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Certain classes losing more exp than others when dying on MapleStory...

..and DKP

I hate DKP.


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Having all of my characters in Blue Dragon KO'd by a level 10 monster because I never got a chance to hit it back. It kept doing the same damn move over and over until they were all dead. >_>
catching this thing if yew didn't have a master ball its just so damn cheap either it kills its self on accident or yew run out of ultra/timer balls or something GAHH! tank gawd fer cloning ^^ User Image
Gill in Street Fighter 3rd strike. scream
CoD4, people like to snipe a bit too much. No worries though, as I'm better than most all of 'em. Just take my AK-47 silenced to the back of their heads. Done, son.
Definitely phantasy star universes "unreal" dungeons.



It doesn't allow you to go back as far as to get more potions and heals. The enemies make you completely useless, and there is no creativity in the photons or their graphics. When you reach a boss they repeditely use the same exact move rendering you to create a strategy based on button smashing.

Maplestory also has it's moments.


The quests have you run around in a complete circle and defeat monsters entirely out of your league just so you can die mercilessly. The monsters have no specified actions so it's completely monotonous.
dynasty warriors five against quan yu on chaos mode during a certain battle cant remeber wich and sephiroth on proud mode in kingdom hearts 2
i forgot the topic! *looks*
ah yes.. the cheapest moment of a game is when idont have fun.
but...
fighter maker for playstation, i made a character who kicks at 1 frame per second that can kill anyone in 3(??) hits.
i made a boss.
theres lots of cheeze out there.
have sum cheese! cheese_whine
i cant even remember all the cheese.
Any fighting game.

One hit left... almost there, and...

BLAM! Computer difficulty suddenly ramps up to 300 times what it was and it trashes you.

Then again, that could be my lack of fighter prowess talking...
I'd have to go with either fighting the Apprentice with Vader in Soul Cali 4, or the final boss in Metal Slug: (any)
Confusion or freeze, because the game will never allow you to attack. One-Hit-KO moves, too, because your opponent will always hit with them.
super smash brawl Ike and Snake are impossible on level 9
Mega Man "I don't care" physics.
You jump on the moving platforms at the exact point before it appears, and when it does it pushes you to the left to let you fall into the spikes, lava, death pit, WHATEVER!

And hackers who use Action Replay to get uber powerful Pokemon that you obviously know are hacked.

Also, during the water levels in Sonic games, it seems that the air bubbles never seem to be around a fair distance to get to the next one so you freakin' drown!
Trying to catch Latias and Latios in Sapphire/Ruby was the most annoying ordeal ive ever had to do. Its completely unfair that they flee the battle and appear ON THE OTHER SIDE OF THE FREAKING WORLD. Took me 3 days to finally catch one. Another really cheap thing in all the pokeman games is trying to catch most lagendary pokeman with something other than a master ball (though i have caught 4 in pokeballs XD (Heatran, Mewtwo, Acticuno, Gratina)).
when a instant death move kills near all your party happened so many times to me in wild arms

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