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- Posted: Fri, 08 Feb 2013 01:26:54 +0000
Hmm, that's a new way to put it. I'm going to start using that!
the "you" that you are addressing is scaring away ravens in a Nebraska field.
You don't seem to think much of my intelligence, or reading skills. Try to keep little insults from slipping through while you type, so we can all be adults here? I admit my highly mocking quote isn't exactly Ivy League, but at least it isn't attacking a single person. Do you think it might be possible that I am not, in fact, a childish idiot, but someone with a different opinion than yours?
There are two main points to my argument. The first is that there are various reasons for forfeiting. Not all forfeits are the same, and some have more reason than others. For instance, forfeiting because you lose the first skirmish is kind of unnecessary. Your first example is kind of silly and cowardly, especially because I bet all of us have made a comeback with far worse. The second one is just sad; the person with Jakyr was about to finish the match, and get a bunch of essence, but they didn't. Too bad for them that they were willing to throw away free essence. However, the only thing that matters in your examples is Blue Relic's perspective, not yours (or whoever's, honestly it doesn't matter). From Blue Relic's perspective, there are two more wins for the belt. Maybe Blue Relic is like me; two wins against quitters are just as sweet. Maybe Blue Relic is like you; disappointed that the wins couldn't have been to-the-death every time. Either way he's not inconvenienced. Tell me why not.
There's something that you and I have a difference of opinion about, and I fail to see your reasoning. The way I see it, a victory is a victory. Some are more profitable than others, but ultimately the winner comes out with more than the loser. As long as I get one more Win on the tally and some more sweet, sweet essence, I'm satisfied. If the opponent forfeits, especially if we've been playing longer, I get an edge against them forever because we're all competing. The higher levels have better chances of getting better cards and thus becoming even stronger. When the opponent forfeits, I get a jump-start and they fall behind in essence points. I even get a surge of pride when someone forfeits as soon as they see my name, although admittedly I don't get any tangible reward from those.
You, on the other hand, seem to believe that you've been robbed somehow by someone forfeiting on third turn, or the sixth turn, or what-have-you. It's "rude" and "unsportsmanlike". I think it's just a pet peeve of yours, and isn't some problem that needs to be fixed. You aren't being hurt if they forfeit. You barely even win less. The way it's calculated, the enemy forfeiting before the turn they would have lost anyway doesn't make much of a difference to your rewards. Do some math and tell me what you find. I bet the difference will be negligible. Keep in mind, too, that the sooner one match ends, the sooner the next can begin and you can be on your way to more rewards.
If it's about honour... the difference between football etc. and Heralds of Chaos is that it's online, and you play for rewards. The fact that there are rewards for the winner, no matter how they win, is part of the game. The fact that it's online means that if one person storms off in a huff, the game isn't over. You can always find someone else to play with you who will perhaps be more in line with your idea of honour. It can be at all hours too if you don't mind playing against Flamewing or Belphegor. The comparison doesn't stand.