toomuchdrama9876452
(?)Community Member
- Posted: Sat, 08 Sep 2012 02:53:02 +0000
Jeb-
"The goal behind this change isn't to stop you from using xp grinders - I know that this cannot be done and I wouldn't even try even if it could. It's not to punish you for using them, or to force you to "have fun some other way". It's just to dissuade you from using them constantly verses other means. We don't want players to feel like they have to have a mob grinder if they want to play minecraft "seriously"; that may be how it was before 1.3, but it's changed a lot now and it's really easy to level up even without these.
XP grinders will still work, they just can't be abused so often for so much gain. The system in place currently is all completely arbitrary figures and this snapshot was just for testing if the mechanic worked at all; it isn't tuned in the slightest towards real numbers. I think currently it'd let you gain about 6 levels per 40 minutes per mob spawner. I've already adjusted them for the next snapshot to be 15 levels per 15 minutes per mob spawner, but even that's not going to be the final figure - it's all trial."
If I go through the trouble of learning mob spawn mechanics, gathering the materials, and taking the week to build the Enderman farm, I have earned my right to enchant after 3 minutes. They go through the trouble of fixing Enchanting, so that it isnt as hard to do without an XP grinder, then they go and do this s**t.
Jeb can say all he wants hes not trying to make you play a certain way, or punishing you for playing a certain way, but thats exactly what this is, and it is not how Minecraft was intended to be.
"The goal behind this change isn't to stop you from using xp grinders - I know that this cannot be done and I wouldn't even try even if it could. It's not to punish you for using them, or to force you to "have fun some other way". It's just to dissuade you from using them constantly verses other means. We don't want players to feel like they have to have a mob grinder if they want to play minecraft "seriously"; that may be how it was before 1.3, but it's changed a lot now and it's really easy to level up even without these.
XP grinders will still work, they just can't be abused so often for so much gain. The system in place currently is all completely arbitrary figures and this snapshot was just for testing if the mechanic worked at all; it isn't tuned in the slightest towards real numbers. I think currently it'd let you gain about 6 levels per 40 minutes per mob spawner. I've already adjusted them for the next snapshot to be 15 levels per 15 minutes per mob spawner, but even that's not going to be the final figure - it's all trial."
If I go through the trouble of learning mob spawn mechanics, gathering the materials, and taking the week to build the Enderman farm, I have earned my right to enchant after 3 minutes. They go through the trouble of fixing Enchanting, so that it isnt as hard to do without an XP grinder, then they go and do this s**t.
Jeb can say all he wants hes not trying to make you play a certain way, or punishing you for playing a certain way, but thats exactly what this is, and it is not how Minecraft was intended to be.