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Also another problem with the rev nunchuk controller. The gamer might have a problem distinquishing between the "3d mouse controller" and the "non-3d mouse controller"

In other words, the gamer might try to be twisting/move the part that doesn't do 3d vectoring. This could get ugly X_X
Father Knows Best
Also another problem with the rev nunchuk controller. The gamer might have a problem distinquishing between the "3d mouse controller" and the "non-3d mouse controller"

In other words, the gamer might try to be twisting/move the part that doesn't do 3d vectoring. This could get ugly X_X


another problem with the nunchuku controller is that someone might get mad losing in a fighting game, and really bust those out like nunchaku on the opponent!! ouch
iLLvybe
Father Knows Best
Also another problem with the rev nunchuk controller. The gamer might have a problem distinquishing between the "3d mouse controller" and the "non-3d mouse controller"

In other words, the gamer might try to be twisting/move the part that doesn't do 3d vectoring. This could get ugly X_X


another problem with the nunchuku controller is that someone might get mad losing in a fighting game, and really bust those out like nunchaku on the opponent!! ouch

And are we spelling nunchuk right? xd That word is annoying to master xp
Why would developers use the Revmote- alone for a fighting game?
It wouldn't make sense.
N t e r
Why would developers use the Revmote- alone for a fighting game?
It wouldn't make sense.

It doesn't make sense....for noooooow (dun dun duuuuuun) ninja
N t e r
Why would developers use the Revmote- alone for a fighting game?
It wouldn't make sense.
maybe for a cooking game or fishing
joystiq.com
Revolution's virtual console: to rent or own?
Posted Apr 19th 2006 9:00AM by Blake Snow

Just how will gamers be allowed to access the classics via Nintendo Revolution's proposed virtual console? Nintendojo ponders the answer between owning, renting, and even subscriptions. From the article: "Revolution's Virtual Console is a core feature of the system, and it will act as an online store offering selections from Nintendo's vast video game back catalog. Yet the way in which these games are sold to consumers will greatly affect how each person experiences the classics."

Though owning is probably preferred by most, would prospective Revolution buyers be willing to rent or subscribe for a lesser fee?
Komamura Sajin
joystiq.com
Revolution's virtual console: to rent or own?
Posted Apr 19th 2006 9:00AM by Blake Snow

Just how will gamers be allowed to access the classics via Nintendo Revolution's proposed virtual console? Nintendojo ponders the answer between owning, renting, and even subscriptions. From the article: "Revolution's Virtual Console is a core feature of the system, and it will act as an online store offering selections from Nintendo's vast video game back catalog. Yet the way in which these games are sold to consumers will greatly affect how each person experiences the classics."

Though owning is probably preferred by most, would prospective Revolution buyers be willing to rent or subscribe for a lesser fee?

Though many gamers are hoping for free, otherwise it'll turn down a lot of customers for them
Father Knows Best
Komamura Sajin
joystiq.com
Revolution's virtual console: to rent or own?
Posted Apr 19th 2006 9:00AM by Blake Snow

Just how will gamers be allowed to access the classics via Nintendo Revolution's proposed virtual console? Nintendojo ponders the answer between owning, renting, and even subscriptions. From the article: "Revolution's Virtual Console is a core feature of the system, and it will act as an online store offering selections from Nintendo's vast video game back catalog. Yet the way in which these games are sold to consumers will greatly affect how each person experiences the classics."

Though owning is probably preferred by most, would prospective Revolution buyers be willing to rent or subscribe for a lesser fee?

Though many gamers are hoping for free, otherwise it'll turn down a lot of customers for them
come on you know that you cant just give out game(even if there old game) for free. from a company stand point that like handing out money
Father Knows Best
Komamura Sajin
joystiq.com
Revolution's virtual console: to rent or own?
Posted Apr 19th 2006 9:00AM by Blake Snow

Just how will gamers be allowed to access the classics via Nintendo Revolution's proposed virtual console? Nintendojo ponders the answer between owning, renting, and even subscriptions. From the article: "Revolution's Virtual Console is a core feature of the system, and it will act as an online store offering selections from Nintendo's vast video game back catalog. Yet the way in which these games are sold to consumers will greatly affect how each person experiences the classics."

Though owning is probably preferred by most, would prospective Revolution buyers be willing to rent or subscribe for a lesser fee?

Though many gamers are hoping for free, otherwise it'll turn down a lot of customers for them


Nintendo said from teh outset that this wouldn't be free. 3nodding Hoping for free is delusional.
Komamura Sajin
Father Knows Best
Komamura Sajin
joystiq.com
Revolution's virtual console: to rent or own?
Posted Apr 19th 2006 9:00AM by Blake Snow

Just how will gamers be allowed to access the classics via Nintendo Revolution's proposed virtual console? Nintendojo ponders the answer between owning, renting, and even subscriptions. From the article: "Revolution's Virtual Console is a core feature of the system, and it will act as an online store offering selections from Nintendo's vast video game back catalog. Yet the way in which these games are sold to consumers will greatly affect how each person experiences the classics."

Though owning is probably preferred by most, would prospective Revolution buyers be willing to rent or subscribe for a lesser fee?

Though many gamers are hoping for free, otherwise it'll turn down a lot of customers for them
come on you know that you cant just give out game(even if there old game) for free. from a company stand point that like handing out money

However, look at it from a business standpoint:
-Super Mario 1 was released for Nintendo
-Super Mario 1 was released for SNES (Super Mario All Stars)
-Super Mario 1 was released for arcade
-Super Mario 1 was released for Game Boy Color
-Super Mario 1 was released for Game Boy Advance
-Super Mario 1 was released for "plug-in-play TV"

Isn't that enough bashing of one game? To sell it again is just plain greedy now

(aww, they took off my images gonk )
N t e r
Why would developers use the Revmote- alone for a fighting game?
It wouldn't make sense.

I was actualy thinking more along the lines of a Katamari game. Being able to spin/roll the controller, without the nunchaku attachement to tether you down.

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