I was thinking about getting into crafting but there is one little thing a person needs to do all this crafting, and that's a constant influx of pixel-monies. While I have a few nice things in my inventory I don't have scads of pixel money, and while I'm fairly decent at earning pretend money I can't actually earn it fast enough to support a crafting habit.
When the cache system was changed I figured that was as good a time as any to start. Everyone was mad keen to get their hands on caches and fast. I made quite a number of them and sold them on the MP and was making a decent profit. I figured that could be my seed money. Then demand went down a bit for the caches (understandably so, a lot of people had been able to get hold of the components they needed for their projects) and prices went down accordingly. That's okay, I understand supply and demand and adjusted how much I could pay for cache ingredients and made a few more caches and listed them.
Here is where the problem came in for me. I have a certain set of rules that I follow when listing on the MP because I try to list as I would like to see other people list.
#1. I won't list an entire store full of one thing and hog the listings. I diversify so other people have a chance to sell their stuff too. As much as I want to make pretend money I know other people want to make pretend money too.
#2. I won't usually under-cut someone by a comparatively tiny amount unless when out of desperation I'm trying to get something gone from my inventory, like when my item has been sitting there for three days while someone else has been under-cutting me by one or ten or a hundred gold or my one single item was the lowest priced one and before it could sell someone else listed an entire store full. Then I'll pull it and relist in hopes of a sale.
#3. I won't open a thread in the Exchange and ask people to sell me stuff at ridiculously low prices to the point I would make 90-95% profit on what I buy from them. If someone lists something like that on the MP I'll take advantage of it but I'm not going to ask people to do that. They want to make money too so if I ask to purchase something I'm going to offer a fair price, which will often be above ABP because ABP means nothing--an item is worth exactly what a person is willing to pay for it.
Sooo, to get a bit more back toward the point, there I was trying to sell off an occasional cache (I don't have to sell ten a day, or even five a day--I'm happy with two or three sales of them a day) when I started noticing more and more people under-cutting me by just a few gold, or listing one single cache at 50,000G under mine then as soon as it sells list another and repeat this process a dozen or so times.
After that I decided to switch over to occasionally making an Alchemist's Case. Not as many people make those generally and they sell off at a decent clip. Well, the exact same thing happened there. I sold a few of them then put another couple up and first thing I know there are ten listings under mine at 1G less than mine. And again with the seller listing a single case at a price I can't afford to under-cut and listing a new one each time that one sold off, pretty much saturating the demand of the market for that day.
So in what amounts to pretty much close to disgust I'm trying to sell off my last Alchemist's case and a component and will just slink back under my rock, back to doing my own thing and aside from selling cache and case ingredients when I can will most likely forget crafting even exists. It was that component that brought me here to begin with: I completely forgot which cache it's in so need to look that up to see at what price to possibly sell it.
If I could support a crafting habit by selling caches and cases I'd be all over it. As it is I think I'm better off just contenting myself with acquisition and dressing up my little pixel dolly with what I can find on the MP.