With all of the games from that series that I've played (excluding Ocarina Of Ages) I've noticed that the story line is very shallow and there's hardly any character developement. Like with the Oracle of Ages, Nauru is kidnapped after only 3 to 5 minutes into the game and most of that time is spent taking the person who kidnaps Nauru to the spot where Nauru is. The developers should've allowed the player to spend a few minutes speaking with her before her kidnapping. Another thing I really disliked about the series was the lack of towns (Gameboy console only). Any decent RPG requires.at least 7 towns. The Zeld/Link series has a maximum of 3 in each game as far as I've seen. sad That's not fun. Now a good RPG for the gameboy console is Golden Sun and Golden Sun 2: The Lost Age; all Gameboy console RPGs should be compared to that.