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I just hope they don't ruin that awesome feeling FFVII has. I mean, a whole lot of Crisis Core, even though the graphics are improved, feels kind of bland. For example, the slums. The slums had a distinct feeling to them in FFVII, but Crisis Core made them feel dull. I'm not sure how.

I think it had a lot to do with the music. Other than the main theme of Crisis Core, the soundtrack felt incredibly bland and repetitive. I just hope the remake, if there ever will be one, doesn't apply the duller aspects of Crisis Core.

Although I personally have nothing against Genesis.

EDIT: Also, I hope they don't remove the world map. I think it would be cool to see how they'd manage a world map in next gen graphics. 0__0
Hypi

I just hope they don't ruin that awesome feeling FFVII has. I mean, a whole lot of Crisis Core, even though the graphics are improved, feels kind of bland. For example, the slums. The slums had a distinct feeling to them in FFVII, but Crisis Core made them feel dull. I'm not sure how.

I think it had a lot to do with the music. Other than the main theme of Crisis Core, the soundtrack felt incredibly bland and repetitive. I just hope the remake, if there ever will be one, doesn't apply the duller aspects of Crisis Core.

Although I personally have nothing against Genesis.

EDIT: Also, I hope they don't remove the world map. I think it would be cool to see how they'd manage a world map in next gen graphics. 0__0


Ever hear the expression "Hindsite is 20/20 In Rose Colored Glasses"?

I'm convinced that people are still stuck in 1997, when they were brain washed by the media into beleiving FFVII was some wonderful thing, and the impression has stuck with them all these years.

I look back and I see poorly designed pre-rendered backgrounds that were cluttered and lacked proper resolution, sub standard midi-quality sountrack, shoddy, chunky programing and a poor localization job to boot.

I won't argue about the story, but you cannot tell me those graphics were beautiful by any standard, nor the music fantastic. It was good because nothing else was around that was 3D. It didn't mean it was done well.

This magic feeling you talk about is totaly in your head, and as long as you keep fearing it not to be there in anything new, its not GOING to be there. Its self-fulfilled destiny.
Hypi

I just hope they don't ruin that awesome feeling FFVII has. I mean, a whole lot of Crisis Core, even though the graphics are improved, feels kind of bland. For example, the slums. The slums had a distinct feeling to them in FFVII, but Crisis Core made them feel dull. I'm not sure how.

I think it had a lot to do with the music. Other than the main theme of Crisis Core, the soundtrack felt incredibly bland and repetitive. I just hope the remake, if there ever will be one, doesn't apply the duller aspects of Crisis Core.

Although I personally have nothing against Genesis.

EDIT: Also, I hope they don't remove the world map. I think it would be cool to see how they'd manage a world map in next gen graphics. 0__0


I felt the same as well when I ventured into the slums in Crisis Core. I look at it and went "Huh, weird. Where's the HUGE piles of junk and scrap metal worth ninja hopping on like tall buildings." (Depicting Cloud and Aerith's escape from Reno after meeting Aerith again in the church.)

If the world map is gone... we're screwed.
TheTonberryKing
Hypi

I just hope they don't ruin that awesome feeling FFVII has. I mean, a whole lot of Crisis Core, even though the graphics are improved, feels kind of bland. For example, the slums. The slums had a distinct feeling to them in FFVII, but Crisis Core made them feel dull. I'm not sure how.

I think it had a lot to do with the music. Other than the main theme of Crisis Core, the soundtrack felt incredibly bland and repetitive. I just hope the remake, if there ever will be one, doesn't apply the duller aspects of Crisis Core.

Although I personally have nothing against Genesis.

EDIT: Also, I hope they don't remove the world map. I think it would be cool to see how they'd manage a world map in next gen graphics. 0__0


Ever hear the expression "Hindsite is 20/20 In Rose Colored Glasses"?

I'm convinced that people are still stuck in 1997, when they were brain washed by the media into beleiving FFVII was some wonderful thing, and the impression has stuck with them all these years.

I look back and I see poorly designed pre-rendered backgrounds that were cluttered and lacked proper resolution, sub standard midi-quality sountrack, shoddy, chunky programing and a poor localization job to boot.

I won't argue about the story, but you cannot tell me those graphics were beautiful by any standard, nor the music fantastic. It was good because nothing else was around that was 3D. It didn't mean it was done well.

This magic feeling you talk about is totaly in your head, and as long as you keep fearing it not to be there in anything new, its not GOING to be there. Its self-fulfilled destiny.



It's got nothing to do with nostalgia. With 'Metal Gear Solid', I much prefer the Game Cube version. With 'TLoZ: Ocarina of Time', I much prefer 'Twilight Princess'.

Crisis Core could be a game completely separate to FFVII, but I'd still feel the blandness of the environment and the musical score. Perhaps it's the restrictions of the PSP?

In FFVII, the environments have more personality to them, and the music is more heart-felt. There are areas I can just stop and admire, such as that small route leading up to Mt Corel with the sun shining through. It's beautiful without trying too hard. n__n
Classic graphics shall always rule. <3
I guess I can admit that if they do remake VII, I hope they'll incorporate the Prelude Credits the way they did in the original. Now that was TRUELY a magical moment in gaming, for me at least. And I say this mainly because the prelude's gotten pretty ignored, especialy as far as the melody goes. We get snippets of the arpegio, but IX was the last time we ever got to hear the melody of the song, and even then it was only during the credits.

Some things should always remain true.
TheTonberryKing

I'm convinced that people are still stuck in 1997, when they were brain washed by the media into beleiving FFVII was some wonderful thing, and the impression has stuck with them all these years.

I look back and I see poorly designed pre-rendered backgrounds that were cluttered and lacked proper resolution, sub standard midi-quality sountrack, shoddy, chunky programing and a poor localization job to boot.


Back then, some people didn't know (or still don't know, like myself) the finer points about pre-rendering and such. I don't think that the media had anything to do with it, some fans (again like myself) were young when they first played 7. I was 7 years old in fact and maybe its other reasons that people enjoy the game rather then the ones you pointed out. It was the first game I've ever played, it was the first thing I accomplished by myself... you don't necessarily have to have the best things ever, soundtrack n all, for a game to be considered the best to someone. Even the smallest thing can hold a game special in their heart. Woohooo cheesy sounding but yeah.

Anyway, Hypi! Yeah that place in Corel was really pretty. Even back then, limited and "crappy" as it was, it was a beautiful place. I loved the natural mako spring, the way it shined was great ^.^ =3
Clouds_Lover
TheTonberryKing

I'm convinced that people are still stuck in 1997, when they were brain washed by the media into beleiving FFVII was some wonderful thing, and the impression has stuck with them all these years.

I look back and I see poorly designed pre-rendered backgrounds that were cluttered and lacked proper resolution, sub standard midi-quality sountrack, shoddy, chunky programing and a poor localization job to boot.


Back then, some people didn't know (or still don't know, like myself) the finer points about pre-rendering and such. I don't think that the media had anything to do with it, some fans (again like myself) were young when they first played 7. I was 7 years old in fact and maybe its other reasons that people enjoy the game rather then the ones you pointed out. It was the first game I've ever played, it was the first thing I accomplished by myself... you don't necessarily have to have the best things ever, soundtrack n all, for a game to be considered the best to someone. Even the smallest thing can hold a game special in their heart. Woohooo cheesy sounding but yeah.

Anyway, Hypi! Yeah that place in Corel was really pretty. Even back then, limited and "crappy" as it was, it was a beautiful place. I loved the natural mako spring, the way it shined was great ^.^ =3


Agreed. Even I found the road to Corel very calming and pleasing to see.
This is a bit old, but was Hoshiyama trying to hint at something here when he said "New generation of FFVII fans"?

http://www.1up.com/do/newsStory?cId=3168827

Notice a post a few pages back about FFVII staffing. Aside from those five, almost everyone on the unit director level is gone. So in terms of budget, time, and manpower, SE is critically short. So if they were to begin production on it, this would mean either a large scale hiring of new staff, or a massive outsourcing of work. Neither of those are considerable options under the current circumstances...
Best series of games in the world. I wish they would hurry up and remake FF7 and then continue with their story that they've made severely complex with the addition of characters: Weiss, Angeal, and Genesis. They've been sure to let you know that NONE of these characters with wings have died yet such as..
::SPOILERS::.
Angeal lifting zack up to (the sky) odd that he didn't turn into lifestream matter..
Genesis being carried off by his "brothers" (end of Crisis core)
And then Genesis carrying Weiss off into the sky seen in the secret ending of dirge of cerberus.
Also Sephiroth tells cloud in the movie A.C. that he would never be a memory.
and Kadaj tells Rufus that the "nightmares" would continue to return untill they've had their reunion.
hmm...
TheTonberryKing


Ever hear the expression "Hindsite is 20/20 In Rose Colored Glasses"?

I'm convinced that people are still stuck in 1997, when they were brain washed by the media into beleiving FFVII was some wonderful thing, and the impression has stuck with them all these years.

I look back and I see poorly designed pre-rendered backgrounds that were cluttered and lacked proper resolution, sub standard midi-quality sountrack, shoddy, chunky programing and a poor localization job to boot.

I won't argue about the story, but you cannot tell me those graphics were beautiful by any standard, nor the music fantastic. It was good because nothing else was around that was 3D. It didn't mean it was done well.

This magic feeling you talk about is totaly in your head, and as long as you keep fearing it not to be there in anything new, its not GOING to be there. Its self-fulfilled destiny.


Oh, but aren't the magic feeling of stuff ALWAYS in your head, regardless of whether it is from awe gained by seeing the beauty of the Niagara falls, or the game FFVII?

I can't say I can see my own opinions in the ones you state above. I played VII when I was 14 years old, i.e. 4 years ago. And though I had played games with far greater graphic, more beautiful rendering, nicer programming and a better localizations job before I ever got my hands on VII, I STILL experienced that magical feeling when playing. I fell in love with the characters, the background images, the storyline, and the music. Sure, it wasn't the most beautiful game I ever played, but when playing X a year later, I didn't find that magical touch VII had. I can't see how that can be nostalgia, or media tricking my mind into believeing it to be greater than it is. I can't say I heard of the game before I set my eyes on it, since I didn't read gaming magazines back when it was released. None of the people in my closest surrounding was interested in videogames, so....

FFVII is just magical for some people. I am one of them.
Grav!ty
This is a bit old, but was Hoshiyama trying to hint at something here when he said "New generation of FFVII fans"?

http://www.1up.com/do/newsStory?cId=3168827

Notice a post a few pages back about FFVII staffing. Aside from those five, almost everyone on the unit director level is gone. So in terms of budget, time, and manpower, SE is critically short. So if they were to begin production on it, this would mean either a large scale hiring of new staff, or a massive outsourcing of work. Neither of those are considerable options under the current circumstances...


Until FFXIII is complete. And its notable that nearly everyone on that team has expressed an intense interest on working on an FFVII remake.

And with XIII nearly complete...
Hey, I have a question. I have a PS2, and I just finished playing Dirge of Cerberus, and no, I haven't played FFVII. redface Now, I use the Logitech PS2 controllers, because my original controllers broke a while ago. The thing is, I've been trying to play FFVII, but the logitech controllers don't work with the PS1 game. I tried them with other PS1 games, but they just don't work. Is it because the Logitech controllers aren't meant to work with those games, or are mine just malfunctioning. (I tried using my old controllers, but they're so messed up its more work undoing what they did than trying to play the game normally.)
Zephilith
Hey, I have a question. I have a PS2, and I just finished playing Dirge of Cerberus, and no, I haven't played FFVII. redface Now, I use the Logitech PS2 controllers, because my original controllers broke a while ago. The thing is, I've been trying to play FFVII, but the logitech controllers don't work with the PS1 game. I tried them with other PS1 games, but they just don't work. Is it because the Logitech controllers aren't meant to work with those games, or are mine just malfunctioning. (I tried using my old controllers, but they're so messed up its more work undoing what they did than trying to play the game normally.)


That might be it.

You can buy the original PS2 controller for around $20-$25 almost where game conseles are sold.

Also, find some PS1 memory cards, PS1 games won't save on PS2 memory cards.

We won't be mad that you didn't play FFVII first, we do see that you are trying, so don't be embarrassed.
Zephilith
Hey, I have a question. I have a PS2, and I just finished playing Dirge of Cerberus, and no, I haven't played FFVII. redface Now, I use the Logitech PS2 controllers, because my original controllers broke a while ago. The thing is, I've been trying to play FFVII, but the logitech controllers don't work with the PS1 game. I tried them with other PS1 games, but they just don't work. Is it because the Logitech controllers aren't meant to work with those games, or are mine just malfunctioning. (I tried using my old controllers, but they're so messed up its more work undoing what they did than trying to play the game normally.)


Are you attempting to use the controller in analog mode (The sticks, not the D-pad)?

If you, thats exactly whats wrong. FFVII was created before the Analog controller was even created for the Playstation. So naturaly, it has no idea how to respond to a controller that works in Analog mode.

If you can turn off the Analog mode and use the D-Pad, then you're good. If not, then I recommend you save up 20 bucks and buy the original PS2 Controller.

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