Gash Thrashum
(?)Community Member
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- Posted: Tue, 17 Feb 2015 19:35:24 +0000
Morgue
Gash Thrashum
Licornia
while I understand the sentiment of WANTING the gold gens to be nerfed, it's still bad business practice to nerf it this much without mentioning.
I find it in bad taste to call other users entitled and spoiled just because they bought those gold gens. So what? It's their choice and they got screwed over bigtime with this.
I find it in bad taste to call other users entitled and spoiled just because they bought those gold gens. So what? It's their choice and they got screwed over bigtime with this.
This is a bad business practice I might be able to support if it deters people from buying future gold generators. I have much more sympathy for the majority of Gaians who are dealt a shitty hand at the expense of gold generators being made available and ultimately purchased/opened. Look at this.
See that sudden, incredibly large spike towards the latter half of 2014? That was a result of Gaia staff making absurdly high purchases on the MP including a ticket for 133 trillion gold, hence "133TGATE" being coined (hah). That was a big deal when it happened and so large that it was difficult not to notice, especially with how it impacted market prices. Now, look at the last couple of months. What do you notice? Not only has the MP revenue surpassed that, but it's being surpassed on a regular basis! That is worrying. You know what else is worrying? I made a thread about this when I first noticed it back in December, and I had a staff member come into my thread (almost instantly) to express bewilderment over it. In fact, it seemed so bizarre to them, that they said they would investigate it. I'm not blaming staff of course since I have no proof of anything, but there was a gold generator (Walk in the Woods) released at the time that was handing out large amounts of gold regularly.
Actually, looking back at that thread I just linked, it's curious to see bluealaris deleted their post. Also, to bring it back on topic, I was notified by a user that this specific gold generator had been "nerfed" after I made the topic, just like this one seems to have been. You can come to your own conclusion here, since there are a few possibilities—the most benign possibility being that they've made mistakes with the average payouts and have had to go back and adjust them. It's clear however, that they're being mismanaged at the very least.
We had a relatively calm period after the 133TGATE fiasco where the market settled down a good deal and things stabilized, but what was working to help the economy recover is clearly no longer at play now.
We need better gold sinks, regular ones that are consistently updated. That's part of the problem. Aside from that, I have a huge problem with that sneaky behavior.
Gold shop gold gens (for those who can't resist the gamble, works as a sink), gold sink events that aren't coupled with a GC gold generator (the gold generator ironically puts in more gold than the sink removes, so it's rendered useless), gold shop limited items with a 50+ billion price tag in Dernier Cri and Flynn's Plunder as a means to remove gold from the economy with high priced items such as A. Halos and project tickets. They CANNOT be halos and tickets that already exist on the site, however, as that would be pointless and we saw what happened the last time. They can easily remove large chunks of gold from the rich by putting tickets up for bid. One issue with regular gold sinks is that they don't specifically target wealthy users, so the gap isn't closed between classes. With Flynn's Plunder, you can specifically target rich users.