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x_KuroiNeko
So, I'm doing a game design course and i'm going to develop a survival horror game. All I want to know is what kind of things can scare a lot the person who is playing.
I'll tell some of the details. The game will happen in a school where there are some monsters from japanese urban legends which appear at night there. There's no need to tell the whole story now, so yeah.
As I can't draw realistic or scary things, the game will have an appearance like the Project Diva's characters (go google it). So I can't depend a lot on the appearance of the game and all. But as it will be somehow 'cute', i'd like to add a lot of gore in it if possible xD
so, what scares you most in those survival horror games? A horror game won't be fun if it doesn't have horror, obviously.
Any suggestions will be very appreciated.
cat_whee
Since its a survival horror game, I'd say make a monster or whatever your thinking about and make it to where its easy to kill alone.
But it will be fairly difficult to kill in packs or groups.
Make the Scary Things Move alot. Everyone loves a moving target to kill.
Now if you're sticking to one main scary monster thing, i suggest you make something that weakens it. but obviously it'l will comeback more agile and freighting o3o .
as i answered the other post here, i'll make the person unable to kill the monster, just to hide and run away
what i'm looking for is a way to scare the person, how i would make the light and shadows in the rooms, which kind of music should play, how some of the monsters should appear and act, something like this.
If it helps, i can post some of the urban legends i'm going to use