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What rank are you in Star Trek Online?

Lieutenant 0.1875 18.8% [ 6 ]
Lt. Commander 0.1875 18.8% [ 6 ]
Commander 0.15625 15.6% [ 5 ]
Captain 0.1875 18.8% [ 6 ]
Admiral / Brig. General 0.28125 28.1% [ 9 ]
Total Votes:[ 32 ]
Good luck. It costs over 200K, last time I checked. That's why I have the TOS wig, not the TNG one.
Well, when you returned to DS12 and did the whole 'We've done the mission, now give us monies biatch' message, Ryugi was supposed to reply as DS12 and give you the money, confirming the end of the mission. I'm assuming Ryugi was a lil' bit busy, so, yah.
Okay, I was just wonderin' how it all went down.
I'm patient; it's cool. : D
And yeahhhh... I don't have that much.
I spent all my money on avi-art from a friend so...
Wishlist it is! heh
Ryugi's pretty good with this sort of thing - I imagine it won't take long.
No, nor me. I'm going to have to wait a LONG while before I have anywhere near that much. Still, here's hoping it falls catastrophically in price. mrgreen
I'm really busy Boo. Go ahead and give yourself the reward and I'll take the mission off the roster as completed. =3
Gromit of Vulcan
I'm actually trying to decide whether or not to get a patrol ship for Obsidian - I've narrowed the possibilities to a Danube, Nova or a Connie, but I'm not sure which to go for, or in fact whether I want one. Any thoughts?


Nova. High movement priority. Low upkeep. Has very good overall coverage and you can upgrade its offensive capabilites pretty well, though it will lack on the defensive side a bit.

Combine that with 5/10 fighters/bombers from a ground or spacebased Hanger and you got one heck of a system defense to hold out until the big boys get back.
Nova complete upgrade fit:

Nova: 50,000 credits
----& Nova "Rhode Island Refit" - 40,000 Credits
----& Type VII Photon Torpedoes - 11,500 Credits
----& Ablative Armor - 50,000 Credits
----& Regenerative Shielding - 50,000 Credit
----& x3 Type I Burst-Fire Torpedo Tube - 60,000 Credits
----& Class I, Class II Hull Upgrades - 30,000 Credits
----& Class I, Class II Shield Upgrades - 30,000 Credits
----& Class I, Class II, Class III Engines Upgrades - 70,000 Credits
----& Class I, Class II, Class III Sensor Upgrades - 70,000 Credits
----& Class I Torpedo Stock Increase - 10,000 Credits

Total Cost: 471,500 Credits
----& Other Items this price: Cestian Alliance Capital Ship, Federation Akira Class Heavy Cruiser, Half a Galaxy, Type II Defensive Station with Turret Defenses

End Result

System Statistics
Hull: 3000 (EHP: 4200)
Shields: 1440 (EHP: 2016)
Shield Emitters: 720
Engines: 1050
Sensors: 1200

Weapon Statistics
Phaser/Disruptor Types: Type VIII Phasers
Torpedo Types: Type VII Photon Torpedoes
Torpedo Stock: 50 Type VII Photon Torpedoes
Torpedo Max Volley: (8 Fore)(4 Aft)



Nova Patrol Refit (Corvius Variant):

Nova: 50,000 credits
----& Nova "Rhode Island Refit" - 40,000 Credits
----& Type VII Photon Torpedoes - 11,500 Credits
----& Ablative Armor - 50,000 Credits
----& x1 Type I Burst-Fire Torpedo Tube (Aft) - 20,000 Credits
----& Class I, Class II Hull Upgrades - 30,000 Credits
----& Class I, Class II Engines Upgrades - 30,000 Credits
----& Class I, Class II Sensor Upgrades - 30,000 Credits

Total Cost: 261,500 Credits
----& Other Items this price: Cestian Alliance Medium Fleet Cruiser, Federation Defiant Escort with Type II Pulse Cannons, Type I Defensive Station with Turret Defenses
Total Savings: 210,000 Credits

End Result

System Statistics
Hull: 3000 (EHP: 4200)
Shields: 1200 (EHP: 1200)
Shield Emitters: 600
Engines: 840
Sensors: 960

Weapon Statistics
Phaser/Disruptor Types: Type VIII Phasers
Torpedo Types: Type VII Photon Torpedoes
Torpedo Stock: 40 Type VII Photon Torpedoes
Torpedo Max Volley: (2 Fore)(4 Aft)
Corvius
Gromit of Vulcan
I'm actually trying to decide whether or not to get a patrol ship for Obsidian - I've narrowed the possibilities to a Danube, Nova or a Connie, but I'm not sure which to go for, or in fact whether I want one. Any thoughts?


Nova. High movement priority. Low upkeep. Has very good overall coverage and you can upgrade its offensive capabilites pretty well, though it will lack on the defensive side a bit.

Combine that with 5/10 fighters/bombers from a ground or spacebased Hanger and you got one heck of a system defense to hold out until the big boys get back.

Those were the pros I had in mind, but I was kinda conflicted, mainly because a Connie has the same phaser coverage, though it can equip better phasers, more than double the torpedo capacity upgraded, it has a much higher cruising and emergency speed . . . versus 15% more upkeep and two tiers of m. prior between them. It's a hard choice. Especially when one considers that the Nova can land and be used as a turret, if I were going up against land troops for instance.
And the Nova can't equip Ablative Armor OR Regen. Shielding - according to the Upgrades list. Whereas the Connie can equip both.

By the way - Crnobog? You. Are. Made. Of. WIN! *glomps* blaugh
mewdude01's avatar
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I bought myself a Connie. biggrin I'm going to use it as a salvage vessel till I get enough for a colony ship at least 1 turret and the Improved Warp Coils. Then I might "liberate" some people of their excess material goods. xd
Mew, I suppose it goes without saying that my ship would own your ship. blaugh Now that the obligatory 'new-ship-smell' warning is out of the way, yay! Connie! And you know you don't need Improved Warp Coils? You're an Indie, not a Fed after all.
No problems, Ryugi.
Thanks. =]
Gromit, I'll be online for a while but I may not post for a bit because I have to bake a cake.
omnomnom
mewdude01's avatar
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Really? No new Warp coils needed? Sweet! I'm going to go after easy targets anyway.
Gromit of Vulcan
Corvius
Gromit of Vulcan
I'm actually trying to decide whether or not to get a patrol ship for Obsidian - I've narrowed the possibilities to a Danube, Nova or a Connie, but I'm not sure which to go for, or in fact whether I want one. Any thoughts?


Nova. High movement priority. Low upkeep. Has very good overall coverage and you can upgrade its offensive capabilites pretty well, though it will lack on the defensive side a bit.

Combine that with 5/10 fighters/bombers from a ground or spacebased Hanger and you got one heck of a system defense to hold out until the big boys get back.

Those were the pros I had in mind, but I was kinda conflicted, mainly because a Connie has the same phaser coverage, though it can equip better phasers, more than double the torpedo capacity upgraded, it has a much higher cruising and emergency speed . . . versus 15% more upkeep and two tiers of m. prior between them. It's a hard choice. Especially when one considers that the Nova can land and be used as a turret, if I were going up against land troops for instance.
And the Nova can't equip Ablative Armor OR Regen. Shielding - according to the Upgrades list. Whereas the Connie can equip both.

By the way - Crnobog? You. Are. Made. Of. WIN! *glomps* blaugh


Then put the money that would be used for Regen shielding and ablative armor into Class III upgrades, you'd save a penny too.
mewdude01's avatar
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Like anybody in a fighter. twisted
Remember what I said, mew. *Gowron eyes*
And no worries, Boomer. I'll be out for twenty minutes or so, anyway - popping down the shops with my mum. 3nodding
mewdude01's avatar
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I wonder if we can use Habitat stations to research Illegal (by fed law), and powerful weapons? This is the beta quadrant after all. And a subspace shockwave cannon would be godly for system defence.

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