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XxBlackKamikaze
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XxBlackKamikaze
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They both suck

Now that's not true rofl


Yeah I know..its opinion stare

Ok you're right... What games DO you like? Any like Fallout? mrgreen


I like good games like candy crush saga and Zynga Texas hold em

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Bad News Blaze
XxBlackKamikaze
Bad News Blaze
XxBlackKamikaze
Bad News Blaze
They both suck

Now that's not true rofl


Yeah I know..its opinion stare

Ok you're right... What games DO you like? Any like Fallout? mrgreen


I like good games like candy crush saga and Zynga Texas hold em

Those are good games too. I usually play them when I'm on a road trip to my best friend's university Cant really bring your set up in the car huh?? lol cool

Dangerous Poster

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XxBlackKamikaze
Bad News Blaze
XxBlackKamikaze
Bad News Blaze
XxBlackKamikaze
Bad News Blaze
They both suck

Now that's not true rofl


Yeah I know..its opinion stare

Ok you're right... What games DO you like? Any like Fallout? mrgreen


I like good games like candy crush saga and Zynga Texas hold em

Those are good games too. I usually play them when I'm on a road trip to my best friend's university Cant really bring your set up in the car huh?? lol cool


depends

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Maltese_Falcon91
Senator Armstrong
How the ******** do you figure any of this?

Well, since you asked...

New Vegas does something kind of strange in that there are basically two plots. The first is a story about revenge. It's resolved once Benny's been dealt with, The second is a story about building a nation and forming alliances.

The first plot's main problem is that the Platinum Chip realistically shouldn't be nearly as important as it is. We're told that Mr. House is a graduate from MIT and a genius with robotics. All the Platinum Chip is carrying is software drivers for Secuitron weapons. He had two hundred years of spare time on his hands, with an Intelligence and Perception of 10. I'm going to assume that he probably could have coded some drivers himself. Even if he couldn't, there are still computer programmers around. He could have just hired ten or so of them to quietly finish up the job.

There are a whole host of secondary problems too. In Goodsprings, the player is told that they aren't going to be able to take on the Powder Gangers single-handedly, and that they need to recruit allies. This same message is inverted shortly later, in Primm, where, no matter what, the NCR will always refuse to help you retake the city, and your only option is to go in solo.

In two of the three solutions to Primm's sheriff problems, you're required to go to the Mojave Outpost. It makes sense because the developers want you to talk to Ranger Ghost and get the foreshadowing that Nipton has been attacked, only if you're trying to convince the NCR to annex the town, after you return, it's revealed that they were in radio contact with the outpost the entire time, so there wasn't really any reason to go up there in the first place.

In Novac, they staple Come Fly With Me to the main quest for no real reason. It's possible to circumvent it, but, there's no prior indication that the Kahns left Manny a thank you note on his computer, or that he had a note detailing exactly where they were headed, so, I'm going to assume that most first time players will take the quest at face value and just go out and do it.

Come Fly With Me has... problems. You're told to go get rid of the ghouls. The ghouls tell you that they'd be happy to leave, if only you'd get rid of the Super Mutants, first. The Super Mutants tell you that they'd be happy to leave, if only you'd get rid of this one Ghoul, first. The Ghoul tells you he'd be happy to leave, if only you would help him find another Ghoul, first. Then you do all that, and then Jason Bright decides to send you out in search of two components.

Said components are within five minutes walk of each other. Unfortunately the quest marker will only appear one at a time. To get the other you need to go back to Jason, then explicitly tell him that you want to go look for the other. Not only is that pointless padding, it's also bad because sometimes you won't be able to go through the secret manhole to Jason's basement. Meaning you'll have to do the entire dungeon over again. Twice.

And then the Ghouls launch off into space. They also neglect to pay you for any of that. Your reward is experience.

I've finished New Vegas... five times now? I've never finished Come Fly With Me more than once.

Boulder is actually fairly well done, but Freeside has more problems. The first is that it doesn't make sense to be locked out of the gate. You were supposed to deliver the chip, so, realistically, the Securitrons should have been programmed to look out for you, and just let you through. And even though you don't have the chip, Mr. House still does want to meet you. There's no reason he couldn't just order his robots to discretely let you through.

The second is that it's painfully easy to have two thousand credits by that point, even if you do what I do and sequence break through most of the main quest. Getting the fake visas is kind of a waste of time. What might be an otherwise interesting city becomes pointless.

Going back to my earlier point about bad city design, Freeside itself is terrible. It's a city divided by it's native inhabitants, and NCR refugees. Except Obsidian forgot to add the refugees. The city is also blocked off for some reason. Originally it was supposed to be one hub, but there were memory problems with the consoles. The Freeside Open mod fixes most of this, but still, there's no excuse for Freeside to be as bad as it was.

Dealing with Benny always struck me as kind of pointless, because it's also really easy to just pass the speech test and get him to come with you. It was only on my third playthrough that I discovered he even could escape to Caesar's Legion and actually tie the plot together.


The second plot is more logical and thought out, but there are three things that I really hate about it.

The first is that New Vegas is... just three casinos and a gift shop. Nobody really stands to gain much by controlling it. There's no industrial complex and no advanced technology like in Vault City. I've actually had this conversation before with another forum user, and he told me that the real point of the game is to take control of Hoover Dam because it could purify water, but, I haven't been able to find any reference to in the game itself, so as far as I'm concerned, it's just useful because it can generate electricity. Considering Helios One is a thing, and that the NCR has apparently annexed Gecko by now, I don't think that's a serious concern.

The second is that, as stated above, we never visit a civilian Legion settlement. The game only shows us the violent and brutal aspect of the legion, but never the safe and organized aspect. Meaning that the plot basically devolves into a fight between a good faction of democrats, and an evil faction of rapists who like to enslave people.

The third is that it's just sort of poorly written. Every mission in Act III either revolves around peacefully assimilating a faction by doing their fetch quests for them, or just destroying them outright. There's no plot twists, little character development, and no subtle betrayals or intrigue.


But, hey, if you can still enjoy that game's narrative, then all the power to you. You're entitled to your opinion.

Wow you're very articulate. I enjoyed reading that. smile cool I like reading everyone's opinions.

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XxBlackKamikaze
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Yeah I know..its opinion stare

Ok you're right... What games DO you like? Any like Fallout? mrgreen


I like good games like candy crush saga and Zynga Texas hold em

Those are good games too. I usually play them when I'm on a road trip to my best friend's university Cant really bring your set up in the car huh?? lol cool


depends

If you know how tell me please rofl
XxBlackKamikaze
Byakugami
New Vegas, it did pretty much everything better short of Urban exploring.

Fallout 3 had more interesting areas to explore, New Vegas had a lot of empty desert.

I definitely agree with you on that. I would get bored just walking around compared to 3 where it was fun to explore and bump into more people, places and monsters. But has anyone else noticed the number of random monster encounters were significantly less in Vegas?? Or is it just me?


Instead of doing it like Bethesda where they make enemies level with the player and just appear randomly, they went with the more traditional RPG style where areas would have permanently levelled enemies.

Interstellar Lunatic

NV cause I tried 3 and it didn't pull me in as well as NV did. Plus the quests were more fun.

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Hexstus
XxBlackKamikaze


No, I'm articulate. He just rambles.

I just appreciated that he took the time to explain it... It must've taken him along time to type that out that's all.. But I do think that it's nice how much you've said on my thread too emotion_dowant

Lonely Fatcat

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