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Wheezing Autobiographer

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Sarolie
Whoa whoa whoa, did I read this right? The scoring did not benefit the most active team, it benefitted the least active team. :/

Uncle Kenny wrote in the Dev reports:

Total Score = (# of Kills / # of Active* Attackers on the Team) + (# of Heals / # of Active* Healers on the Team)

* To qualify as an active attacker or healer, you had to attack or heal at least 10 times.


If that's the case, then the # of kills or heals divided by active members would be less if divided by larger numbers of active players and more if divided by less active members.

Example:
1000 kills with 50 active attackers=1000/50=20
1000 kills with 25 active attackers=1000/25=40

People who participated more are being punished with a lower score. :/


No, it was about how active you were and how many points you got when you attacked or healed
like if you got 20 points you were helping out a lot.
and MANY people were just getting 0 − 4ish points so the lower you scored the less you helped basicly.


Yeah I realized that later. : P