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If you head south of Durem, just on the outskirts of the town the sights and sounds of the newest club in town make themselves apparent. Loud music, neon lights, and a vibrant atmosphere are evident the moment you step closer, and a neon blue and green sign introducing you to CLUB DISCHORDIA. Just inside lays the dream of a certain dragoness, named Annabell Vireca, who seems just a bubbly and bright as the atmosphere of her club. Making sure that everyone that meets her calls her Ann, her arms are always open for new customers.

Velvet ropes line the outside as you make your way in, past the large cherry wood doors. The inviting sounds of music and laughter welcome you in further, and the modern design of the club does not fail to impress. From the well-stocked cherry wood bar lining the left wall, the large dance floor and elevated DJ booth, and the bright lights and LCD Screens, it's a lively and welcoming for all that enter.

The bright and vibrant exterior of the Club hides a more shady nature than those neon signs advertise; James Jakov, longtime mercenary and transient co-owner of Club Dischordia uses the establishment as a base of operations, both for himself and for other mercenaries in search of work. He maintains a set of facilities in the basement portion of the structure, including a shooting range, sparring arena, armory, a modern briefing room, and private rooms for rent. By contracting out missions and hits, for a small finder's fee, of course, he can bring in wealth and information, making this place a central fixture of the mercenary underground.

So grab a booth, a chair or a bar stool. Order a drink, request a song and check the board for jobs. Feel free to make yourself comfortable. Be it for work or for entertainment, all are welcome to:

CLUB DISCHORDIA: "Who said pleasure and business don't mix?"



:: Intro ::
:: Rules ::
:: Club Descriptions::
:: Underground Descriptions::
:: Staff List/ Applications::
:: Announcement/ Weather Updates ::
:: White/Black List ::
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* Follow Gaia ToS. This rule is self-explanatory, and absolute.

* Keep it PG-16, this means cursing, whatnot are allowed but please be reasonable.

*Keep things reasonably literate; No one liners. At least a paragraph is all we ask; Be descriptive!

* Please keep in thread OOC to a minimum and take it to the OOC THREAD for any long discussions.

*Respect the owners, Voodoo Temptation and The Egotist. We're pretty easy to get along with, but give us sass and we'll rip your damned face off. (Or blacklist ya. Whatever works.)

* Romance is allowed and encouraged, please keep it in the appropriate boundaries.
" Club Dischordia is for the mixture of business and pleasures, we aim to keep the club decent and smut free. Anyone ignoring this will be dealt with immediately."

* Fighting is allowed but no god-modding, no auto hitting/dodging anything of that sort. Fair play is the idea to keep in mind.
"Club Dischordia is a sophisticated establishment, not some crude fight club. Battles should be taken outside, or into the arena. Fights inside of, or damage to the bar will be dealt with expediently and severely."

* "As the mercenary side of the business grows, we will host encounters and missions for those interested. Either of the owners, or one of the hired GMs will direct the encounter and play the part of the NPCs. Plot and entertainment are the main focus of these encounters; It isn't a contest. Have fun with it, and feel free to discuss with the GM what sort of encounter you desire.

* When requesting a song, please bold and color your request so the D.J can easily find it.
" All music is accepted in the club, please be sure to make your way to the computer next to the DJ station and input your desired selection. All music is played first come first served, so please be patient. "

* If you feel like applying please PM The Egotist or Voodoo Temptation with the simple application. If there is any position you feel that could be an asset please PM one of use to discuss adding it.
" We are currently hiring all positions, please come to Ann or James with your application, and please be sure to state your most available times when you turn it in. We will get back to you immediately."

* " As the owners of this club, we reserve the right to edit, add, or delete rules and regulations at anytime."




:: Intro ::
:: Rules ::
:: Club Descriptions::
:: Underground Descriptions::
:: Staff List/ Applications::
:: Announcement/ Weather Updates ::
:: White/Black List ::
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The Bar:
As you look to the left side once you walk through the large doors, you see a fully stocked cherry wood bar. Any type of liquor, beer, and other drinks can be found behind the magnificent bar. Behind the bartender lining the wall are large LCD televisions playing different things or connecting to the arena when there's a fight or a spar. The bar stools are high back swivel stools with black and gray fabric, and blue accents. Right to the side of the bar are the doors to the bathrooms.

The DJ Booth/ Dance Floor

In the middle of the club there is a large dance floor, with different strobe lights and stage lights spinning and flashing different colors on the smooth hardwood floor. Sitting at the very back of the it there is a large, towering above it is a large caged in DJ booth. Inset into the booth is a computer that patrons can input their music request into which shows up on a computer above the mixer.

Booths/ Tables

Each both lining the right side of the bar is decorated with black and gray fabric with blue and gray accents, with a hard wood cherry table in front of it. Inset into the wall the booths are connected to are 20'' televisions with a gaming system connected to it as well as a keyboard, that the mercs can use to access the network, with temporary passwords given by JJ.
The tables are either two or four person cherry wood tables with black and gray fabric armed chairs. On top of the table is a little light you can turn on to grab the attention of the wait staff when the bar is busy.

VIP Lounge
In the very back of the right side of the club there is a set of stairs with bodyguards standing in front of them this leads up to a balcony that over looks the club. Black and green couches line the balcony and in front of each of the couches there is a hooka with four tubes attached to it. This is off limits unless you have expressed permission from Annabell or James.

Ann's Office.
A door behind the bar leads into a large room with a large cherry wood desk in the middle of it with a large cushioned chair behind it. This is Ann's personal office and is completely off limits unless Ann is within or she has given you permission to enter.

Ann's and JJ's Personal Suite
The very last door on the right side leads into the owners' room. Decorated in black and red, with a large four post bed in the middle lifted up as well as a master bath and shower. In the room is a master system for JJ to access the networks at anytime. There is also a lock box within their large walk in closest that only JJ has the key to. This room is off limits and is locked, as well as enchanted so that it can only be opened by one of the owners' hands.



:: Intro ::
:: Rules ::
:: Club Descriptions::
:: Underground Descriptions::
:: Staff List/ Applications::
:: Announcement/ Weather Updates ::
:: White/Black List ::
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Mercenary Lounge
The first room you see after exiting the lift, the lounge is austere but well furnished. An arrangement of couches, chairs, and tables take up the center of the area. Against the right wall is the Mission Board; A modern digital touch screen display holding relevant information about contract work and hits. Against the left wall, the doorway leading to the private suites can be found, and the center corridor leads towards the other facilities. Last but not least, the lounge is outfitted with a small but well-stocked self-serve bar.

Armory
JJ maintains a private, locked armory, filled with modern weaponry, gear, and assorted magical artifacts and accessories. Items can be purchased or lent out for a mission. For now, this room can only be accessed through James, though a Quartermaster may be hired later to help with management and stocking the inventory.

The Arena
The arena is a large, simple room. The walls are made of reinforced, soundproofed concrete, and the floors are lightly padded wood. There is a connected storage room containing training and workout aids, to help keep skills sharp with solo training.

Shooting Range
A large, standard shooting range with automated target settings, suitable for sidearm practice or sighting rifles. Soundproofed, of course, and equipped with a locked cabinet full of stock firearms.

Mission Room
A private war-room outfitted with a large touch-screen display for showing maps, blueprints, or battle plans. Full network and intelligence data can be accessed, with the right password, making it a perfect locale for planning team operations.

Private Suites
The underground contains a number of small, spartan suites, suitable as temporary "safe-houses." Each one contains a central room with a couch, chair, television, and computer terminal. The bedrooms are outfitted with a comfortable double bed, a reasonably sized wardrobe, and a small nightstand. Last but not least, each suite contains a well stocked bathroom and kitchenette. While austere, these facilities are comfortable, and well enough equipped for any merc.

Medical Wing
The medical wing is small but well stocked with surgical instruments, medicine, combat stims, and a handful of beds for wounded patients. Currently, it has no attendant medic, and is open for public use. James is interested in hiring a small number of medical staff, of course.


:: Intro ::
:: Rules ::
:: Club Descriptions::
:: Underground Descriptions::
:: Staff List/ Applications::
:: Announcement/ Weather Updates ::
:: White/Black List ::
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Owners: James { The Egotist } and Ann { Voodoo Temptation}

Club Staff
Managers:

Bartenders:

Security:

D.Js:

Waiters/ Waitresses:

Cleaning staff:



Underground staff

Ops Directors: The Egotist

Medical staff:

Quartermaster:

Tech Specialist.

Encounter/Mission G.M.s

(To apply for this position, just send a PM to The Egotist expressing your interest. Help in this area is always appreciated.)



Employment Applications:

[b]Username::[/b]
[b]Character Name::[/b]
[b]Age::[/b]
[b]Race::[/b]
[b]Character Bio::[/b]
[b]Roleplay Sample:: [/b]
[b]Position Applying for::[/b]
[b]Available times::[/b]




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:: Rules ::
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:: Underground Descriptions::
:: Staff List/ Applications::
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Corporate Warfare


Client: Rival Firm, remaining anonymous.
Recommended Team Size: 1-3
Challenge Rating: Low
Mission Briefing: The task is to assault or infiltrate a scientific development lab, belonging to the Crosier Pharmaceutical Corporation. This corp deals primarily in medicine and health products, but according to inside agents, has recently begun illegal research on engineered viruses and dangerous designer drugs, for the purposes of weaponization. The mission is simple, and there are two main objectives. The first is to get into the lab's file system, and recover evidence of the illegal research. The second task is to infiltrate the primary research facilities, and recover as much information or samples of the research as possible. For further information and intelligence regarding this contract, contact a Dischordia Underground Ops Manager. (James Jakov.)
OOC Notes: This is an easy first mission, to christen the Underground, and show people how the basic premise of the GM system will work. Contact The Egotist if you're interested in taking part in this short adventure!


:: Intro ::
:: Rules ::
:: Club Descriptions::
:: Underground Descriptions::
:: Staff List/ Applications::
:: Announcement/ Weather Updates ::
:: White/Black List ::
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2/2/2012 00:00- Began Construction

2/2/2012 4:15pm - We're open


Weather
Date: February 2nd
Time: Evening
Weather: Cool with a clear sky

:: Intro ::
:: Rules ::
:: Club Descriptions::
:: Underground Descriptions::
:: Staff List/ Applications::
:: Announcement/ Weather Updates ::
:: White/Black List ::
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White list

Black list


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The crisp clean night air was seeping in the door way as Annabell Vireca stood in the door way of her new bar, the sapphire eyes of the dragoness dancing as she looked out towards the street. In her hand rested a cup of coffee and she took a drink of it as she turned back around and started towards the bar. Everything was perfect, which caused a smile of relief to pull across the woman's black lips revealing razor sharp teeth. Her dream was coming to live little by little.

Still smiling about this, she moved to slip behind the bar and grab her clip board, wanting to figure out and make sure that everything was completely stocked and ready. As she made the checks and counts, she let her mind wonder to what her partner was doing, knowing he was probably down in the Undergroud setting up and it made her smile. With a clash of neon and networks, their dreams had tangled together and created the club, given life to her need for a modern club scene and his want for the underground.

Sighing softly but happily, she finished her work and turned to walk towards her office, which she unlocked the door before slipping inside to relax in the large chair that was behind the desk waiting for her. There was nothing to do at the moment, but she still decided to kick on her lap top and start working on checking all of her emails.


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                                J.J. -- The Wayward Gunmage



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                                        "Thank you for reminding me,
                                        Of why I'm sick inside."---



                                        In the dimly lit armory, a tall figure bustled about, preparing for the operations to come. The white haired man made sure everything was in order, arranging racks of swords and guns, double checking boxes full of ammunition, and perusing cabinets full of modern combat armor and equipment. As he examined each item of note, he scratched a simple checkmark onto the clipboard he carried...

                                        It seemed that his contacts had done well. Everything was here, and the Armory was fairly well stocked, with all the party favors needed to really make things hot around here.

                                        That done, he set his clipboard down on the counter and stepped out of the Armory, into the corridor, locking the door behind him. He tucked the set of keys into his vibrant red vest, then strode confidently down the hall, towards the mission room.

                                        He entered the grandiose room, stepping around the long table in the center, and heading over towards the main terminal.

                                        ***Welcome, to Dischordia Underground Network. Input login for access.***

                                        His long, deft fingertips danced over the keys, and the system welcomed him in. Quietly, he checked over the files and systems... Everything was all green. When he was ready to open mercenary operations, the Underground would be ready.

                                        If it all went well, this place would bring him more wealth and power in a matter of weeks, than he'd been able to amass over years of private mercenary work. And it was all thanks to the aid of a certain lovely dragoness.

                                        He sighed. There was little in the way of merc business here, yet... He might as well head upstairs, and tend the bar.

                                        His long legs carried him to the lift, and it was not long before he stepped out, into the VIP Lounge. Making his way down the stairs, he headed into the main club area, lithely hopping the bar counter, and taking a place behind it. His business partner was curiously absent; probably in her office, doing some work for the legit half of the business. He grinned, flashing a pair of sharp, vampirelike fangs.

                                        It was time to get this show on the road.









                                        --- "Thank you for the venom,
                                        Did you think it would paralyze?"


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Ann's attention had been pulled to her computer, and her long claw like nails were tapping away on the key board, returning a messages. It was only when she looked up for a moment did she noticed her partner standing behind the bar, from the one way glass. A smile graced her lips as she decided to finished the message that was needing to be sent before she made her way out to greet him.

After she had made the message and reread it a few times, she sent it away and stood up, fixing her black coat around her more then skimpy outfit, she made her way out of the bar and towards James.She enjoyed knowing they were going to work together and be closer. Meant she didn't have to worry about him as much. It was a win win situation for the woman. " Hello there, my love." She said in a soft coo as she walked up behind him, her sapphire eyes dancing softly.
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Voodoo Temptation


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                                J.J. -- The Wayward Gunmage



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                                        "Thank you for reminding me,
                                        Of why I'm sick inside."---



                                        From the liquor racks, James procured a bottle of old, expensive Brandy; He had always indulged in fine and expensive booze, but as a bar owner, he was better able to indulge. As he fetched it from the shelf, he heard the approaching footsteps. He turned around, bringing his sea-blue eyes to bear upon....

                                        Ann.

                                        "Evening, Ann. I checked things out underground, everything checks out. My supplier did well. Now I just need to get some contracts posted, and I can see about bringing in some mercenaries, and their gold." He gave a toothy, wicked grin, before uncapping his brandy and taking a swig.

                                        "Can I get you anything, beautiful?"









                                        --- "Thank you for the venom,
                                        Did you think it would paralyze?"


Well, that was fun as hell. What's next on the agenda...

...oh hey, a night club. And it's not even in one of those special snowflake places, kickass!


In ventured a damn well giantess, who aside from the height (7' 2", last time she checked) and some odd hodgepodged weaponry on hand, looked rather decisively normal. She was obviously an outdoors person, what with her impressive tan and toned muscles, and seemed to not give too much of a rat's a** about how she looked, if her torn up jeans n' black tanker, lack of footgear, and short n' ratty black hair were anything to judge by. The only real eye catchers were her odd choice of on-hand killing implements; namely a pair of chainsaws messily duct-taped together for one reason or another, currently held in both hands due to the dual handles, and a taped together mix of a flamethrower and a shotgun, the former cradled underneath the shotty. Girl seemed to enjoy getting up close and personal.

As her hazel eyes wandered over the place, disappointment came over at the lack of people present. ...where the hell is everybody? Didn't occur to her that the place might be new. But there were at least some people stationed, so the amazonian strode over to the bar, homemade weapons in tow and throat parched. Even when sitting at the counter, she was bloody massive. Overhearing the little 'love' comment, she spoke up a bit snarkily, "...hoy lovebirds, nice place ya got here. Mind tossin' summa the hard stuff my way before ya start lockin' lips?" Her accent was thickly Australian, so thick you could probably cut it with a machete.

Part of her wanted to ask about the 'contracts' and 'supplier', but it might stir up some crap if she did. She was tuckered from the last confrontation, didn't need any more on her plate at the moment. A bottle of scotch sounded much more enjoyable.

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