."

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Lauren was speechless. Never before had she been handled in such a way by anyone. She could feel her cheeks blazing by the touch of his gloved hand on her chin. Despite the icy tremor she felt shake her body in that same moment, and the instinct to react with a gasp or other emotional response she instead blinked as if to break this man’s grasp over her senses. “T-thank you, my Lord.” She said, pulling away from him. She forced her body to relax some as she put on a smiling mask. “If it is fun you are looking for, then it is fun you shall receive. The middle kingdom is a very cheerful place during this exciting time. We welcome you to this land and hope that both of you will enjoy your stay.” Lauren said, stepping around Serith so that she could see the prince of the frozen realm. She tried to keep to the formalities one should maintain when addressing royalty, however her gaze caught Azrous’s for an instant. His icy blue eyes, while obviously showing his agitation with his fiery foe, also seemed to look upon her at a deeper level. She nodded briefly as if to thank him for speaking as he did.

“Come now gentlemen.” She said now standing between them. “I may take your cloaks, if you like, and will happily show you all to your rooms. I imagine before venturing out into our grand city you would like to take a moment to get situated and freshen up.” She hoped that she was not stepping upon her father’s toes in taking this action to dispel the tension in the room, but she felt it was necessary to get these men to their rooms so that both could prepare themselves for an introduction to this new land, and so she could meet up with her father and sister for a quick meeting before she and Miluiel took over in entertaining their guests. This way they could decide whether there was strength in numbers where Lauren and her sister would travel with both gentlemen together, or if her father desired them to get separate tours. It had begun. She waited now for the princes to respond before she would lead the way to their residences for the next few days. “We have also supplied rooms near each of your rooms for your companions.” She said with a smiling nod to the princes’ guards.


Miluiel had stood beside her sister, keenly watching the princes’ entrance with interest. She quickly noticed how dignified they looked dressed in their royal clothes. Both were attractive. She followed her sister’s example, keeping her head bowed respectfully to the royals until the one closest to them, the Prince of summer, took hold of her sister’s face. Upon his request she straightened herself out, looking up to get a better view. Blush filled her youthful cheeks as she imagined his hand cupping her own face and speaking such lovely words to her. Although, as with everyone else in the room there was also a sense of shock to the man’s reaction to her sister. She was once again taken aback by her sister’s ability to keep calm and respond to the situation as she did. It was not until Lauren had taken the attention away from the Prince of summer and focused it upon getting things moving that Miluiel realized the cool chill hanging in the air that caused her to shiver. She moved toward Serith, offering him a shy smile. She reached out to take his cloak if he decided to remove it. This was about as helpful as she knew how to be in the current situation.

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