Shirlox
This question about butting things we do not have in
red is not a bad idea. However there is no need for it because
you're unable to see the item you want to make in the Fishing exchange unless you have all the required items to make it. So even if this was applied, if you wanted to make an item, you wouldn't be able to see this red text because you're not able to view what you would need in the exchange, you have to have all the required items to have the item you want to make show up. However, if you were to create a system where all the possible Fishing exchange items are up in the exchange and you click on them and it tells you what you need and then we apply the red text to it, I think that would be a good idea.
Back Alley Bargains, when it was created for zOMG recipe crafting was set up that way so that if you had the recipe, it would show you the list of ingredients included/needed, and if you were missing any of the amounts needed per loot, would show it in red. If they could incorporate a system like that ? Especially since some of the newly added craftable items are compounded with equippable items and not just game items .... hmmm ....
But for the most part, all of the other exchanges including fishing are built on the "don't have it, won't see it" premise. If you don't have what you need already in your inventory, you won't see it in the list of possible exchanges at whatever exchange area you are at
wink .
That goes for the paper exchange at ruby's rack with peyo, buttercup cafe with rina, durem depot to exchange bugs to inks, and skin tyte for the tattoos, body dyes, and for mixing inks. Did I miss any?
xd .
NOW, what do we do with all the DRIFTWOOD we're getting from fishing?
xd Since PAPER is made from wood, maybe adding options to turn it in FOR SOMETHING(s) GOOD at ruby's rack with peyo might be a good solution?