Munch1es
C4D
Munch1es
C4D
On a side note, I really hate Terran.
A strong defended Terran can survive for WAY too long, the fact that it literally takes tier 4 zerg units to break through a Terran defence is evidence for some necessary balancing.
How do you kill a planetary fortress surrounded by missile turrets without tier 4 units?
The fact that Terran can just sit in their base and turtle up a massive force makes them nearly impossible to deal with.
Dawww sounds like your just having a hard time harassing them.
Precisely the problem.
As a Terran player yourself, you should be more aware of your own weaknesses, how would a zerg player counter a turtling Terran player?
How do you break through bunkers, walls, tanks, turrets and fortresses?
ummmm nydus networks? or hit where the turtle isn't terran's not very moble. That is without last tier units of course. You could break a terran with broodlords pretty easily. Early baneling bust haha? As for the fortresses thing, unless its on there gold or like 4th expo I doubt you'll see one haha. That's all i can come up with at the moment xD
In order to drop a Nydus Network you need sight, which you obtain by sneaking an overlord into their rear, but the turrets with increased range will deter that, also it's important to drop that Nydus as a sneak attack, if spotted it's useless. The sensor tower thus nullifies any attempt at a sneak using their orbital command to scan what you may be up to and move in to stop your attempts.
The planetary fortress is the mark of a desperate Terran, who lacks the ability to be offensive without massing up a huge army, so they drop it down in an attempt to take and hold any expansion they can get, especially against a zerg with Map control.
Once that planetary fortress is up, zerglings are completely useless, the singe shot from the cannon instantly kills the zerglings, combined with splash damage, there is no way to get your zergling close enough to do damage.
The correct counter would be burrowed roaches or muta, which is promptly counter by throwing down 3-4 turrets. One Planetary fortress and 4 turrets essentially defends your whole expnasion from nearly any zerg counter aside from their tier 4 units The Ultra and Boordlord.
Only two units can break a Terran defence mid game. The baneling bust will sometimes work early game, but is also easily countered simply by throwing a bunker behind the supply depot on your wall.
Thus making Terran's defensives power in the mid game almost impossible to break through.
The fact that Zerg NEEDS to get those tier 4 units out to break through Terran defences is a bit of a joke.