Operation Tiger combines the graphics of a Nintendo game, with cheap plastic Uzis, and a game concept that can only be classified as abstract art. I came upon this gem inside of a Chinese arcade in Beijing China. Your basic mission is to kill as many black terrorist as possible and steal their ammo. Don’t worry about life, its not important, reloading and replenishing you ridiculously small ammo cache is the key.
Things that suck about the game:
1.)When you uzi runs out of a clip (20 9mm shots) it takes 5 seconds to reload.
2.)Instead of having you find ammo boxes, clips float all over the map, and when you shoot a clip, by some force of black magic, it floats on over to you.
3.)Your mega doomsday device is in fact a grenade that shoots out of your gun (note: not a rifle grenade, a still-pined hand grenade) and destroys everything within a two inch radius.
4.)When you play with two people it becomes "Operation Fight Over Limited Ammo".
-Strategies include letting your allies ammo float right next to the screen before shooting it and snapeing it for yourself, to blatant pushing of their gun off screen.
5.)Apparently is Black Terrorist Land, tanks and armored vehicles can be destroyed by 2 clips (20 each clip) of 9mm Uzi slugs, which makes perfect sense, that is if you are four.
6.)You fight through hallways of bunkers only to find the enemy has miraculously appeared behind you, and are shooting at your flank.
7.)The only way to die is to run out of ammo long enough for you to get hit 30 times (yes, that’s right, 30 times).
8.)The premise is that you are rescuing POWS in Black Terrorist Land, but the truth is there are no POWS.
9.)The game frequently starts skipping frames.
10.) I wasted five dollars (50 coins in China) on this stupid game when Dance Dance Revolution was ju