Raven Prime
AngeIsThanatos
I don't have a problem with any of the things listed here so far.
Except for Kinect and QTEs. Kinect and the like actually makes games
less fun to play and are usually only fun for people who don't understand how video games work. QTEs aren't that bad except for those during cutscenes; QTEs in cutscenes need to ******** die. I find nowadays I can't pay attention to what's going on in a cutscene because I'm constantly thinking I'm going to need to press a button at any moment; I miss half the dialogue in them.
stare Again, it makes games less fun and relaxing to play.
My views on used/pre-owned games have already been expressed, so no point in me re-iterating.
The only thing "destroying" the gaming industry from my point of view is the price of games; it is, and always has been, ridiculously high.
Destruction of the industry would imply that it's being killed.
Kinect and similar motion gaming is actually incredibly popular, meaning it's making the industry stronger by selling lots.
The price, if it has always been ridiculously high (it has), obviously would not be destroying the industry, or else it would have been destroyed by now (it hasn't).
I should point out that I don't actually believe anything is "destroying" the industry, or even that such a thing would ever happen. I only used that word because that's how this topic started, and I put it in quotes to indicate I thought it was a silly and overblown thing to say.
One could argue (and I'm not saying this is necessarily true for all cases) that high prices are in a way contributing to the "destruction" of the industry because they create a need for used and pre-owned game stores to exist. Used games are popular because people can't afford to drop £30-£40 a time, and sometimes more, on a video game every few months; I certainly can't. I have to wait until my birthday or Christmas or some other landmark occasion to get any games, except for the rare occasions when I can scrape together enough to get one at another time. I have a mortgage to pay, food to buy, bills to pay, a cat to feed, car insurance, car tax, broadband subscription, etc etc. I'm currently jobless, but even when I did work I still had other things that needed my financial attention before a luxury like a game. I'm not saying I'm special for that, I dare say it's the same for a lot of people, and therefore I'm sure they're in the same situation I am. If it's a choice between paying £30 for a new game and consequently not having enough for food shopping that week, or waiting a few months and getting it for £20 or less from Gamestation/HMV/eBay, then I'm sorry, it has to be the latter. And I for one am sick of being made to feel like I'm killing the industry because I have other priorities.
(Sorry, I'm not having a go at you, even though it sounded like that.
sweatdrop I'm just irritated in general by this and went off on a ranting tangent.)
Going back to my original point, high prices for games means that people can't buy them as often as they would like, which results in less profit for the companies who make them and means they have to resort to other measures like DLC, which people still complain about. I don't think it'll destroy the industry or anything as drastic, but it certainly hurts them somewhat.
Kinect, yeah it's true that it is making games more popular, but ultimately it's a fad like 3D cinema. Once the casual gamers get tired of it and move on to something else, then what? I guess it depends largely on what one defines as "destroying" gaming. If we're talking about Kinect coming in and turning a hobby that previously had a loyal and dedicated fanbase into something gimmicky and shallow, then I still stand by my assertion that it's ruining things somewhat. But then maybe that's just the butthurt gamer oldbie in me talking, annoyed at the kids messing up my lawn that I've been tending to for years quite happily. :3