Nyadriel
First: there is no way you are ever gonna get any one person to buy just one on sale. They will b***h about that until time's end.
Second: your idea is rather complicated
Third: whether or not we have GGs, we will always still need goldsinks because non-cash users need to be able to earn gold too and games like zOMG and Booty Grab are the big things to go for if bandwidth issues etc allow for it.
Fourth: if they decide to bring back the ggs, I prefer it if they do one of two things.
A) use them as gold/item drops that allow us a
choice about whether we go for gold or for items.
B) placing ONE gg and/or gold/item generator at a time! When one leaves, then they can put in another but not anymore til that one leaves and etc. One-at-a-time!
We do
not need to have the Cash Shop cluttered up like it was before where finding items in among half a dozen and their bulk/bundles got so difficult and complicated.
First: That is one of the random placeholder numbers I had fabricated out of thin air. I didn't mean to say they need to be limited to one, but they do need a limit on how many they can buy per event.
Second: I have a bad tendency to make things sound complicated.
Third: Yes, but those had caps on them. And nowadays, I don't think there's a single person who uses that to make gold. In a perfect world, our economy would be back down to the way it was 2-3 years ago and users had an option on what method they could use.
Fourth:
A) Yes, yes, yes. That is a great idea as well!
B) Eh, I think it needs to be spaced out a little more than putting another up once one leaves. Once a month sounds like a much more manageable number. Plus its rarity would make it sell fast. Bulk/Bundles need to be eradicated completely if they do continue to release gold gens, though.