Aylia
- Quote
- Posted: Sat, 19 Aug 2006 04:49:57 +0000

(Lovely artwork by co-ower, sybex Shark.)
(Note: I know it’s a lot to read, but please take the time to read it anyways. I can almost guarantee you I took more time writing this than it will take you to read. If you just don’t have the time though, I did write a much smaller overview at the end. Only use that if you really have to… please… And I DO expect everyone to at least skim through the rest of the information on here, obviously unless it doesn’t apply to you. Stuff posted under jobs naturally isn’t needed information for someone who has no intention of getting a job here.)
At the end of a street in Barton town, nestled next to a compact 3 story building hides another similar in size, but a floor shorter. The first building proudly holds a sign reading “The White Kitsune” in red words, and its new partner carries a sign above its door reading “The Black Kitsune.” Sibling buildings built for pretty different purposes. The newer of the two buildings had been designed with intentions of more serious (but naturally still amusing) roleplaying while the “White” building has been and will be home of pure insanity.
The two building were nearly identical in design, at least on the upper floors. Both hosted a pair of large rooms fill with entertainment, a kitchen, the owner’s bedroom and a few other things on the first floor and rooms for rent on the second. The first room one enters when they walk through the front door of either building is nearly identical in content. The Black Kitsune hosts a large wooden stage next to a long bar with a door to the stairs leading to the top floor between them on the wall across from the entrance. On the side of the stage away from the bar is another door that leads into the other large room on the first floor. Behind the bar hides the door to the kitchen on the wall perpendicular to that that the stage is pressed against and further down on the wall is a pair of two more doors. Both are almost always locked, the first houses the door to part of the basement and the second leading into the owner’s bedroom. On the wall across from those two doors is another set, the first leading into the backyard and the second into the open section of the basement. The floor space in the large room is mostly covered by tables with chairs pressed up to them and an old worn out couch hiding in the corner near the door to the owner’s room. The second large room- which takes up most of the rest of the first floor- holds a wide variety of video games, a set of computers, large screen tvs, even a pin pall machine, and so forth.
There are two main parts to the basement of the Black Kitsune. Much isn’t said of what’s in the first, locked, section since only the owner and a few other people are permitted entrance by said odd owner, but she has made it clear there is probably a whole army’s worth of weaponry down there and some other miscellaneous storage. To protect the weaponry from being stolen, the owner’s pet dragon (not the giant breed, naturally) stays down there and is trained to kill anyone who gets down there without the owner’s permission. The second part is generally open to any one who has interest, though there isn’t much down there. There is a third entertainment room that has some more games and tables and such, basically a smaller room than the two upstairs that encompassed the essential aspects of the two rooms upstairs, minus the stage and with a smaller bar. (There was a small winding staircase in the corner of the kitchen allowing workers to serve both bars without loosing their minds too badly.) The purpose of this room was for any customers that has “issues” with the sun, so to say. And the only other thing down there of much interest was a large room off the side of the first room that was nearly completely empty. Its purpose was for any fights that wanted to break out, because the owner doesn’t have the time (or will) to clean blood off of everything whenever a fight got violent.
Out either of the doors leading outside from the main rooms on the first floor is a rather large stretch of green grass that leads up to a thickly wooded area. Almost all of the field was empty, except for a nice heated pool and hot tub near the building and the owner’s garden that was closer to the side of the Black Kitsune that her room was on.
The second floor of the Black Kitsune simply holds a number of rooms for people to claim and stay in.
Overview for lazy people: The first of two large rooms on the first floor has a number of doors leading out of it, a bar, a stage and tables set up around it. The second room is filled with electronics like video game systems and computers.
Part of the basement is open to customers and has a smaller ‘main’ room with a smaller collection of the things in the two rooms upstairs, as well as a bar, but with no stage. The other important room in the open section of the basement is a large empty room for fighting.
The backyard is large and empty except for a heat pool and hot tub, and a garden.
The second floor hosts rooms for people to stay in.


We have 28 rooms, all with a specific theme or some such thing. Though any room can be remodeled if someone wants it to be, just pm Aylia and ask her. She may ask you to write up your own description to be posted, though. The rooms are lined up so the odds are across from the evens which on the right side of the hallway when you walk up the stairs. So, for example, the first room on your right is room 2, and the one across from it is room 3. (Room 1 is the owner Aylia’s room and on the first floor.) Every room has a personal bathroom attached. To get a room, just pm Aylia.
1. Aylia
2. S. Shark
3. GShire
4. deranged samurai
5. untoldbeauty
6.
7. Kai Iaze
8. Yulea
9.
10.
11. xdarkxtearsx
12.
13.The Brat Princess
14.
15. magik-knight1439
16. Brother.of.War
17. waterwolf1234
18.
19.
20.
21. Catgurl15
22.
23.
24.
25.
26.
27.
Very Basic Room Descriptions- (Almost all of these were written by sybex Shark, so blame her if anything's really weird.)
1. Aylia's room. I don't know what's in there. Probably a bed, anime DVDs stacked to the ceiling, dead bodies...
2. My room! Mine! All mine! (Shark's)
3. A steel-walled room. It is completely sound proof for those of you who like silence...well, or making a lot of noise. Anyways, there are no windows and very limited furniture.
4. This room was built for a fighter. Strong wood on the walls for accidental blows and dummies of all sorts are in the room for fighting. There are mats rolled up against the wall incase you want to spar in the room and miscellaneous hangers and cases are lined up against the walls for weapons.
5. The country room. That is, a bedroom you'd find a country home, not like a room dedicated to country music. There are two small lamps that provide artificial light, but the window provides plenty of natural light. The furniture is all wood, some barely more than nailed-together logs. The bed is covered with a hand-made quilt.
6. The vampiric bedroom. It's fit for a vampire... or their victim. The color palette is red and black. The main material in the room is high thread-count silk and satin. Heavy drapes cover the window. There is distinct lack of technology, no lighting but for candles. An old copy of The Complete Stories and Poems of Edgar Allan Poe sits on the bedside table.
7. The walls are sloppily painted black and white. There are shrines to System of a Down and Slipknot on opposite sides of the room. There are beer cans, air pistols, darts and video game discs all over the floor, sometimes you can even find Kai on the floor!
8. An artists room, definitely. It is full of art supplies and along one wall are a couple of easles and big boxes of nice white paper. The walls are also sound-proof.
9. The dark room. No windows, and so dark you could develop pictures in it. There's a lightswitch in there somewhere. There are many long tables and hangers about; try to not run into them. There's a comfy but simple bed among the tables.
10. The cheap motel room. Sagging bed, roaches, not a place you'd want to stay for long, but is withstandable for, oh, three hours. This is the room meant in the old saying, "Get a room." Winkwinknudgenudge.
11. The rainbow room. Rainbow colors! Carebears! And... and you can just let your mind make up the rest.
12. The modern room. The look is streamlined. The walls are white. The floor gleams. The furniture bends in unimaginable ways into unimaginable shapes. The paintings are abstract. It's... well, quite frankly uncomfortable. Might get a crick in your neck sitting in the desk chair, but golly, it's pretty!
13. The romantic room. Whether you plan on having a "roommate" or rather, a "room mate," this room is quite gorgeous. The fabrics are all very soft and silky. The room is decorated mostly in red, but it doesn't overpower you. The lighting is very soft. There's even a balcony.
14. The trompe l'oeil room. Oh, it looks so big! But it's really quite small. The beautiful mural fools your eye into thinking it's larger. The style is greek-inspired, which continues into the mural. This room comes with a one-size-fits-all toga.
15. The Japanese-inspired room. Tatamis lay on the floor. The tables are short. The bed, a futon, is folded up in the closet. It is a tradition Japanese room, not a modern one, so remember: remove your shoes on entrance.
16. The Mural Room- A room filled with art. The mural covering the four walls and walls of a little niche in the corner is of an old, abandoned church and a lush garden during sunrise. There is a long window with a wonderful sky view. There's art supplies for painters.
17. The Ice Room- Do you tend to overheat easily? Wake up at night feeling like you've got a fever? Just have a heart of ice and like the room to go along with your feelings? Well, this would be the room for you. The room is full of cool blues, whites, and greys. There's a huge fridge with more popcicles and ice in it than one can imagine.
18. The tropical room. An kiddy mural of a rainforest covers two walls, the other two walls being plain green. Souveneirs line the walls. The bed has a thatched straw canopy and mosquito net. Not that you'll have to worry about mosquitoes or anything.
19. The Old World room. This room is very rich, and will make you feel nice and warm and comfy. The colors are browns and muted greens, with some creams thrown in. The furniture is floral patterned and made of dark wood. There is, of course, a functioning fireplace with plenty of wood beside it. It looks a bit old, but not the icky old people smell kind of old.
20. The medival room. There is a suit of armor in one corner. It's a tad old and dusty, kind of musty, but comfortable nonetheless. It's mostly wood and stoned, softened only by the slightly worn furniture and ornate red rug that covers most of the floor.
21. The Absolutely Adorable Kitten Room- Inhabited by three cats of varying ages, Miles (kitten), Samantha (five), and Gilbert (ten). Cat-friendly. Lots of comfy, warm furniture. Lots of pictures of cute, fluffy animals. There's a stockpile of catfood and toys. The human who lives in this room will be considered another piece of (particularly warm, squishy) furniture.
22. The empty room. Hard-wood floors and eggshell white walls. That's it. Decorate as you like.
23. The computer geek room. Lots of computers and computer paraphenalia is littered, some on tables and some sitting on the floor. There are multiple outlets for all the electronics. There's a mattress to sleep on shoved in one corner, somewhere.
24. The training room, version one. For the purpose of practicing hand-to-hand combat, or self-defense. Stocked with everything you need for the sort.
25. The training room, version two. For the purpose of practicing with weaponry. A small arsenal, SMALL, resides here, consisting of knives, guns, throwing stars, etc. The walls are impenetrable. There's also ear protectors.
26. The containment room. This is where you stay when you know you've had too much of something to be trusted around other people, or even around yourself. Comes with straight-jacket.
27. The animal-friendly room. It is already inhabitied by three cats: Laura, a kitten, Jackel, one and a half years old, and Gilly, seven years old. The cats may not be removed from the pub under any circumstances. The room is animal-friendly. The furniture is resilient against gnawing, the floor is linoleum for easy cleaning, and so on.
28. The sun room. A window stretches from wall to wall, providing a wonderful view of the woods and a flood of light. Everything in this room faces the window. There are two small table lamps, providing only enough light to read at night. The colors of this room are yellowish cream with pastel orange, reds, and pinks as accent colors.
***Note! Yes, a lot of this information through all of this is very similar/copied from the White Kitsune. Don’t ask why… I think I’m just too lazy to totally re-write everything and come up with all new details when there really is no reason to since they’re sibling buildings owned by the same person. And yes, I wiped all of the stales clean, so all the jobs, rooms and whatever are open. Again, don’t ask why. I forgot that reasoning between Word closing on me and my cat trying to turn my computer off… three times in a row.
***Another note: Aylia hopes to replace the graphics today with new ones, but she can't promise anything.







