Lord Roux
Holly
Actually, when you think about it, the larger team still has an advantage when it comes to mules. Think about it this way:
say there are 100k SIN followers & 50k BOO followers (just making it up here o: ) then say, every single one of those 150k users uses a mule. Well, then SIN has 150k followers & BOO has 150k followers. BUT, 2/3 of the SIN followers then are actually working hard while only 1/3 of the BOO followers are actually working. The others are just dead-weight mules who are trying to keep the soul-bound skins. Obviously it doesn't work 100% that way, but just know that the bigger team will produce more mules on the other team.
That being said, the disadvantage comes when you get casual users just joining the "cool" team, but then not actually doing any work. So, there you go. There are advantages AND disadvantages to being on the smaller or larger team.
But wouldn't there be more mules on SIN? Mules that aren't doing any work? I know the items are going to be cheap after the event so I haven't used my mules, meaning that that I didn't bother putting a mule on BOO. I would imagine other casual users aren't going to create mules either just to put on BOO when they also know they can use the marketplace to obtain the items or don't care about the other teams items. However, BOO people have known from the beginning they would be out numbered and I'm sure many people just plopped all their mules on to sin. Thus SIN carrying more dead weight. They would have the mules and the casual players.
Plus, I think making decisions based on the size of a team shouldn't matter. Especially on a site like Gaia were mules can be abused. If the smaller teams constantly win, which they have often then the math should be looked at. It gets boring when things are predictable. That's part of the reason I am so casual with the plots.. they're so obvious.
Well, if you're accusing the smaller side of cheating more, I guess that could be true :/ but it's definitely false logic to assume that more hardcore Gaia users are going to be on the smaller team, because that's just not true. So I'd still guess that the team with MORE users is going to be using MORE mules. Sure that same team might get a higher percentage of the casual users, but it doesn't mean the userbase of that team is going to be
mostly casual users. Plus, there are obviously going to be
some casual users on the other side. I would say that casual users drag a team down more than mules do though, and I definitely do not think it likely that a weaker team is going to use a significantly larger amount of mules. I would venture to guess that *most* mules are used for extra items, and NOT to cheat. Maybe I'm wrong, but I'm going to assume the best about Gaia users here.