Well as of 1:04AM PDT/-7:00GMT, Day 2 of the events are pretty harsh.
WALL OF TEXT:
Maybe I'm just tired, but the counting (ghosts and hearts) seems a lot harder. The fan escape game is ridiculously easy, but sometimes I'll get only 2 despite leaving that poor fan in the dust. The shooting games actually looked quite fun, until I realized the game doesn't care how many shots you've taken. Here I was, carefully making sure I never miss a single shot and I end up getting a score from 2-5. Once I figured out that accuracy isn't really about accuracy, I just spam'd shots and got 10 for the shooting events from that point on. The spotlight game is also a complete joke. The strategy for me was just to wave the mouse around very quickly. I always found the target within 2 seconds. The moderation one just takes common sense. They stay for a while and there's plenty of time to read the entire thing. I've only made one mistake after playing several times.
So to summarize (tl;dr):
- Counting (ghosts and hearts) suck (Difficulty: 4/5 3/5)
- Fan escape is bugged, but easy (Difficulty: 1/5, hope you don't get the 2-score version)
- Shooting (bullseyes and bottlecaps) is easy if you just spam clicks (Difficulty: 2/5)
- Spotlight is easy if you (pretend to) have Alzheimer's (Difficulty: 1/5)
- Moderation is easy if know to TOS and can read (Difficulty: 1/5)
There you have it.
Best case scenario is that you get spotlight, moderation, big target shooting, small or at least constantly visible counting, and the non-bugged fan escape.
Worst case scenario is getting just a single bugged fan escape. That 2 will make it impossible to get the 8.5 average. You can also get large number or disappearing counting or screw up on the small target shooting ones, but that bugged fan escape will hurt the most.
Edit: I just played through again and got 9.75 for Day 2 (9.51 for Day 1). Some updates:
- Counting (ghosts and hearts) isn't that hard once you get used to it. (Difficulty: 3/5)
- Shooting (bottlecaps) make sure to aim at the bottom or just below each cap. It seems to register the hit as the recoil pulls the crosshair up.