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KinkaGirl's avatar
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It's not just the overall score that's strange.
I had maxed out my Power XP just this morning, and now it's down to 210.
My Sabotage XP is lower, but my Build is still the same.

Something somewhere happened, and it set my scores back.
I did the donate option to finish up the last few points for Power.
I'm pretty pissed that I lost that >:c
rokkenrou's avatar
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MemoriesOfGreen

So you make your women do all the work? Tsk tsk.

Wait, we got off topic. What does squid oil have to do with conspiracies!?

User Image



    Squids & their tentacle portals are rigging the event.
    Obviously.


oddguy's avatar
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It's kind of equally insulting that the majority thinks that they deserve to punish everybody else who didn't join them and run the whole thing on sheer numbers of people. In that case, we may as well just make the event an election on whether we want to engulf Gaia in doom or not. razz

We wouldn't even have to run the event, we could just make it so that evil always wins. Yep.
Kazuma Ishimaru's avatar
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MemoriesOfGreen

So you make your women do all the work? Tsk tsk.

Wait, we got off topic. What does squid oil have to do with conspiracies!?


BATTLE SQUID planet #1 export is tentacles. All major tentacle-based products from BATTLE SQUID planet.
The tentacle portal BATTLE SQUID mention earlier was for Gaian named Senator Sinestro Sen-something.
Number 1 consumer for BATTLE SQUID planet tentacles happen to be a place called Ja-pan. (pronounce right, yes?)
oddguy's avatar
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The fact that the event was originally designed to make it so that it wasn't the quantity of people on the team but their proportional efforts that mattered doesn't mean anything to SIN, I guess. razz

If SIN was the minority, I bet you'd be complaining about how one sided the fight was. biggrin
oddguy
It's kind of equally insulting that the majority thinks that they deserve to punish everybody else who didn't join them and run the whole thing on sheer numbers of people. In that case, we may as well just make the event an election on whether we want to engulf Gaia in doom or not. razz

We wouldn't even have to run the event, we could just make it so that evil always wins. Yep.
Name one event where evil won, I dare you. Good winning is so cliche and overated, why can't evil win just once? Judging from the B.O.O. team members in this thread, you all seem to think you are working harder than us and are being cheated because your not in the lead.

The fact is we have more members, and odds are we have more people on our side playing the event. Why doesn't it seem possible that S.I.N. is winning?
xcrimsonlegendx's avatar
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Yeah, Sin has been screwed twice now.
First out massive lead from the first day
was wiped out and then second our weapon
stopped firing...

Boo is just falling behind.
Keep fighting, that's all you can do.
Prince Shinsuke's avatar
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i'd like to think that for once they let us actually battle for the skins but i think the end manga or ending is going to be the same whether SIN wins or BOO wins.
IT isnt rigged idiots Xp
There WERE glitches with SINs portal. The scores, since the gltiches have been fixed, have been too close to be called a glitch. Sin just has more remembers, therefore more firepower.
oddguy's avatar
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Actually, BOO was also screwed over before, and counting this time, that would make it two counts. Plus, this one's more important until it balances out again. End results, eh?

BUT, let's consider two things:

- Thanks to the proportional thing that keeps efforts somewhat equal, BOO still has to work harder per person because their inactive members hurt them more than SIN. If we take the number of BOO and divide by SIN, we get the amount of people that one BOO person has to match average output to.
- SIN has two build missions that only require five total turns, while BOO has one mission that takes eleven total turns, another that takes thirteen, and another one that takes TWENTY-SIX TOTAL TURNS. Both sides have sacrifice missions, and SIN has the harder time getting build exp here, but seeing as sacrifice missions require over 100 turns to actually use, they're pretty much not worth it aside from a supplement to your normal activities.
- SIN's money gain mission grants 25 gold. BOO's grants 10. Both take the same amount of recharge time. BAH I SAY.

So, all things considered, without the glitches SIN has it easier.
oddguy
Actually, BOO was also screwed over before, and counting this time, that would make it two counts. Plus, this one's more important until it balances out again. End results, eh?

BUT, let's consider two things:

- Thanks to the proportional thing that keeps efforts somewhat equal, BOO still has to work harder per person because their inactive members hurt them more than SIN. If we take the number of BOO and divide by SIN, we get the amount of people that one BOO person has to match average output to.
- SIN has two build missions that only require five total turns, while BOO has one mission that takes eleven total turns, and another one that takes TWENTY-SIX TOTAL TURNS. Both sides have sacrifice missions, and SIN has the harder time getting build exp here, but seeing as sacrifice missions require over 100 turns to actually use, they're pretty much not worth it aside from a supplement to your normal activities.
- SIN's money gain mission grants 25 gold. BOO's grants 10. Both take the same amount of recharge time. BAH I SAY.

So, all things considered, without the glitches SIN has it easier.
Boo isnt being screwed over via glitch, they just arent keeping up Xp
oddguy's avatar
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You didn't read a word of that, right? BOO has to WORK HARDER PER PERSON PER MISSION. Every time one BOO person has completed one power mission at the highest speed possible, several SIN people will be able to complete two power missions with the same amount of effort expended. It's mathematically impossible for BOO to catch up even if they had the same amount of people working exactly as hard.
Kawazu Hime's avatar
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It's rigged. I was coming to this conclusion for a while. S.I.N. has gotten maybe 50 points today, and B.O.O. has raised over 2,000
oddguy
Actually, BOO was also screwed over before, and counting this time, that would make it two counts. Plus, this one's more important until it balances out again. End results, eh?

BUT, let's consider two things:

- Thanks to the proportional thing that keeps efforts somewhat equal, BOO still has to work harder per person because their inactive members hurt them more than SIN. If we take the number of BOO and divide by SIN, we get the amount of people that one BOO person has to match average output to.
- SIN has two build missions that only require five total turns, while BOO has one mission that takes eleven total turns, another that takes thirteen, and another one that takes TWENTY-SIX TOTAL TURNS. Both sides have sacrifice missions, and SIN has the harder time getting build exp here, but seeing as sacrifice missions require over 100 turns to actually use, they're pretty much not worth it aside from a supplement to your normal activities.
- SIN's money gain mission grants 25 gold. BOO's grants 10. Both take the same amount of recharge time. BAH I SAY.

So, all things considered, without the glitches SIN has it easier.
We'll you guys have the better skin, so it makes sense that you all have to work harder. razz

I highly doubt every single member on B.O.O. works harder than some one on our team, thats just illogical.
oddguy's avatar
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Even with this ridiculously large error corrected, BOO will still be behind no matter what happens, unless all of their users gain several hundred thousand gold each and decide to waste it all on power missions.

Just to be clear, that means that all that SIN has to do is match BOO's efforts and you would automatically win.

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